Rumor - Microsoft declined the Star Wars KOTOR remake deal

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"There is a tendency from certain people to assume that every opportunity MS does not take is a good thing."

That works just as well.

There's a tendency for a lot of GAFfers to run wild with baseless speculation and things that aren't reported by any reputable source.

But it is what it is.
 
There's a tendency for a lot of GAFfers to run wild with baseless speculation and things that aren't reported by any reputable source.

But it is what it is.
Jonah Hill Ok GIF
 
I'm finding amusing that people are coping with this by saying the developer is somehow bad.

well this is quite literally a developer that so far EXCLUSIVELY made direct 1 to 1 ports of games and never developed their own game.

it can't be worse than the awful original of course, but that's not a hard task anyways... for real, why do people like this game? among the worst RPGs I've ever tried to play. the combat system is beyond shit, the leveldesign is basically corridors... and more corridors...
and the technical makeup of the game was also always awful, animations are awful and it ran like shit on Xbox back in the day.
 
well this is quite literally a developer that so far EXCLUSIVELY made direct 1 to 1 ports of games and never developed their own game.

it can't be worse than the awful original of course, but that's not a hard task anyways... for real, why do people like this game? among the worst RPGs I've ever tried to play. the combat system is beyond shit, the leveldesign is basically corridors... and more corridors...
and the technical makeup of the game was also always awful, animations are awful and it ran like shit on Xbox back in the day.
This a new level of coping. Cmon lol
 
This a new level of coping. Cmon lol

I'm sorry that my standards are higher than the average user on here.
KOTOR is a bad game. the fighting system is pure garbage. it looks like shit in action due to amatourish animations and it is completely braindead with attacks that just wipe everything. so you have to stand there and watch absolutely terribly animated attack animations at a terrible framerate until the braindead fight is over :) yay. GREAT GAME!

so you know what? this new version will most likely be a way better game, because they don't copy the fighting system, and any other fighting system can only be better
 
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it can't be worse than the awful original of course, but that's not a hard task anyways... for real, why do people like this game? among the worst RPGs I've ever tried to play. the combat system is beyond shit, the leveldesign is basically corridors... and more corridors...
and the technical makeup of the game was also always awful, animations are awful and it ran like shit on Xbox back in the day.

KOTOR is also on the Amazon App Store btw. so, again, there is a bunch of interesting stuff on there

edit: I just looked through the Amazon App Store, just to see what they got over there.
here some interesting titles that aren't available on modern consoles yet:

GTA3
KOTOR
Sonic 1, 2, CD (whitehead version)
Sonic 4 (meh I know)
Dragon Quest 1-8
Final Fantasy 3, 4 (3D remakes

Confused Kevin James GIF by TV Land
 

yeah, why is that confusing? I listed games that the amazon app store has to demonstrate that it has potentially interesting games for people to look for once Win 11 has android support and the XBox as well as the rumout says (which uses the Amazon store mainly as a source for apps). Sonic 4 is also shit and I listed it... so... yeah...

back then none of these were available on Xbox One either. especially the Whitehead versions of Sonic were very desirable (but now of course the collection is a thing)
 
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I'm sorry that my standards are higher than the average user on here.
KOTOR is a bad game. the fighting system is pure garbage. it looks like shit in action due to amatourish animations and it is completely braindead with attacks that just wipe everything. so you have to stand there and watch absolutely terribly animated attack animations at a terrible framerate until the braindead fight is over :) yay. GREAT GAME!

so you know what? this new version will most likely be a way better game, because they don't copy the fighting system, and any other fighting system can only be better
Man, really, cope.
 
Nothing else needs to be said. It's clear to see. Cope and Run along now. Please stop replying. I have no desire to keep this going. Next time you answer I'm not reading.

next time you answer maybe tell me how KOTOR is a good game. also stop projecting
 
Well, a remake of a beloved franchise that is probably remembered a lot from a rose-tinted glasses is a hard task, an RPG on top of that is only adding layers of "the fans will kill them".
 
MS dodging a bullet here??? It's on Sony to make this good if it doesn't live up to the original high bar then Sony and this developer will regret trying this. MS will come in with an original sequel and could come out like a rose. This isn't the low bar of the Spiderman games before the PS4/5 releases!!
 
So, little story here. A buddy of mine gets driven nuts every time we bring this game up. Years ago I randomly decided to make a legend out of Trask Ulgo. The guy you meet at the very beginning of the game who ends up "sacrificing" himself to help you. Long story short, I created the Church of Trask (Ulgo be with you!) and proselytize about his coming back. How that Sith warrior was secretly defeated by him. How he survived the destruction of the Endar Spire and the events that followed. How he secretly ran things behind the scenes.

I would even text my friend late at night making it seem like I had a problem. Dropping his guard. Then telling him I'm worried about his soul and that he needs to accept Trask as his savior. He got pissed at me. Only to end up hearing about him in The OId Republic to which I lost my shit and went on a mission in game, dragging my buddy along, to find my God and show my friend the true path. He grudgingly played along. Now... the story begins again. And let me tell you. He is absolutely fucking DREADING this game now! :messenger_grinning_squinting:
 

Seems like they are doing okay to me. Looking forward to the big show, hopefully it will give us plenty to talk about.
5 years from now people will still be positing up this award from 2021 as their go to defense when people talk about Microsofts lack of new games. :messenger_grinning_smiling:

We're half way into 2022...only noteworthy Xbox exclusive without any memes, delays, bad press or community backlash was Forza.....Yes, publisher of the year material there.
 
If anything I said was factually wrong feel free to point it out. Kotor has been on Xbox for years and you can still play it now. Why would Microsoft pay to get what they already have? Better ways to spend resources.

I haven't seen anything wrong yet. Microsoft chose Elder Scrolls 6 and Starfield as permanent exclusives. They chose to own the Fallout IP. They chose having Bethesda Game Studios as a first party studio. They chose all Bethesda's studios and their existing and future projects as priority. People have to factor in that when Microsoft turns things like this down, do they actually have moves elsewhere that explain why they may not have felt they needed this?

The simple answer is yes. Bethesda.

Got burned on Rise of the Tomb Raider also. And Scalebound. And back4blood devs got bought right after the game came out. Youre 100% right. Even the Ori devs were absolute retards after getting tons of exposure and free marketing.

Something I only recently found out - there are people who associate the $7.5 billion Microsoft spent to buy Bethesda as money to develop games. No... that was just the money given to Bethesda's owner's and everybody who had a stake in Zenimax Media & Bethesda to give Microsoft full ownership of all their game IP, game studios, patents and technology. Microsoft still needs to invest billions more yet across Bethesda, Activision and Xbox Game Studios to fund all those videogames. Even if you assume the budget for each is only $100-$150 million, you're still ending up spending billions more. The $7.5 billion Microsoft spent on Bethesda is already gone into the pockets of the people who Bethesda was purchased from. Now it isn't impossible that some of that $7.5 billion is meant to, or will, actually go right back into game development purposes, as many will see an investment of that size into a company as being worthy of ownership. $7.5 billion for Bethesda continues to be a once in a generation steal of a price.

But considering that Bethesda was owned by Zenimax Media, it's entirely possible none or very little of the $7.5 billion is inclusive of ongoing Bethesda game operations. So Microsoft is much wiser to build and support their internal teams rather than drop big bucks on a KOTOR Remake Timed deal.

Now GTA 6, on the other hand, I'd definitely toss a cool $750 mill or $1 billion to make THAT a 1-2 year timed exclusive to Xbox consoles lol.
 
There's a tendency for a lot of GAFfers to run wild with baseless speculation and things that aren't reported by any reputable source.

But it is what it is.
Like assuming Sony wanted Starfield's timed exclusivity? 😛

adamsapple said:

1. The MS sale was announced before the Sony deal could close maybe ? thus putting a near immediate stop to it, as nothing was signed.
2. Deathloop and Ghostwire exclusivity deals were announced a year or more before they released as well. The game doesn't need to be 3 months from release to announce exclusivity. See FF 16.
3. huh ? Starfield is the next big Single Player BGS studio, either studio would throw money to have it on their platform. Sony "locked" deathloop long before it released and anyone knew about its quality. The term Cyberpunk was used in reference to the developers not wanting to run into a scenario like that and needing more time to develop. Saying "I doubt Sony was really interested in Starfield" is a pretty laughable statement.

You can choose not to believe in the rumors, but the reasons you've given above are mostly terrible.
welcome origin GIF
 
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Sure you can say that, but Imran Khan is one of the more reputable industry veterans, that Starfield thing comes from him, not a Gaffer.
That's the neat thing with bias, you always think yours are justified, some could argue that the person that leaked the KOTOR remake might be informed about this subject.
Exactly like so called pro life people have no problem justifying their abortions.
 
Tbh, who is the studio and what games have they made?

On the starfield thing, Sony locked down basically every new Bethesda release this gen with a years exclusivity. If you don't think there's truth to them going after starfield and causing the purchase of zenimax by MS you high as fuck.
 
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There's been too many rumors about Xbox passing on deals like this. At this point it seems like Xbox needs new leadership. While gamepass has its' merits it seems like they've gone all in on it while ignoring everything else. I think they need to bring in people who can balance gamepass with acquiring exclusives etc.

Unless, of course, they think pairing infinite money with infinite incompetence will see them through.
 
Tbh, who is the studio and what games have they made?
The guys leading this project worked on Mass Effect, Dragon Age, KOTOR.
On the starfield thing, Sony locked down basically every new Bethesda release this gen with a years exclusivity. If you don't think there's truth to them going after starfield and causing the purchase of zenimax by MS you high as fuck.
Similarly, an argument can be made that if Sony wanted Starfield exclusivity, there was nothing to stop them. They had already locked two games. The fact they didn't lock the third one is most likely because they didn't want to.
 
Because Aspyr literally has never made a game in their entire existence. They just port old PC games to Mac and consoles.
They also did their fair share of remasters and re-releases and they have a pretty good track record with those. This game is their first project of this caliber but it doesn't necessarily mean that they're gonna mess it up. Idk why everyone is shitting on them so much. At least they already have decades worth of experience working on other studio's games so to me that's better than giving this remake to a no-name first timer. And honestly, the only time I ever had a problem with anything that Aspyr did was the PC port of The Force Unleashed back in 2009.

I'll be skeptical too until I see this remake but I'm reading all those comments and I'm just kinda confused about where all this hate for this developer is coming from.
 
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Similarly, an argument can be made that if Sony wanted Starfield exclusivity, there was nothing to stop them. They had already locked two games. The fact they didn't lock the third one is most likely because they didn't want to.

They couldn't lock the third one down because something much bigger (i-e Zenimax purchase) happened before they could lol

The prospect of a Ghostwire, even in concept, isn't anywhere CLOSE to being as big as the next big Bethesda single player RPG, no matter how much you try and convince yourself lol.

On the starfield thing, Sony locked down basically every new Bethesda release this gen with a years exclusivity. If you don't think there's truth to them going after starfield and causing the purchase of zenimax by MS you high as fuck.

DItto, imagine saying that you would lock down Ghostwire but pass on Starfield. :pie_thinking:


They also did their fair share of remasters and re-releases and they have a pretty good track record with those.

Yes they have a good track record of taking on a lot of quick port job projects. But their last couple of projects have all been in the mid 60's on metacritic.

So they're not exactly a Bluepoint or Nixxess in terms of their track record on porting games.

I'll be skeptical too until I see this remake but I'm reading all those comments and I'm just kinda confused about where all this hate for this developer is coming from.

No hate, just comments based on their track record.
 
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Tbh, who is the studio and what games have they made?

On the starfield thing, Sony locked down basically every new Bethesda release this gen with a years exclusivity. If you don't think there's truth to them going after starfield and causing the purchase of zenimax by MS you high as fuck.

The guy repeating the rumor made no claim that the attempt to garner exclusivity for Starfield "caused" Microsoft to acquire Bethesda. And no, I don't believe for a second the Zenimax acquisition was the result of the exclusivity of a single game (no matter how big it is). Microsoft could have just outbid Sony and made the game a true exclusive if that is what was all about. Regardless, the fact of the matter is that anyone's opinion on what happened here and why is firmly in the realm of "belief" because no one has any factual knowledge of what transpired here. So saying not believing in one assumed narrative over another requires someone to be "high as fuck" is just silly.

They also did their fair share of remasters and re-releases and they have a pretty good track record with those. This game is their first project of this caliber but it doesn't necessarily mean that they're gonna mess it up. Idk why everyone is shitting on them so much. At least they already have decades worth of experience working on other studio's games so to me that's better than giving this remake to a no-name first timer. And honestly, the only time I ever had a problem with anything that Aspyr did was the PC port of The Force Unleashed back in 2009.

I'll be skeptical too until I see this remake but I'm reading all those comments and I'm just kinda confused about where all this hate for this developer is coming from.

It is just hate from the console war. Same shit as always, different day, different game.

Here is more information on the team working on this game:

"So we're really happy to be working with them." Aspyr and Lucasfilm Games aren't in it alone, however.

"Sony Interactive Entertainment (SIE) is a creative collaborator in the project, working closely on development with Aspyr and Lucasfilm Games, particularly on how to take full advantage of its newest, cutting-edge platform."

"Many of us previously worked at BioWare, with credits going back to the original KOTOR. To further bolster that, we've added some amazing developers from games like Demon's Souls Remake and Ghost of Tsushima. And our narrative team is fantastic, with years of storytelling experience across Star Wars games and comics. We also have Jason Minor and Brad Prince on the team, whose experience with the world, characters, and creatures of this universe is invaluable. And I'm excited to partner once again with Matt Berner, our lead gameplay designer. We worked together on Dragon Age: Inquisition, and we immediately fell back into our old rhythm."

Matt Berner - Lead Combat Designer

 
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I'm finding amusing that people are coping with this by saying the developer is somehow bad.
I can't put any faith in this remake until they show us a lot more and I'm not an Xbox fan.

Sony is pretty good with making calls like this but they still miss sometimes.
 
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Just fucking happy someone is doing this. Hard to go wrong if you stay true to the source material.
Which is what most likely they're doing.
Tbh, who is the studio and what games have they made?

On the starfield thing, Sony locked down basically every new Bethesda release this gen with a years exclusivity. If you don't think there's truth to them going after starfield and causing the purchase of zenimax by MS you high as fuck.
you don't understand how business works. At all.
 
I can't put any faith in this remake until they show us a lot more and I'm not an Xbox fan.

Sony is pretty good with making calls like this but they still miss sometimes.

I agree with this. I'm not going to dismiss the game so easily as others here solely based on the name of the studio, but I still need to see some gameplay to see where they are going with this. My hope is that they take the existing story and employ the BioWare gameplay mechanics used in Mass Effect or Dragon's Age. If a developer as small as Spiders can do that with Greedfall then I don't see why Aspyr cannot do the same with KOTOR.
 
Tbh, who is the studio and what games have they made?

On the starfield thing, Sony locked down basically every new Bethesda release this gen with a years exclusivity. If you don't think there's truth to them going after starfield and causing the purchase of zenimax by MS you high as fuck.
If that's the case...it sounds petty as shit.

Vs outbidding, outspending Sony for timed exclusives.

Imagine trying to defend something that sounds this petty.

So, I chose to believe MS just decided to make a business decision for their goals.

That's it.

Not as a "I'll show them fools what I'm made of" movie plot.

Once again, there's no need to try to justify acquisitions.

What's amazing tho....is Sony taking a page out of the way the Xbox 360 was managed as far as doing timed deals, but now it's a bad thing?
 
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The guys leading this project worked on Mass Effect, Dragon Age, KOTOR.

Similarly, an argument can be made that if Sony wanted Starfield exclusivity, there was nothing to stop them. They had already locked two games. The fact they didn't lock the third one is most likely because they didn't want to.

You're saying they wanted ghostwire and deathloop but werent interested in Bethesda studios main game since fallout 4? The creator of developer of elder scrolls and fallout.

I get we don't know anything, and I'm sure it didn't outrught cause the purchase of zenimax but no one will be able to convince me otherwise that it didn't accelerate conversations between Microsoft and zenimax on how they can counter the relentless timed exclusivity deals Sony were going after for the start of this generation and especially with Bethesda published games.

Sony loves a timed exclusive and that doesn't seem to be stopping anytime soon.
 
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You're saying they wanted ghostwire and deathloop but werent interested in Bethesda studios main game since fallout 4? The creator of developer of elder scrolls and fallout.

I get we don't know anything, and I'm sure it didn't outrught cause the purchase of zenimax but no one will be able to convince me otherwise that it didn't accelerate conversations between Microsoft and zenimax on how they can counter the relentless timed exclusivity deals Sony were going after for the start of this generation and especially with Bethesda published games.

Sony loves a timed exclusive and that doesn't seem to be stopping anytime soon.

Could have simply been a matter of Bethesda wanting a lot more money for Starfield than they were willing to take for Deathloop and Ghostwire. I can't imagine timed exclusivity for Bethesda's first new major AAA RPG in decades would have been cheap.

Personally, I think MS would have bought Bethesda regardless.
 
If that's the case...it sounds petty as shit.

Vs outbidding, outspending Sony for timed exclusives.

Imagine trying to defend something that sounds this petty.

So, I chose to believe MS just decided to make a business decision for their goals.

That's it.

Not as a "I'll show them fools what I'm made of" movie plot.

Once again, there's no need to try to justify acquisitions.

What's amazing tho....is Sony taking a page out of the way the Xbox 360 was managed as far as doing timed deals, but now it's a bad thing?
I do think it was petty by MS. We know from history they always toyed with buying zenimax. Microsoft and Zenimax were always close, especially Bethesda and there's loads of industry stories that they often joked and explored with buying them.

I think the timed exclusives thing made MS go super petty and just go, ok lets seriously do this. Heres billions.
Could have simply been a matter of Bethesda wanting a lot more money for Starfield than they were willing to take for Deathloop and Ghostwire. I can't imagine timed exclusivity for Bethesda's first new major AAA RPG in decades would have been cheap.

Personally, I think MS would have bought Bethesda regardless.

Totally valid and agree 100%
 
It's amusing how people criticize Microsoft for throwing cash around to buy up studios and timed exclusives rather than focusing on building their in-house studios, then turn around and criticize Microsoft for not throwing cash around to moneyhat games/studios. Any failed chance to moneyhat something that might be good is a glaring indictment of their entire management!

Especially amusing is that this freak out is for something that only has a CGI trailer, being made by a studio that can't even port the older version of the game right, and that's years out from being released so in no way would help the current content drought from Microsoft.

I think Sony ponies have had their brains permanently damaged after all the blood vessels that exploded in rage at the Bethesda and AB acquisitions.
 
It's amusing how people criticize Microsoft for throwing cash around to buy up studios and timed exclusives rather than focusing on building their in-house studios, then turn around and criticize Microsoft for not throwing cash around to moneyhat games/studios. Any failed chance to moneyhat something that might be good is a glaring indictment of their entire management!

Especially amusing is that this freak out is for something that only has a CGI trailer, being made by a studio that can't even port the older version of the game right, and that's years out from being released so in no way would help the current content drought from Microsoft.

I think Sony ponies have had their brains permanently damaged after all the blood vessels that exploded in rage at the Bethesda and AB acquisitions.
And this is all over a game Xbox has right now. This rumor if it is even true is hardly an indictment of Xbox's management. Studio growth is far more intelligent than a short term 'gotcha' on an old title. Most likely the remake will hit Xbox anyway making this whole discussion moot.
 
It's amusing how people criticize Microsoft for throwing cash around to buy up studios and timed exclusives rather than focusing on building their in-house studios, then turn around and criticize Microsoft for not throwing cash around to moneyhat games/studios. Any failed chance to moneyhat something that might be good is a glaring indictment of their entire management!

Especially amusing is that this freak out is for something that only has a CGI trailer, being made by a studio that can't even port the older version of the game right, and that's years out from being released so in no way would help the current content drought from Microsoft.

I think Sony ponies have had their brains permanently damaged after all the blood vessels that exploded in rage at the Bethesda and AB acquisitions.

Criticisms for throwing money around have been thrown back and forth between Sony and Microsoft fans for years. This isn't a one way thing.
 
It's amusing how people criticize Microsoft for throwing cash around to buy up studios and timed exclusives rather than focusing on building their in-house studios, then turn around and criticize Microsoft for not throwing cash around to moneyhat games/studios. Any failed chance to moneyhat something that might be good is a glaring indictment of their entire management!

Especially amusing is that this freak out is for something that only has a CGI trailer, being made by a studio that can't even port the older version of the game right, and that's years out from being released so in no way would help the current content drought from Microsoft.

I think Sony ponies have had their brains permanently damaged after all the blood vessels that exploded in rage at the Bethesda and AB acquisitions.

There's a difference in throwing money around to keep a multiplatform game off a specific platform, vs funding development through a partnership for a game that's associated history wise with your platform.

Like both sides do it, one side sees it still as adding value to their platform the other only sees value if it bolsters their service which is connected to the enterprise side of their company.

One platform has a history where games for the most part come out with high quality and very little issues in terms of management of projects. The other has a history of projects internally and externally being mismanaged.

Not saying Sony doesn't have their fair share of L's when it comes to project management. But they have shown a lot more consistency with their relationships and project management internally/externally than Xbox has.

And calling people Ponies really shows where your heads at in this thread.
 
I was curious to read more about Aspyr so I went over to their LinkedIn page. Started looking at some of the profiles of the people working there. Was amazed how many are former BioWare veterans just on the first couple of pages....

Daniel Hayden
Lead Cinematic Designer at Aspyr Media
Senior Designer at BioWare for 9 years

Bret Hoffman
Principal World Designer at Aspyr Media
Was Lead/Senior Designer at BioWare for 12 years.

Paul Marino
Cinematics Lead at Aspyr Media
Was designer at BioWare for 12 years

Steven Chew
Lead Mission Scripter at Aspyr Media
Senior designer at BioWare for 9 years

Andrew Lauretta
Animation Director at Aspyr Media
Senior animator at BioWare for 11 years

Jason Minor
Art Director at Aspyr Media
Art Director at BioWare for 10 years.

Jordan Koch
Sr. Combat Designer
Designer at Bioware for almost 9 years

Pretty sure these guys were not brought in to do iOS ports.
 
I was curious to read more about Aspyr so I went over to their LinkedIn page. Started looking at some of the profiles of the people working there. Was amazed how many are former BioWare veterans just on the first couple of pages....

Daniel Hayden
Lead Cinematic Designer at Aspyr Media
Senior Designer at BioWare for 9 years
[/URL]

Bret Hoffman
Principal World Designer at Aspyr Media
Was Lead/Senior Designer at BioWare for 12 years.
[/URL]

Paul Marino
Cinematics Lead at Aspyr Media
Was designer at BioWare for 12 years
[/URL]

Steven Chew
Lead Mission Scripter at Aspyr Media
Senior designer at BioWare for 9 years
[/URL]

Andrew Lauretta
Animation Director at Aspyr Media
Senior animator at BioWare for 11 years
[/URL]

Jason Minor
Art Director at Aspyr Media
Art Director at BioWare for 10 years.
[/URL]

Jordan Koch
Sr. Combat Designer
Designer at Bioware for almost 9 years
[/URL]

Pretty sure these guys were not brought in to do iOS ports.

I think the objective might be to try and achieve a high quality remake. Whether or not it will be that remains to be seen but I don't see it being basic imo.
 
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