Tizoc
Member
When Virtual On comes out, will the thread title be corrected?
That or we could make a new thread.
When Virtual On comes out, will the thread title be corrected?
More people should get Sonic fighters, only 300 or so people got it on the 360 :C
It's more than that. Cannae be arsed to turn on my 360 to check how they are doing the leaderboards but TA is currently tracking 598 people and the site only tracks people that register there.
The leaderboards are only for 'battle points' or something. It must be multiplayer leaderboards only because I went through Arcade and wasn't on them.
Nico B., Nov 29 14:24 (PST):
Hello,
Thank you for the input. I will pass this request over to the devs, and hopefully they will address it in a future patch. This is also a good topic to bring up on our community forums.
http://forums.sega.com/
Regards,
Nico B.
SEGA of America
Customer Support
Have not bought these yet...is a preferred system, as in better performance? PSN or XBLA?
Why so empty Fighting Vipers? Ranked is totally dead, wish more people were playing.
I got a reply from Sega about adding 16:9 support. Everyone that wants it added should contact them as well =D
I had that one!Continuing the magazine stuff:
I noticed it immediately in Virtua Fighter 2 in the RGG5 demo. If you try both approaches back to back (as I've done with games in MAME) it's very apparent.
Continuing the magazine stuff:
Damn, didn't think the FV2's port on the Dreacast could be so poor. That doesn't even seem the same arena.I wonder what a Fighter's Megamix on Model 2 would look like.
Here's a perfect comparison to explain how Fighting Vipers 2 on DC was rushed and missing lots of geometry for stages.
DC
http://youtu.be/4vduiJzOT5A?t=5m2s
Arcade
http://youtu.be/722XVN4Q_uE?t=5m49s
Shameful. Dead or Alive 2 managed lots of geometry well.
Sonic Gems Collection, for the record.
Also! For the past month or so I've been running an Image Tumbler called Old Game Mags, in which I've been posting articles and covers from game magazines from the 80's, 90's and early 2000's.
God damnit, I forgot how cheap Fighting Vipers could get. #salt
for real, I can't even beat it on easy anymore
Glad I'm not the only one having trouble with Fighting Vipers. First time playing though, loving it.
I wonder what a Fighter's Megamix on Model 2 would look like.
Here's a perfect comparison to explain how Fighting Vipers 2 on DC was rushed and missing lots of geometry for stages.
DC
http://youtu.be/4vduiJzOT5A?t=5m2s
Arcade
http://youtu.be/722XVN4Q_uE?t=5m49s
Shameful. Dead or Alive 2 managed lots of geometry well.
What I'd really love to see now in terms of Model 2 stuff is a Widescreen arcade perfect Sega Rally port.... Then when/if we ever do get onto Model 3... Virtua Fighter 3, Daytona 2, Sega Rally 2 and Scud Race... It has to be done Sega!!
Yeah, if they give Sega Rally Championship the Daytona USA treatment, I'd be willing to pay 50 bucks for it (not realistic for Sega so the Daytona pricing would be fine too).
Just thinking about it... oh god yes.
Yeah, if they give Sega Rally Championship the Daytona USA treatment, I'd be willing to pay 50 bucks for it (not realistic for Sega so the Daytona pricing would be fine too).
Just thinking about it... oh god yes.
What are the odds Sega will bundle these along with JSR and Nights and whatever other ports they may release, and put out a physical disc release? I'd really love that.
Behind Enemy Lines (1997)
Cyber Troopers Virtual-On (1995)
Daytona USA (1994)
Dead or Alive (1996)
Desert Tank (1994)
Dynamite Baseball (1996)
Dynamite Baseball 97 (1997)
Dynamite Cop / Dynamite Deka 2 (1998)
Fighting Vipers (1995)
Gunblade NY (1995)
House of the Dead, The (1996)
Indy 500 (1995)
Last Bronx / Tokyo Bangaichi (1996)
Manx TT Superbike (1995)
Motor Raid (1997)
Over Rev (1997)
Pilot Kids (1998)
Power Sled (1996)
Rail Chase 2 (1994)
Sega Rally Championship (1995)
Sega Ski Super G (1996)
Sega Touring Car Championship (1996)
Sega Water Ski (1997)
Sky Target (1995)
Sonic The Fighters / Sonic Championship (1996)
Super GT 24H (1996)
Top Skater (1997)
Virtua Cop (1994)
Virtua Cop 2 (1995)
Virtua Fighter 2 (1995)
Virtua Fighter 2.1 (1995)
Virtua Fighter 2 Ver.B (1995)
Virtua Striker (1994)
Wave Runner (1996)
Zero Gunner (1997)
Sure, I'd probably buy them all. Even Sega Touring Car for its ridiculous sense of speed.
I wonder what games Sega is going to port over next. These are the Model 2 games:
I think you can rule out the third party games (Zero Gunner in particular, Tecmo might be possible seeing VF in DoA5) and Top Skater (TH Ride compatible lol). Seeing as 360 has no lightgun stuff I guess we won't get VC and HotD1 either unless Sega pulls a HotD4 and goes PSN only for those.
So there aren't that many left I think. Hopefully Desert Tank, Last Bronx, Manx, SR and STCC. And then Model 3.
And then Model 3.
These, plus SEGA Touring Car Championship. I'm not sure how possible it is to get the rights back for the game's soundtrack, but it deserves a better port than the flawed Saturn version.I want Dynamite Cop pretty badly. I want HotD 1 on PSN about as much.
re: patching in 16:9 in a future update, forget it. the sales of these games wont merit the extra work or the re-certification fees, sadly. *maybe* in future model 2/model 3 releases but i doubt that as well.
Don't discount the possibility because of that. First patch is free if I'm not mistaken, so it could happen. Better to amass a list of bugs/fixes that are needed anyway, maybe they can do them all one time.
There is no such thing as "Gems 2". It's just Gems Collection.Must have been Gems 2 then, because I only owned that one.
Dynamite Cop came out in America.Some Sega releases are not probable.
Scud Race has licensed cars.
Die Hard Arcade is Die Hard - no go, Dynamite Cop (and PS2 remake) had no license but is Japanese only.
Fighters Megamix is original Saturn release and it's not scalable to HD, it would look like shit
with those assets no matter what. Would take a full remake and we know Sega won't waste money on it to sell 300 copies.