Seems like most third-party developers will not support Switch 2

I'm not backing down. I stand by my initial impression and I believe games like Monster Hunter Wilds, Resident Evil 9, GTA VI and many others won't be coming to the Switch 2.

Now, ports of older PS4 games? Definitely.

It was a given that not all 3rd party titles would be coming to the Switch 2. That was the same for the first Switch as well.

The Switch 2 is more powerful than expected, but it still won't get games like BF6, Space Marine 2, GTA VI etc. It might actually get RE9, but it would be a cloud only version like Capcom did with some titles on the Switch.
 
No battlefield.
No GTA.
No Tekken.

Unbelievable, Nintendo launched a new console with more power, traditional controllers, more resolution, more fps and even is the only one with native dlss, it's launch broke all records, and third party is still wary of it, lmao.

Nintendo is the incel of third party development.
 
No battlefield.
No GTA.
No Tekken.

Unbelievable, Nintendo launched a new console with more power, traditional controllers, more resolution, more fps and even is the only one with native dlss, it's launch broke all records, and third party is still wary of it, lmao.
It's ridiculous.
Nintendo is the incel of third party development.

Not the best analogy as some girls like playing Nintendo 🤣
 
No battlefield.
No GTA.
No Tekken.

Unbelievable, Nintendo launched a new console with more power, traditional controllers, more resolution, more fps and even is the only one with native dlss, it's launch broke all records, and third party is still wary of it, lmao.

Nintendo is the incel of third party development.

It's too much work for developers.
 
No battlefield.
No GTA.
No Tekken.

Unbelievable, Nintendo launched a new console with more power, traditional controllers, more resolution, more fps and even is the only one with native dlss, it's launch broke all records, and third party is still wary of it, lmao.

Nintendo is the incel of third party development.
More power doesn't mean much if it is still largely below what current third party AAA need to run their games. The CPU is too weak, it will be the main reason that will prevent most games to be considered for the platform.
 
More power doesn't mean much if it is still largely below what current third party AAA need to run their games. The CPU is too weak, it will be the main reason that will prevent most games to be considered for the platform.
The Steam deck can run most of current gen games while not being optimized for, the Switch 2's power is fine for what it is
 
More power doesn't mean much if it is still largely below what current third party AAA need to run their games. The CPU is too weak, it will be the main reason that will prevent most games to be considered for the platform.
This is at least one thing that Microsoft understood with the Series S. If the CPU is not powerful enough then porting games will at best require significantly more time and effort, and at worst be impossible. GPU is much easier to compensate for. Seems like the Switch 2 CPU is ~1/3 the performance of the PS5 and that will naturally cause problems.
 
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Game budgets are already tight, did we forgot about the whole issue with some games having issues with working on the Series S?

Publishers will probably wait for the Switch 2's install base to grow first before trying to support it.
 
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It was a given that not all 3rd party titles would be coming to the Switch 2. That was the same for the first Switch as well.

The Switch 2 is more powerful than expected, but it still won't get games like BF6, Space Marine 2, GTA VI etc. It might actually get RE9, but it would be a cloud only version like Capcom did with some titles on the Switch.
Well, there were gurus like LordOcidax LordOcidax who were predicting that the Switch 2 would receive full support from all AAA third-party games.
 
The competition is too strong on a Nintendo platform. Third parties are too afraid or too smart to put their games on there.

Over 50 of the top 100 selling games of all time are Nintendo games -- across all platforms.
 
The competition is too strong on a Nintendo platform. Third parties are too afraid or too smart to put their games on there.

Over 50 of the top 100 selling games of all time are Nintendo games -- across all platforms.


Going by your logic ("logic"), every third party should not release on PS next year because of GTA. Hell, not even in this decade, since GTA is a bigger competition that every Nintendo game put together.

Nonsense.
 
No battlefield.
No GTA.
No Tekken.

Unbelievable, Nintendo launched a new console with more power, traditional controllers, more resolution, more fps and even is the only one with native dlss, it's launch broke all records, and third party is still wary of it, lmao.

Nintendo is the incel of third party development.
Switch 2 supposedly as powerful as PX4 Pro and maybe a XSS. GTA6 can't run on a PS4 Pro and a lot of work will need to happen to even get running on a XSS (with concessions)
 
I mean- not like i really care if this were true.
Its a first party console for me and it will excel at that.
 
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It was exclusive for 11 months
Meaning GIF
 
And can't believe lots of devs still don't have the Switch 2 devkits
I have to say several indie teams I personally know, including one of them with key staff who worked in games for Nintendo portables since the GB DMG, tried to get Switch 2 devkits before launch in order to have them soon enough to have ports ready for launch. But at least a couple weeks after launch they still didn't have them.

The competition is too strong on a Nintendo platform. Third parties are too afraid or too smart to put their games on there.

Over 50 of the top 100 selling games of all time are Nintendo games -- across all platforms.
Going by your logic ("logic"), every third party should not release on PS next year because of GTA. Hell, not even in this decade, since GTA is a bigger competition that every Nintendo game put together.

Nonsense.
No battlefield.
No GTA.
No Tekken.

Unbelievable, Nintendo launched a new console with more power, traditional controllers, more resolution, more fps and even is the only one with native dlss, it's launch broke all records, and third party is still wary of it, lmao.

Nintendo is the incel of third party development.

The reason of having all 3rd parties supporting PS -unlike Xbox or Switch- is because it's the console brand where they always made more money.

First because PS always has the largest active userbase buying games and dlc, second (this was more important generations ago, when all or most gane revenue came from selling physical games) because they get a bigger amount of money per physical copy sold and third because game sales in that device are more spread across all companies than in Nintendo devices.

There are more than 1.388 billion PS4+PS5 games sold, of which GTA/Rockstar is a very small portion of that and the GTA/Rockstar sales are mostly focused around the launch games of the few games they release every generation.

Consoles sell an average of around somewhere between a half a dozen or a dozen games per console (depending on the point of the generation you look at it), plus what they do in (they also make more in PS than in Switch) DLC/IAP/subs/etc. Meaning if GTA6 -or whatever else- causes a spike of PS sales, the other publishers with games there get benefited in the long term, even if the first one or two months game sales could be exceptionally focused in GTA6.

Nintendo devices are a different case, because the percentage of game sales in their device that are from Nintendo is way bigger than the GTA/Rockstar ones in PS, and constant -mainly because many people has Switch as secondary device to mostly play Nintendo games and in a minor scale portable versions of a few titles, mostly indies- during the whole generation. Aren't pretty focused in a handful months as in case of the Rockstar games (due to lack of top seller direct competition doing pretty similar games, and having more frequent releases compared to Rockstar).

So in most cases 3rd parties end selling way worse in the Nintendo devices, to the point that -specially in case of the big AAA titles- the budget needed to appropiatedly downscale the game to make it run decently in the device while looking decently often isn't worth it. Or simply the game is too big and the Switch simply can't handle it due to lack of horsepower, disk space, etc.

In PS they not only sell better in most cases: that version requires very little effort/budget to be ported from (or to) PC or Xbox. So 3rd parties normally release them also in these other devices with little effort and make extra revenue/profit.
 
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Imagine how the next series s gonna do in the industry? I prefer it being a ps6 rival technically and philosophically. Nothing more, nothing less.
 
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Console warring. Reply banned
No battlefield.
No GTA.
No Tekken.

Unbelievable, Nintendo launched a new console with more power, traditional controllers, more resolution, more fps and even is the only one with native dlss, it's launch broke all records, and third party is still wary of it, lmao.

Nintendo is the incel of third party development.
Because the console is still a weak piece of shit that no developer wants to waste time supporting. The Nintendo audience doesn't even care about those games, they are mostly kids.

This is the cold hard truth.

Nintendo makes consoles with shit hardware, because kids don't care about hardware/graphics.

They will never get real 3rd party support because no Dev is willing to butcher their game and build it around PS3 level hardware in 2025 for an audience that doesnt even care about their game.

Their fault, not devs.
 
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Because the console is still a weak piece of shit that no developer wants to waste time supporting. The Nintendo audience doesn't even care about those games, they are mostly kids.

This is the cold hard truth.

Nintendo makes consoles with shit hardware, because kids don't care about hardware/graphics.

They will never get real 3rd party support because no Dev is willing to butcher their game and build it around PS3 level hardware in 2025 for an audience that doesnt even care about their game.

Their fault, not devs.
The Switch 2 performs about as well as the Steam Deck in portable mode, which runs lots of current gen titles fine.
 
Because the console is still a weak piece of shit that no developer wants to waste time supporting. The Nintendo audience doesn't even care about those games, they are mostly kids.

This is the cold hard truth.
No, it's childish fanboy claptrap.
Developers aren't fanboys with their pissing contests, they are people who want their games to be successful and played by as many people as possible, many of them will have been hugely influenced by Nintendo and have goodwill towards their platform.
wrong ric flair GIF
 
I think a lot of companies are taking a wait-and-see approach but it seems like some of them are doing quite well like Madden.

SF6 appears to be a bust and I don't know why (ehh maybe I do).
 
Oh here we go again …

But the same "crying" has been happening in other forums too.

But I gotta give it to Nintendo, they've been smart enough to pay some $$$ and announce third party games versions on their own shows (Nintendo Directs)

So if I was an avid Nintendo only fan, I would wait some time to make my mind about third party support on Switch 2.
They were right about Switch 1. What do you mean? Barely had any 3rd party support. You forget the last 10 years?
 
No, it's childish fanboy claptrap.
Developers aren't fanboys with their pissing contests, they are people who want their games to be successful and played by as many people as possible, many of them will have been hugely influenced by Nintendo and have goodwill towards their platform.
wrong ric flair GIF
Nah im not wrong. Thats why the 3rd party support on Switch 2 remains garbage.

They may want their game to be played by as many people as possible...

But if they wanted it that bad, then they'd make Switch 2 versions. They aren't.

And I listed the reasons why:

1. A significant portion(vast majority) of the Switch audience is between the ages of 7-13. Kids. Other platforms, the main age group is 18-35.

2. The hardware is too weak for satisfactory ports. They'd have to downgrade heavily, and it's too much work.

They arent willing to put the work in, just to sell to an audnece that doesnt even know their game exists.

It's why you see Horizon LEGO on Switch, but not Forbidden West.... Kids.

Nothing fanboyish about this. it is what it is.
francis.png
 
Nah im not wrong. Thats why the 3rd party support on Switch 2 remains garbage.

They may want their game to be played by as many people as possible...

But if they wanted it that bad, then they'd make Switch 2 versions. They aren't.

And I listed the reasons why:

1. A significant portion(vast majority) of the Switch audience is between the ages of 7-13. Kids. Other platforms, the main age group is 18-35.

2. The hardware is too weak for satisfactory ports. They'd have to downgrade heavily, and it's too much work.

They arent willing to put the work in, just to sell to an audnece that doesnt even know their game exists.

It's why you see Horizon LEGO on Switch, but not Forbidden West.... Kids.

Nothing fanboyish about this. it is what it is.
francis.png
just-saw-this-i-honestly-wouldve-thought-the-age-v0-t5wk1fyv5ile1.png
 
Going by your logic ("logic"), every third party should not release on PS next year because of GTA. Hell, not even in this decade, since GTA is a bigger competition that every Nintendo game put together.

Nonsense.
You really can't compare the strength of Xbox or PS first party games to Nintendo ones, there's just no comparison in terms of popularity.

But I don't think that's a point of for holding back developments these days, it looks more like Nintendo is nitpicking who's getting a devkit these days and it clearly shows given how so many devs want to publish on it, not only big devs but many indie or AA studios as well.
 
Everything about their whole identity is catered towards children. Even that graph itself is kid friendly.

Kid friendly design.
official_twitter_share_en-US.jpg


Kid friendly design

0x0.jpg


Pokemon. enough said

71ujLqeSyHL._UF1000,1000_QL80_.jpg


Literally all of their biggest IP are kid friendly games targeted towards children. Their whole identity is literally kid friendly fun videogames.

Theres nothing wrong with this btw. Im just tired of adults pretending Nintendo doesn't brand themselves as a kid friendly, kid first platform.

It's like saying Pixar movies aren't targeted towards children because adults watch them.
 
Theres nothing wrong with this btw. Im just tired of adults pretending Nintendo doesn't brand themselves as a kid friendly, kid first platform.
Kid friendly, yes. Kid first, no. It's tiring people still not understanding that games for everyone =/= games for kids.
 
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Everything about their whole identity is catered towards children. Even that graph itself is kid friendly.

Kid friendly design.
official_twitter_share_en-US.jpg


Kid friendly design

0x0.jpg


Pokemon. enough said

71ujLqeSyHL._UF1000,1000_QL80_.jpg


Literally all of their biggest IP are kid friendly games targeted towards children. Their whole identity is literally kid friendly fun videogames.

Theres nothing wrong with this btw. Im just tired of adults pretending Nintendo doesn't brand themselves as a kid friendly, kid first platform.

It's like saying Pixar movies aren't targeted towards children because adults watch them.
Kids friendly ≠ Only kids play them

Specially these days where kids that played them back in the day still play them these days and make their children play them too.

The problem with Nintendo and third parties was not power but audience, that's for sure, but the audience has overlapped with other platforms over the years, you could already see it since the early days of Switch 1.
 
Everything about their whole identity is catered towards children. Even that graph itself is kid friendly.

Kid friendly design.
official_twitter_share_en-US.jpg


Kid friendly design

0x0.jpg


Pokemon. enough said

71ujLqeSyHL._UF1000,1000_QL80_.jpg


Literally all of their biggest IP are kid friendly games targeted towards children. Their whole identity is literally kid friendly fun videogames.

Theres nothing wrong with this btw. Im just tired of adults pretending Nintendo doesn't brand themselves as a kid friendly, kid first platform.

It's like saying Pixar movies aren't targeted towards children because adults watch them.
let it go GIF
 
Kids friendly ≠ Only kids play them

Specially these days where kids that played them back in the day still play them these days and make their children play them too.

The problem with Nintendo and third parties was not power but audience, that's for sure, but the audience has overlapped with other platforms over the years, you could already see it since the early days of Switch 1.

They're just use the "for kids" argument to dimm them as "inferior" somehow, that's why they're too attached to it

Im not saying adults can't/don't/shouldn't play Nintendo games.

I'm saying that regardless of WHO plays them, their designs are objectively designed to attract children.

Super colourful/high contrast, round shapes, minimal realism, simplistic character designs, clear non-cluttered UI, playful sound design, low-danger enemies (goofy, smiling enemies in many games),

Nintendo almost never uses muted palettes for their flagship titles. Always lots of yellow, red, blue, green.

Their entire design language is catered to kids. Theres no way around this.

Adults can still enjoy them. But they are catered to children first. Miyamoto himself would admit this

Just like COD. Catered to adults. But kids still play and enjoy in large numbers.
 
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Im not saying adults can't/don't/shouldn't play Nintendo games.

I'm saying that regardless of WHO plays them, their designs are objectively designed to attract children.

Super colourful/high contrast, round shapes, minimal realism, simplistic character designs, clear non-cluttered UI, playful sound design, low-danger enemies (goofy, smiling enemies in many games),

Nintendo almost never uses muted palettes for their flagship titles. Always lots of yellow, red, blue, green.

Their entire design language is catered to kids. Theres no way around this.

Adults can still enjoy them. But they are catered to children first. Miyamoto himself would admit this

Just like COD. Catered to adults. But kids still play and enjoy in large numbers.
The idea that bright colours only appeal to children is well, childish.

Also, Nintendo is Japanese and they use tons of colour in programmes for adults, from talk shows to political programmes:

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