Can you explain in further detail please? Genuinely curious.
ROM memory can't be written to iirc. So it's basically one-way, read-only. Therefor it's possible to get higher read speeds while keeping costs low.
Can you explain in further detail please? Genuinely curious.
You seem to be vastly over-estimating what a $2 difference does to a publisher.
Are we just ignoring the 3DS here which already uses up to 8GB carts? Seems that defeats any argument that publishers refuse to use this significantly more expensive format.
I suppose the "benefit" an all digital customer gets is that the lack of large HDD and disc drive either makes the console base cheaper, more powerful, or possibly both.
The way I see it (purely 100% hypothetical), you can pay $399 for a PS4 level console with a 500GB HDD and knock-off blu-ray drive, or you can pay $349 for a PS4k level console with 64GB HDD and no optical drive, with the option to buy a $25 500GB HDD or even $75 1TB. Again, I don't really know what a HDD would cost from Nintendo but from just looking around google 1TB HDDs run for between $50-75.
Is this enough of a benefit for those going digital? Would it make the console more appealing overall? I don't know, but I just think it's definitely an option we can consider.
Yeah cause Bethesda, Rockstar, EA ect... Are all lining up to make 3ds games. Wait 3ds gets jack shit game wise from Western devs.
There's a lot of cost saving benefits for ditching the disc drive. Lowering licensed costs won't be much of an issue since they usually don't get many 3rd parties (in case the system doesn't work out) and the money saved on hardware sales would make up for it somewhatYou seem to be vastly over-estimating what a $2 difference does to a publisher and also seem to be ignoring the fact Nintendo could mitigate the cost in their regular licensing fees.
Also, are we just ignoring the 3DS here which already uses up to 8GB carts? Seems that defeats any argument that 3rd party publishers would refuse to use this significantly more expensive format.
As long as it manages to avoid Wii U's glorious controller clusterfuck ("what controllers work for what player? why does this traditional controller doesn't work while the other one does?"), I'll be happy to see the idea in action.
This is Nintendo we're talking about though. You'll pay $399 for a PS4 level console with a 64GB or smaller HDD.
You seem to be vastly over-estimating what a $2 difference does to a publisher and also seem to be ignoring the fact Nintendo could mitigate the cost in their regular licensing fees.
Also, are we just ignoring the 3DS here which already uses up to 8GB carts? Seems that defeats any argument that 3rd party publishers would refuse to use this significantly more expensive format.
Yeah cause Bethesda, Rockstar, EA ect... Are all lining up to make 3ds games. Wait 3ds gets jack shit game wise from Western devs.
Pretty much. "Noticeably more powerful" than PS4 is off the table, and Emily's word leads me to believe that it's confirmation that it's weaker than PS4, but that's just me.
When has Nintendo ever priced a system that high? Even the WiiU with it's overly expensive gamepad was 299 and had 32GB of flash memory 4 years ago.
Well, i still have a 32GB microSD card with all my music on in my smartphone. The fact is that, besides being "cheap" there are little advantages to use BR anymore. Cards are smaller (cheaper stocking, cheaper shipping, cheaper packaging), offer faster load times, don't require a bulky drive that consumes a lot of power, is prone to defect and makes noise. They can be offered in a wealth of storage sizes, not all games require 64GB 's. Meaning those will be a lot cheaper.
Noticeably more powerful CPU has never been questioned however. We are talking exclusively about the GPU here. As far as that goes all that has been questioned is the claim that its a Polaris GPU with performance twice that of PS4s GPU. There is a lot of room between 2x PS4 GPU and weaker than PS4 GPU.
The 32GB console was $350 (included Nintendoland).
The 4GB basic was $299.
http://www.ign.com/articles/2012/09/13/wii-u-price-release-date-announced
Samsung and Android have moved back after having initially moved away. The question of SD cards is... a lot more complex though.Nintendo can't use SD cards for this purpose, though. (And phones have generally been moving away from expandable storage.) They'll need to use the type of ROM in 3DS cards, and that will be several times as expensive as an SD card. Even with all of the calculations in that post from earlier, we're looking a $1 more for a 4GB cartridge compared to a 25GB disc. That could jump much higher for 16, 32, 64, and even 128GB cards. It also looked like the shared library was a major factor in his calculations. Third-parties will not be putting many games on the handheld, so they won't care about that. This basically is only worth it if NX is a super weak, super cheap Nintendo box where most games are under 16GB.
Nintendo can't use SD cards for this purpose, though. (And phones have generally been moving away from expandable storage.) They'll need to use the type of ROM in 3DS cards, and that will be several times as expensive as an SD card. Even with all of the calculations in that post from earlier, we're looking a $1 more for a 4GB cartridge compared to a 25GB disc. That could jump much higher for 16, 32, 64, and even 128GB cards. It also looked like the shared library was a major factor in his calculations. Third-parties will not be putting many games on the handheld, so they won't care about that. This basically is only worth it if NX is a super weak, super cheap Nintendo box where most games are under 16GB.
Nintendo can't use SD cards for this purpose, though. (And phones have generally been moving away from expandable storage.) They'll need to use the type of ROM in 3DS cards, and that will be several times as expensive as an SD card. Even with all of the calculations in that post from earlier, we're looking a $1 more for a 4GB cartridge compared to a 25GB disc. That could jump much higher for 16, 32, 64, and even 128GB cards. It also looked like the shared library was a major factor in his calculations. Third-parties will not be putting many games on the handheld, so they won't care about that. This basically is only worth it if NX is a super weak, super cheap Nintendo box where most games are under 16GB.
Pretty much. "Noticeably more powerful" than PS4 is off the table, and Emily's word leads me to believe that it's confirmation that it's weaker than PS4, but that's just me.
They haven't put out a madden since 2011. That Sims game is from then too.
The only real 3d party games we get on a regular basis is the Lego stuff not counting shovelware. Let's be real here.
I think you're the one not being real here.
The 3DS had a ton of western support.
You're twisting words and working in absolutes.
Also confirmation bias.
Your mind works in mysterious ways.Pretty much. "Noticeably more powerful" than PS4 is off the table, and Emily's word leads me to believe that it's confirmation that it's weaker than PS4, but that's just me.
Pretty much. "Noticeably more powerful" than PS4 is off the table, and Emily's word leads me to believe that it's confirmation that it's weaker than PS4, but that's just me.
I think you're the one not being real here.
The 3DS had a ton of western support.
$2.50 difference was a bom estimate but logistics could reduce much further if case sizes shrink too. So rather than shipping in the old standard DVD/Bluray sized boxes they could ship in DS/3DS sized cases and slash crating and shipping costs even further. This also brings more potential savings when buying in at retail shelf space, stock buybacks, destruction/recycling costs, etc.That's a $2 difference WITH the reduced shipping, and that's not even taking into account the fact that the actual cost of a card for Nintendo's needs would be more expensive.
More likely $299 for a PS4 level console with 64GB of flash and the ability to plug in an off the shelf external HDD/SSD. Nintendo's done well offloading storage concerns to the user and embracing open media standards so I doubt that's changing. The SCD may be their own boutique solution here too.This is Nintendo we're talking about though. You'll pay $399 for a PS4 level console with a 64GB or smaller HDD.
Preprogrammed, unerasable ROM is simply more efficient than flash. It's not used in large quantities very often outside of game carts though for its obvious limitations though
I think you're the one not being real here.
The 3DS had a ton of western support.
You're twisting words and working in absolutes.
Also confirmation bias.
Pretty much. "Noticeably more powerful" than PS4 is off the table, and Emily's word leads me to believe that it's confirmation that it's weaker than PS4, but that's just me.
That's a bit of a stretch
You're twisting words and working in absolutes.
Also confirmation bias.
Your mind works in mysterious ways.
EL OH EL
Read Beril's post. ROM is cheaper, not more expensive.
Why would you assume that the ROM would be more expensive than SD flash? Any logic conclusion would be that it's the other way around
Preprogrammed, unerasable ROM is simply more efficient than flash. It's not used in large quantities very often outside of game carts though for its obvious limitations though
Pretty much. "Noticeably more powerful" than PS4 is off the table, and Emily's word leads me to believe that it's confirmation that it's weaker than PS4, but that's just me.
The NX is a mistake, it's nothing but trash.Can someone summarize where we're at right now as far as rumors go?
You could potentially take advantage of the extra space to allow users to have multiple cards plugged in at a time.Advantages to dropping BR in favor of cards:
No bulky disc drive
> cheaper console (cost of drive)
> smaller console
>> cheaper console due to cheaper stocking and shipping
> more reliable console
>> no moving parts
>> better ventilation due to less cramped while still smaller
> more quiet console
>> no moving parts
>> more passive cooling
> more energy efficient console
>> cheaper console
Smaller packaging
> cheaper stocking
> cheaper shipping
> cheaper packaging
Cards
> faster loadtimes
> possibillity to go shared library between handheld and home console
> faster swappable
Anything else?
I wouldn't expect anything less.The NX is a mistake, it's nothing but trash.
Not sure. This thing cannot sell for more than $299. Otherwise it's DOA. So, having said that, and if there is a relatively costly controller in it again, I wouldn't expect it to be much more powerful than a PS4. Certainly not noticeably powerful.
You could potentially take advantage of the extra space to allow users to have multiple cards plugged in at a time.
Also, I don't believe at all that 3DS's Western third party support heavily decreased entirely due to cartridges cost. That would mean oversimplifying reality, trying to reduce this kind of phenomenon to just one, single factor. The so called "It's Lupus!" Syndrome.
I believe it's a mix of
- "core" offering from Western third party studios not selling as much as they hoped (that's why licensed games / Lego / other stuff keeps on getting released)
- some lack of interest from the start for some of them, which "justified" their further abandonment of the platform (see: FIFA Legacy Edition)
- growth of mobile erasing space and resources for Western games on handhelds
- 3DS unable to get easy ports of Western third party games (probably one of the main factors, thinking about it)
- PS4 and One releases and sales not helping the handheld's case either
Yeah, I don't thin the cart costs played a role at all. If it did, a very, very small one
Cards can store similar amounts of data these days, right?Advantages to dropping BR in favor of cards:
No bulky disc drive
> cheaper console (cost of drive)
> smaller console
>> cheaper console due to cheaper stocking and shipping
> more reliable console
>> no moving parts
>> better ventilation due to less cramped while still smaller
> more quiet console
>> no moving parts
>> more passive cooling
> more energy efficient console
>> cheaper console
Smaller packaging
> cheaper stocking
> cheaper shipping
> cheaper packaging
Cards
> faster loadtimes
> possibillity to go shared library between handheld and home console
> faster swappable
Anything else?
3 years is a long time. Ditching backwards compatibility and smarter design of their controller is going to be a huge improvement in managing their costs over the Wii U production.
Also releasing more first party games at launch can mitigate them selling the hardware at cost if need be.
Can someone summarize where we're at right now as far as rumors go?
Advantages to dropping BR in favor of cards:
No bulky disc drive
> cheaper console (cost of drive)
> smaller console
>> cheaper console due to cheaper stocking and shipping
> more reliable console
>> no moving parts
>> better ventilation due to less cramped while still smaller
> more quiet console
>> no moving parts
>> more passive cooling
> more energy efficient console
>> cheaper console
Smaller packaging
> cheaper stocking
> cheaper shipping
> cheaper packaging
Cards
> faster loadtimes
> possibillity to go shared library between handheld and home console
> faster swappable
Anything else?
You could potentially take advantage of the extra space to allow users to have multiple cards plugged in at a time.