Samurai Shodown Version 1.11 update nerfs Genjuro plus buffs Shiki, Kyoshiro, Darli and many others for first big balance rework
Changed and Improved Features
• Balances to character interactions during battle have been made.
• Players are now returned to their previous mode after exiting a Ranked Match.
• Features in Casual Match lobbies have been changed.
• Changed so the battle begins when both players press OK when in their respective seats. (Single Match only)
• Altered so that players are not automatically ejected from their seats after a match ends. (Single Match only)
• Can now select between "Watch while waiting" and "Watch only" when in the spectator seats. (Single Match only)
• The option to rematch will be enabled if there are no other players waiting. (Single Match only)
• Character intros and win poses are now skippable. (Win poses can also now be skipped even in offline matches.)
• For players making the lobby, you can now choose the stage right from the lobby menu screen.
• Fixed other minor issues and features.
Universal Character Changes
Advancing Attacks
• Resolved an issue where players couldn't perform a Surprise Attack or Dodge immediately after an Advancing Attack.
Dodging
• Reduced recovery frames.
Countering
• Increased recovery frames.Can now be punished as a counter-hit.
Rage Explosion
• Extended the hitbox upwards.
Guard Break
• Adjusted so all characters travel nearly the same distance when hit. Changed the hurtbox to be the same as during knockback after taking damage.
Being Countered
• Changed the hurtbox to be the same as during knockback after taking damage.
Being Countered (Heavy)
• Altered the distance the weapon flies.
On Block
• Changed the hurtbox to be the same as during knockback after taking damage.
Command Inputs
• Adjusted the input command timings for →↓↘ and ←↓↙.
Weapon Flipping Technique
• Altered the direction the weapon flies.
Lightning Blade
• All characters now travel the same length from start to finish during their Lightning Blade attack.