Variahunter
Member
Saying that N64 was a poorly built hardware when the opponent is Saturn takes a lot of fanboyism...Did I say Saturn had no issue ? Of course not. Reading is difficult.
The Saturn, despite its hardware flaws, was not bottlenecked like the N64 was. When the vast majority of the games look like some ugly, blurry, foggy, empty mess of pixels, then you failed at making a good hardware.
Saturn maybe had its issues, but it was very easy to ignore the second CPU, accept that transparency was not going to happen in 3D, and move on with your life. There was no absurd memory or cache bottleneck there, and the games speak for themselves.
Saturn is the worst built hardware of the 32 bits gen with the VDP incorporation at the last minute, and Sega originally happy with only one SH-2 CPU until they realized it was not enough for 3D.
It's all over the place and feels like a duct taped hardware to be honest.