I'd say the problem isn't the style itself but rather that the game does a really poor job in communicating that's how you're supposed to play it.It's weird to me people can be averse to parry style gameplay but are okay with mashing the dodge button. In Souls games you still need to time your dodges or else the enemies will mess you up. Guess the difference is you can't be cheesy and do tiny amounts of chip damage and run away in Sekiro. You need to stay on top of the bosses or else the posture will continue to go down.
I bought this game at launch and never should have done that. Instead of some research, I decided to buy it and expecting a game similar to Tenchu. This isn't that at all. I got demolished a few times, took a break and never went back.
If there is one thing I hate about some games it's boss battles with phases. So if you die in the second phase of the battle, you gotta do it all over again. I heard Sekiro has one boss where there's FOUR phases. Breh, at that point I'm done, I can't cope with that kind of stress and annoyances anymore. That kind of shit just pisses me off. Keep a fucking boss at one phase please, ffs.
Anus gaped. - Victor Von SekiroI bought this game at launch and never should have done that. Instead of some research, I decided to buy it and expecting a game similar to Tenchu. This isn't that at all. I got demolished a few times, took a break and never went back.
If there is one thing I hate about some games it's boss battles with phases. So if you die in the second phase of the battle, you gotta do it all over again. I heard Sekiro has one boss where there's FOUR phases. Breh, at that point I'm done, I can't cope with that kind of stress and annoyances anymore. That kind of shit just pisses me off. Keep a fucking boss at one phase please, ffs.
Masaru Yamamura was lead designer behind Sekiro and he was director behind Armored Core VI. I love the way his does combat in his games.This game has the best final boss I've ever experienced in 30 years of gaming, on a mechanical level.
Some of you may not agree and in that case I simply won't care about your opinion about games.
It's literally a check of all the skills you learned across the entire game, with a nice spectacle and while it may feel brutal to the point of unfairness at first, when you get the hang of it he can actually be dispatched rather quickly (as " you will melt each one of his four phases in seconds").
More in general, the combat is From Software at its peak (even if I'm discovering right now Armoured Core VI which is another heavy hitter in that sense) and I was a bit crestfallen when I realized that Ellen Ring didn't have an option or weapon to play "Sekiro style" at the time.
There's multiple tutorial boxes the appear at the very start of the game AFTER that stealth section once you actually get your sword. You also have the undead dummy they give you in the Temple you can use.I'd say the problem isn't the style itself but rather that the game does a really poor job in communicating that's how you're supposed to play it.
Heck, the very first thing you do is a stealth segment, common tactic of chipping away health also works with most common enemies. Way to teach me how to play yourself game.
Teaching control and mechanics isn't the same as teaching you how to play it. The game also teaches you about stealth, yet it'll randomly rip away that mechanic when it feels like and render it useless.There's multiple tutorial boxes the appear at the very start of the game AFTER that stealth section once you actually get your sword. You also have the undead dummy they give you in the Temple you can use.
Final boss literally has the boss that blocked so many players, Genichiro, as an appetizer before the real final boss shows up with 3 phases.
At that point, killing Genichiro, which was a huge wall that peoples were hitting themselves over, without losing any health is typically the best chances you have to go through Isshin.
It's brilliant. It's pure skill progression.
Yep but have you beaten him in the last gauntlet? Inner ginochiro, father and ishin ... kkkk that is awsome!The final boss makes malenia in Elden Ring look like a tutorial boss at best.
This game will gape your anus at the end.
Yep but have you beaten him in the last gauntlet? Inner ginochiro, father and ishin ... kkkk that is awsome!
Here is my playthrough of the last two bosses of the gauntlet... Ishin father gave me more trouble... I almost died a few times. Ishin after you catch hus drift is easier to cheese. Father is more erratic And unpredictable
He can be very frustrating the first times because he hits too hard... but once you learn his pattern he is easier then The Owl ... his movesets are much more simpler and he has very on the face tales about what he is going to do..Deleted the game at the end boss again. Game is great but by the time I reach the end, I'm not in the mood anymore to learn yet another moveset absolutely perfectly for some boring cutscene.
Never had this issue in other From games but Isshin is a step too far for me and I don't even care to learn this lol.
Also, I'm gud just fine and can typically drop Gen without a healing item but the decision to have to do him ever. fucking. time again kills this fight for me from the get-go. It's boring and stands in the way of me learning the moveset I may otherwise be compelled to learn. This has been From's obsession with endless phases in boss fights has been souring me on their design big tine in Elden Ring as well.
Genichiro is basically skill check boss similar to Matador in Nocturne.At it again on steam deck after nearly finishing it on release on ps4. Absolutely my favourite From game by far, love the combat.
Genichiro was my bane but his defeat is one of my most memorable gaming moments. The bosses that followed were nowhere near as hard for me, or I simply ‘got it’.
I did the same earlier this year. Started the game fresh and committed to beating it this time. I fought him probably 200 times before I beat him. Man what a great game.So after 5 years me and ishin meet again spent 3 hours trying to kill him and then gave up for the day.
Absolutely bullshit final boss. We march on tomorrow.
4 phases for this type of game is ridiculous
So after 5 years me and ishin meet again spent 3 hours trying to kill him and then gave up for the day.
Absolutely bullshit final boss. We march on tomorrow.
4 phases for this type of game is ridiculous
Use the firecracker to stun it and land your combos. When the bull recovers avoid and parry as best you can until you can land another firecracker stun. Rinse and repeat.I did however get to the next boss - The Blazing Bull - and after a good 15 attempts, I can't even get it down to half health... Its gonna take time
Theres actually 2 easier ways, run around it constantly and hit its back or run away and let it charge at you and block it, it keeps locked to the same charge attack so easy to time the block.Use the firecracker to stun it and land your combos. When the bull recovers avoid and parry as best you can until you can land another firecracker stun. Rinse and repeat.
Genichiro is never a problem, sometimes 0 sometimes 1 pot used, 90 percent of the time I choke on ishins 2nd phase.Well think of it this way.
By end game Genichiro is not much of a threat, he is but another foot soldier.
As for Isshin there is only 2 phases really, the last phase is easier than 2nd phase where you can do lightning reversal. Two reversal and he is almost done.
Don't give up!
I'm RTTPing after a year or so off and tried to do that with some enemies in areas I've already cleared like I can do in other Souls games. I got my arse handed to me. This game might share DNA with the rest but it's really a different species entirely - one that constantly keeps my on my toes.This thread made me replay Sekiro. Last time I played was 4 years ago or something on the ps4, I got the plat and I stopped playing it... So I started a new save on the ps5 and I defeated Lady Butterfly, Masanobu and Genichiro without dying, I was like:
Then I got to the Guardian Ape and...
I tried 5 times and got to the second phase once... I will try again tomorrow.
For anyone struggling, don't give up, eventually you will gitgud, this game is worth it.
I put in more hours than I care to admit yesterday and a good chunk of it felt like banging my head against a wall until the wall started to crack.My full respect to the die-hard players playing Sekiro.
I had to rely on cheat to pass multiples bosses, and that's not even mentioning the gauntlets which are the hardest challenge i've ever had the (dis)pleasure to play.
I passed Bloodborne, Dark Souls etc.... but Sekiro, i think this was the hardest game of my life. Was not able to "Git Gud".
So yeah, i bow to you guys who plat this game & finished all gauntlets legitly.
I remember that being a pain in the arse to beat, and it was more annoying because it didn't look like a boss that should be a pain in the arse to beat. Good man, getting in the zone feels great. So satisfying!I’m starting to see the combat click for me, the Raging Bull fight was a great example of the persistence and I got into the zone a bit after a good 10 attempts and suddenly I no hit it, blocking and using the firecrackers when needed
Thanks, the good part is it’s helping me in other games, such as Stellar Blade where the parry windows are much higherI put in more hours than I care to admit yesterday and a good chunk of it felt like banging my head against a wall until the wall started to crack.
I burned through all of my pellets (backup health) on Guardian Ape, so I had to git even gudder to beat him. I think on my last attempt I used one of those super rare full heals, something I don't normally do in any game.
I remember that being a pain in the arse to beat, and it was more annoying because it didn't look like a boss that should be a pain in the arse to beat. Good man, getting in the zone feels great. So satisfying!
That's one build I haven't really done. I started, but never got the timing down and dropped it in favour of other ideas (10 save limit is bad). I might follow your lead and give it another go, although I'm not touching it again until the DLC is out.Thanks, the good part is it’s helping me in other games, such as Stellar Blade where the parry windows are much higher
It’s making me want to replay ER parrying a as well instead of two hand dodging lol
ER‘s parry is much tougher compare to Sekiro and in ER there more enemies you can’t parry than the ones you can. For example: Mohg is same size as Morgott but you can’t parry Mohg but you can with Morgott.It’s making me want to replay ER parrying a as well instead of two hand dodging lol
I just didn't like it. I tried it twice. Wasn't for me. Beat every other From Soft game 10 times.I've bounced off it 3 times. I feel guilty about it, but yeah - it's a real head scratcher. I feel like I need to go back and try again.