not much, as there aren't all that many games using gamebryo?EDarkness said:What does this mean for porting other games on 360/PS3 to the Wii?
Just accept that this game is real, geez. How can anyone think otherwise?Zenith said:Don't really get all the gifs here. Nibris is indeed "real", the same way the makers of the Phantom were real, but their game is still vaporware.
Some sane arguments (some from wikipedia):rezuth said:Just accept that this game is real, geez. How can anyone think otherwise?
The engine is ported for Wii. No ingame footage says nothing really, why make a big fuzz if you cant live upto it? Better take your time and work on something good.E-phonk said:Some sane arguments (some from wikipedia):
- One of the first games announced for Wii - the reason it got attention in the first place. Has been "in development" for how long now?
- Their main communication is through messageboards
- On April 10, 2006, Nibris released a video trailer "based-on" Sadness, though no gameplay footage has been released.
- Several teaser shots have been released by Nibris but none have been in-game shots. There were some rumors of in-game footage, but that turned out to be from the PC game Infernal.
- Nibris announced that a trailer would be revealed with "Real in-game footage" before the end of 2007. However, no such trailer was released.
And NOW they announce that they have an engine? An engine that hasn't been ported to Wii yet, certainly providing a very challenging task?
Knowing, that all this time they have been releasing fake info, fake "screenshots" that were found out to be from deviantart (although by someone who befriended them), announcing at least 5 (!) games etc?
I'd say you have to be fairly naive to believe in this "sadness" project - even if it is "real" in the strict definition of the word.
http://www.emergent.net/en/Products/Gamebryo/*
Recently added Gamebryo features:
* Full support for the Wii
rezuth said:The engine is ported for Wii. No ingame footage says nothing really, why make a big fuzz if you cant live upto it? Better take your time and work on something good.
gofreak said:How much does a gamebryo license cost?
Last time I checked it was around 150,000gofreak said:His other points stand regardless, particularly re. the fake/'stolen' shots, arranging meetings and not showing up etc. The way they've operated to date has been all very shady.
How much does a gamebryo license cost? I'm know indeed wondering how far someone would go for a laugh![]()
They should have thought about that two years ago.rezuth said:No ingame footage says nothing really, why make a big fuzz if you cant live upto it? Better take your time and work on something good.
Even then it could be an investors scam.gofreak said:How much does a gamebryo license cost? I'm know indeed wondering how far someone would go for a laugh![]()
No, investors are on companies like hawks. They dont just go around randomly giving out money and sit back for years waiting for their money to come back.E-phonk said:Even then it could be an investors scam.
1) Make a lot of fuss, get publications on major sites
2) Go to investors, get funds, license an engine, write out your paychecks every month
3) ?
4) Profit.
Yes they do. That's how people get scammed. Being fed "official" publications/info (IGN, GAMESPOT, PRESS RELEASES !!!8!!).rezuth said:No, investors are on companies like hawks. They dont just go around randomly giving out money and sit back for years waiting for their money to come back.
So investors give companies big lumps of money and gets information about their investments on IGN? :lol :lol :lolE-phonk said:Yes they do. That's how people get scammed. Being fed "official" publications/info (IGN, GAMESPOT, PRESS RELEASES !!!8!!).
rezuth said:No, investors are on companies like hawks. They dont just go around randomly giving out money and sit back for years waiting for their money to come back.
No it isn't.E-phonk said:Yes they do. That's how people get scammed.
oooh.Mario said:Unless they have swung a sizable discount, its a six figure sum.
Sure but even so, do you think any person with their right minds would invest in a company for over 2 years without any results shown?Mario said:I've seen VC money go down the drain in game development studios before. To an outsider the industry is attractive but mystical, so even if you watch with a keen eye its still possible for your money to evaporate before you even know it.
If some in the gamer community are convinced Sadness is on track, how wouldn't an investor be?rezuth said:Sure but even so, do you think any person with their right minds would invest in a company for over 2 years without any results shown?
rezuth said:So investors give companies big lumps of money and gets information about their investments on IGN? :lol :lol :lol
Because they would demand results for their money? Would you give an unknown game development studio money for two straight years without any result? Its about using your brain.botticus said:If some in the gamer community are convinced Sadness is on track, how wouldn't an investor be?
You still miss the point. Who would give out money to some studio for two straight years without seeing any result?E-phonk said:Their investors aren't gamers, they are people who aren't always aware of how things work. Investment fraud and gaining capital works by trying to get into reputable news sources, something that has worked out very well for nibris.
The idea is that IGN is a reputable company, and if IGN/Gamespot/Other major publications write about them, it must be legit, right?
But I won't fixate on my personal theory of what could be behind nibris. I think an investor scam is just as likely as nibris turning out a decent game... or AN INNOVATING GAME WITH THE BEST GRAPHICS EVER (c) NIBRIS (tm)(r)2008-2009.
Let's just not call GAF's scepticists "FAIL AM TOTAL" yet. Nibris has proven shit.
rezuth said:Sure but even so, do you think any person with their right minds would invest in a company for over 2 years without any results shown?
Do tell.Mario said:I've personally seen a game studio investment of US$4m with no results over a 5 year period.
Typically, these sorts of invesments are being made by wealthy individuals rather than venture funds who would tend to do more due diligence and take a more active role on the board and critiquing senior management.
The problem with game development is that its possible to pour a couple of years of effort and money into a product only to find you do not have a tangible product to sell at the end of it or not being able to find a route to market. Very hard to salvage any value in that sort of situation too.
rezuth said:Do tell.
See I have a hard time beliving you now. Take it with me in a PM if you dont want to share it with NeoGAF.Mario said:I'd rather not share the details. Lets just say some people are good at selling the dream, but not so good at facing reality.
Don't recall those at all, could they not just used AOE to make a RAD version or proof of concept?E-phonk said:Remember, 2005 screenshots by nibris, of their Wii game that would be shown at E3 that year:
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(ps: I'm not sure, but I think people found it these were made with the Age Of Empire engine?)
You don't remember these? These are what started all the Nibris hype.rezuth said:Don't recall those at all, could they not just used AOE to make a RAD version or proof of concept?
rezuth said:See I have a hard time beliving you now. Take it with me in a PM if you dont want to share it with NeoGAF.
You see I looked them up on IGNE-phonk said:You don't remember these? These are what started all the Nibris hype.
Really, they have a history of lies and fake screenshots for 3 years now - and people dare to call out the scepticists here on GAF?
Conceptual screenshot: Raid Over the River
Orlovsky explained that Nibris consists of about 14 people, most of whom have experience with PC games, and that the studio is still without Revolution development hardware.
Surely if you have seen it multiply times you can share atleast one of these with me.Mario said:I'm not going to share details in a PM either as it would be inappropriate for me to pass on the parties involved.
You can choose not to believe me if you wish. But I've seen it happen multiple times. The games industry has a knack for helping millions of dollars disappear either in the blink of an eye or via a slow, painful bleed.
rezuth said:Surely if you have seen it multiply times you can share atleast one of these with me.
Mario said:I'm not going to pass on commercially sensitive information about specific individuals or companies, whether they are still a going concern or not, just to prove a point in an inconsequential message board conversation.
You'll just have to take me on my word. Or not. Up to you.
That's very nice, but that was 3 months later allready, when the screenshots were allready debunked on the web as photoshopped gamescreens, and they changed their tone saying it were "concept shots".rezuth said:You see I looked them up on IGN
ItsInMyVeins said:Well, wasn't the Phantom sort of a scam? They found investors, didn't they?
Since every game starts as a PC game is it really that hard to belive? Only logical guess I have is that they later on decided to say that they were just proof of concept. Which I already said before.E-phonk said:That's very nice, but that was 3 months later allready, when the screenshots were allready debunked on the web as photoshopped gamescreens, and they changed their tone saying it were "concept shots".
Originally they claimed it were screenshots from the PC version of their game.
http://www.nintendowiifanboy.com/2005/12/04/new-revolution-shooter-revealed/
Mind the date, this is a 3 full months before the IGN article.
Firsly that is Wiki, secondly its not impossible that the project got way big for them to handle and it eventually failed. They did release their keyboard that was meant for the console.ItsInMyVeins said:Well, wasn't the Phantom sort of a scam? They found investors, didn't they?[/I]
Gizmondo was no scam, it was just a poorly run biz.Mario said:Different sort of situation than what I guess is a well intentioned developer (at least the examples I'm talking about).
I'd say Gizmondo was a much more intentional scam than Phantom, even though they got product out the door.
rezuth said:Gizmondo was no scam, it was just a poorly run biz.
rezuth said:Since every game starts as a PC game is it really that hard to belive? Only logical guess I have is that they later on decided to say that they were just proof of concept.
E-phonk said:Ok, next thing, why aren't they on the site of official Nintendo Licensees?
http://www.nintendo.com/corp/licensees.jsp
A lot of companies doing WiiWare and Wii games are not on it.E-phonk said:Ok, next thing, why aren't they on the site of official Nintendo Licensees?
http://www.nintendo.com/corp/licensees.jsp
Or why aren't they on Nintendo's official master games list, a list of all games that are officially licensed by Nintendo? It's a list of more then 3000 titles - including the biggest shovelware.
I'll link right through the correct page where it should be "sa..." : http://www.nintendo.com/consumer/ga...alse&rf=&nf=&pp=&sf=&ef=&sort=&sorto=&br=2220
Mario said:For those without such connections, this is a great insight.
I knew about all of that, but holy cow that chart is all sorts of awesome. :lolMario said:For those without such connections, this is a great insight.
If they publish games for a Nintendo platform, they should be on there.rezuth said:A lot of companies doing WiiWare and Wii games are not on it.
CTLance said:I knew about all of that, but holy cow that chart is all sorts of awesome. :lol
Mario said:For those without such connections, this is a great insight.
rezuth said:Who would give out money to some studio for two straight years without seeing any result?