Skittzo0413
Member
Probably a good $20-30.
Is that just the cost of parts, or is that taking into account the smaller box, the shipping costs, reduction of heat, smaller fan needed, and suchlike?
Probably a good $20-30.
Is that just the cost of parts, or is that taking into account the smaller box, the shipping costs, reduction of heat, smaller fan needed, and suchlike?
Is there anyone who can actually speculate on the savings if a disc drive was not included in the console? I think that's something important which is being understated.
Is that just the cost of parts, or is that taking into account the smaller box, the shipping costs, reduction of heat, smaller fan needed, and suchlike?
Not sure, but isn't there a fee for them to license/use a blu ray drive?
It's not just the drive, it would also eliminate the need for hard disc installs - and potentially there could be room for patches/dlc on the SD cartdridge.
So about 70-80 dollar. It would also shrink the form factor, giving additional savings in shipping/packaging/storage. Same with the game media, since it would be a lot smaller than discs.
The disadvantage is the cost, and possibly production time (not sure about that last one).
I'll say ig again, but Nintendo's silence is deafening.
Not sure, but isn't there a fee for them to license/use a blu ray drive?
The only way that it saves that much is if you assume no HDD at all and only a small amount of flash storage. If Nintendo were to go this route, digital downloads would be the main focus from a marketing standpoint; thus, a large HDD would become more important, not less.
Yeah, it's a special format close to blu-ray, developed by panasonic. It has it's own file layout etc compared to normal blu ray, so it can't be read by normal blu ray drives/pc's etc without custom firmware.As far as I know Nintendo uses a knock-off blu ray drive to get around paying that license, so there wouldn't be any savings from that.
64-128 gb flash storage. Want more? buy the NXDrive250 or NXDrive1000
I wouldn't call that massive by any stretch of the imagination. It's barely enough to have 720p Wii U graphics in 1080p with similar frame rate performance. At that point, they might as well just rebrand Wii U without the controller and with an overclock. The only "good" reason to go this route would be if the console does nothing more than run handheld games in HD.
Either way, don't set you expectations that low or you'll be disappointed by the price. It's safe to say that on-par with XBone for $299 is the baseline. Cheaper or faster is gravy.
IMO, they need to be easy to develop for and either slightly faster than XBone or slightly faster than PS4. Why those two places specifically? It would mean that third-party devs could just port over like-for-like PS4 or XBone settings with minimal time spent optimizing. If it's slightly weaker than XBone, for example, a lot of games will skip it even if they can run it because devs won't want to optimize for a 5th or 6th platform. So, it ha to be as simple as possible.
N64 Expansion Pack...so I think we can look to the recent past to see what kind of "gimmick" (or innovation, depending on how it pans out) they'll come up with this time.
Agree.I still think that's the best way forward for them. A large HDD only adds to the cost of the console
64-128 gb flash storage. Want more? buy the NXDrive250 or NXDrive1000
I was being facetious. Realistically I expect around what you said. XBO (I expect a bit less if the price suits Nintendo more) for about $250. $299 if they try and upset with some sort of "hook"
Leaked photos of the NX controller. Entire thing is a touchscreen.
...
Either way, don't set you expectations that low or you'll be disappointed by the price. It's safe to say that on-par with XBone for $299 is the baseline. Cheaper or faster is gravy.
IMO, they need to be easy to develop for and either slightly faster than XBone or slightly faster than PS4. Why those two places specifically? It would mean that third-party devs could just port over like-for-like PS4 or XBone settings with minimal time spent optimizing. If it's slightly weaker than XBone, for example, a lot of games will skip it even if they can run it because devs won't want to optimize for a 5th or 6th platform. So, it ha to be as simple as possible.
Well with Wii U being 176GFlops, if it hit 500 that'd be a massive leap for Nintendo and they could sell it for $150. 0_0
64-128 gb flash storage. Want more? buy the NXDrive250 or NXDrive1000
That's where the NXDrive1000 comes in. 99$ and you add 1TBBlops 3 needs like 55 gigs of space for example.
That would be just a kick in the balls. People can't survive on 64-128GB. And fuck trying to palm off a console with no storage like they did with Wii U. That PoS was the price of a PS4 when you added some actual storage.
64-128 gb flash storage. Want more? buy the NXDrive250 or NXDrive1000
Yeah, it's a special format close to blu-ray, developed by panasonic. It has it's own file layout etc compared to normal blu ray, so it can't be read by normal blu ray drives/pc's etc without custom firmware.
I still think that's the best way forward for them. A large HDD only adds to the cost of the console, and assuming physical media is still around (which I very much assume) only a portion of the market would actually use the HDD to its max. Allowing any external HDD like they did with the Wii U was actually one of the areas which they are ahead of the curve with the rest of the industry. Marketing their own HDDs would be an even clearer message, and would be a pretty cheap source of some additional revenue.
Assume that Emily's minimum for "good" is "able to run third-party ports." So, at least on-par with XBox One. Note that she never said anything about IndieGamerChick being wrong, though (but we also don't know what IGC meant by "technically" and if she only meant the CPU).
So, since I loveanalyzing things, I've been looking over the quote that 10k posted and came to a few conclusions. First, the quote:over-
First off, I noticed a couple of red flags here. First, we have this part:
Doesn't this seem backwards? As in, it should say Fiji/Tonga base mixed with Polaris? If Polaris is the "base," then it would already have all of the features of Fiji except HBM compatibility. Maybe it's just poorly worded, but I'm gonna say that it's a red flag anyway.
This is a kinda big one. Based on what 10k said before, most, if not all, devs only have SDKs. You can't say how an optimized game will perform for a system that you aren't yet able to optimize for, can you? This doesn't seem right, but there is one possibility to consider...
So, something about this really bothers me: Why does 10k seem so confident in this particular source? Even after the tweet, he still felt confident in this source. My theory is that this is/claims to be a developer within Nintendo. This is the only real way I'd think that he could be so confident in this source, and would mean that they have access to a dev kit. The only possible catch is that I'm not sure how well a Nintendo dev could know PS4 on a hardware level. it would also explain how he knows when the final specs will be sent to devs.
As for the "2x PS4," there are a couple of possibilities where both Emily and 10k's source could be right. PS4 is based on GCN 1.0, and that architecture has a pretty significant weak point: tessellation. This has been a huge weak point for AMD over the past few years. Nvidia just destroys them here, and they only started to catch up with GCN 1.2. If Polaris has a much better tessellator than GCN 1.0 and NX has that tessellator, then games heavy in tessellation might perform around twice as well as PS4. that's definitely a long shot, though. There's also memory bandwidth: Nintendo could be going for a solution where 1GB of HBM1 is used as a buffer and the main RAM is only DDR4 (explaining "Polaris base mixed with Fiji"). That's an even longer shot, though.
Most likely, someone trolled 10k big time; however, it's not completely ruled out. With that said, keep your expectations at "at least XBox One" but continue to hope for more if you'd like.
Well well well Gamexplain put their video up of Emily Rodgers denying 10ks rumors. I knew it was coming.
Btw they said they're on TeamEmily! Lol
Even the price of the XOne is about 299$. So if NX uses cartridges (like rumored) Nintendo could save money (no br-drive, no need for much internal hd memory, smaller case). So if Nintendo targets a 300$ dollar price it could have more power than PS4/XOne easily. But perhaps Nintendo targets a lower price or some other features of the console are costly.
I really hope Nintendo drops blu-ray disc as a medium. This tech is old and slow and today it is only a lame way to transport the gaming data to the buyer and games need a HD installation anyway. Even some of the high profile Wii U games need a kind of installation (and other games would had benefited from that).
That's where the NXDrive1000 comes in. 99$ and you add 1TB
Or you can use any external USB3 disk you choose.
Like I said, on my 32GB WiiU I have 2 retail games installed, 5-6 indy games and 8 VC games + patches and DLC for smash, mario kart, bayo/bayo2, wind waker, captain toad and nintendoland.
Well well well Gamexplain put their video up of Emily Rodgers denying 10ks rumors. I knew it was coming.
Btw they said they're on TeamEmily! Lol
No you literally wouldn't have space at all on the 64 gig model. It literally wouldn't be able to run some titles cause you have to install everything these days.
To be clear: in my scenario Nintendo would use cartridges based on SD technology. So game installs and DLC/patches would all be on the cartridge.No you literally wouldn't have space at all on the 64 gig model. It literally wouldn't be able to run some titles cause you have to install everything these days.
Well well well Gamexplain put their video up of Emily Rodgers denying 10ks rumors. I knew it was coming.
Btw they said they're on TeamEmily! Lol
There are people who like to have everything digital tho.One of the major arguments for cartridges over optical is that you don't HAVE to install anything. It wouldn't make any sense to mandate installs using cartridges, since the cartridge being inserted is essentially the same thing as the game being installed.
The Wii U was 352GFLOPS
Is that different from the Wii U?One of the major arguments for cartridges over optical is that you don't HAVE to install anything. It wouldn't make any sense to mandate installs using cartridges, since the cartridge being inserted is essentially the same thing as the game being installed.
If it was 1% then she would have said "he's close". "Good specs" to me mean it's hitting XBO/PS4 level and I'd add "at the most".
Rösti did some great research again: http://m.neogaf.com/showthread.php?t=1208984&page=100000#footer
There are people who like to have everything digital tho.not me
A lot of people can, some people can't. Provide good cost-efficient scenario's for both.
I would say she probably has good trustworthy insiders.Honestly, How can she even know that much? She was basically a common employee.
Honestly, why wouldn't you be Team Emily lol. She's proven herself since her mishaps 4-5 years ago.
I see what you mean, but it would still be benefitial to people who like to buy their games digital.Right but in this hypothetical Nintendo would be offering a basic plug and play console at a cheaper cost, while potentially using the HDD savings on better GPU/CPU/RAM, while people who want to go all digital can buy the NX 1TB drive for, maybe something like $99, I really have no clue.
But what this does is it gives the consumer the option to go physical and pay less or digital and pay a bit more, which doesn't place the cost burden of a large HDD on EVERY consumer as the other consoles are doing now.
Seems like a win for everyone if it allows the NX itself to be either cheaper or more powerful (or maybe even both!). Obviously Nintendo would need to be clear with their marketing but that's true about pretty much every aspect of the NX, and I don't have much faith in that.
To be clear: in my scenario Nintendo would use cartridges based on SD technology. So game installs and DLC/patches would all be on the cartridge.
No installing >> insert cartridge >> play. The only way you have to install if you buy the game digital, since SD provides way better speeds than blu ray (which actually sucks as a game media nowadays - like you said: you have to install everything anyways).
Right but in this hypothetical Nintendo would be offering a basic plug and play console at a cheaper cost, while potentially using the HDD savings on better GPU/CPU/RAM, while people who want to go all digital can buy the NX 1TB drive for, maybe something like $99, I really have no clue.
But what this does is it gives the consumer the option to go physical and pay less or digital and pay a bit more, which doesn't place the cost burden of a large HDD on EVERY consumer as the other consoles are doing now.
Seems like a win for everyone if it allows the NX itself to be either cheaper or more powerful (or maybe even both!). Obviously Nintendo would need to be clear with their marketing but that's true about pretty much every aspect of the NX, and I don't have much faith in that.
I would love to go back to carts but the price can't be there yet right? 64gb carts?
This all sounds nice, but unless the cards are pretty expensive they'll be slower than a SATA HDD and way slower than an SSD. The cards would also need to be huge if th're going to hold space for DLC as well, AND they have to be rewritable (on 3DS, DLC and patches are stored on the system/SD card, not the game card). We'd be looking at $70-80 games. Nintendo's primary source of income is software, not hardware. Cutting software revenue to boost hardware revenue doesn't make any sense at all. If they drop the optical drive, storage will see in increase in significance, not a reduction.
Correct.From my understanding, the SCD is supposed to increase storage as well.
I would love to go back to carts but the price can't be there yet right? 64gb carts?
How much do 128GB cards cost? Some games are bigger than 64GB nowadays.Well WiiU discs were 25GB so I think 32 is more reasonable.
Anyway you can buy 32GB carts as a CONSUMER for $6 a pop a semi-custom solution to keep cost down coupled with bulk orders I wouldn't be surprised to see it be 1/2 or even 1/4 of that for Nintendo.
People need to remember that old "prohibitively expensive carts" (which were a completely different technology) were as high as $55 a pop for dev's