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Sega Genesis/MegaDrive Appreciation Thread: Alien Storm > Golden Axe

Galdelico

Member
^ Thanks! ;)

Guys, feels so good to be back at some serious gaming on the MD.
Had a great time with Tatsujin and Raiden today, and the latter surprised me quite alot. I'm not an arcade connoisseur, but it feels like a truly solid port, with a brilliant 'easy' mode to get the hang of the stages, while having fun with a decent challenge. Retrogame really makes you understand how different is even the idea of 'difficulty setting', today. :D
 
Also, been playing Dragon's Fury a fair amount today. What a game! Fantastic soundtrack, mechanics, and controls. Wasn't too pricy either; highly recommended.

I was just playing a bunch of that last night! It's a brilliant game. I like it much better than Dragon's Revenge. In the latter, you can't map the left flipper off the dpad. That's a drag because I like to use my stick (namely its big fat buttons) for pinball games.

Speaking of the stick, I was using it to play the homebrew version of Wolfenstein this morning. What a cool conversion, and the ability to map strafing to individual buttons really works great.
 

Conezays

Member
I was just playing a bunch of that last night! It's a brilliant game. I like it much better than Dragon's Revenge. In the latter, you can't map the left flipper off the dpad. That's a drag because I like to use my stick (namely its big fat buttons) for pinball games.

Speaking of the stick, I was using it to play the homebrew version of Wolfenstein this morning. What a cool conversion, and the ability to map strafing to individual buttons really works great.

Nice, yeah I've heard Revenge isn't as good. Is it still worth a look though?

As for the component/scart debate, it's worth checking out HD Retrovision's site:

http://www.hdretrovision.com/faq/

"How is this any different than using an RGB SCART cable and a SCART to YPbPr adapter?

Several reasons. First, our component cables will be cheaper than purchasing those two items separately. Second, our cables are completely plug-and-play and don't require an external power adapter. Lastly, each of our cables is optimized for the console it was designed for. The RGB signals from video game consoles don't follow any particular standard. These video signals can be too dark, too bright, have slanted lines (field tilt), and contain unwanted noise so using a fixed conversion adapter will not always provide optimal quality. By using custom test software, the signals for each console were accurately measured and characterized in order to be properly compensated for within our cables. Think of our cables not only as simple plug-and-play conversion devices, but also as "signal conditioners" to achieve the best possible output from your consoles."
 

Khaz

Member
"How is this any different than using an RGB SCART cable and a SCART to YPbPr adapter?"

Meh. Not trying to be a downer, but they are obviously trying to sell their product and throw in a bunch of inaccuracies in there. I agree with the ease of use and lack of external power, much less on the price (it's like 20% twice more expensive to go the encoder route, but with recouped investment once there is more than one console to use), but the RGB part is just straight false. It's true that different consoles output different brightness, but the Scart cable is normally built to accommodate and normalise it. Official cables were, good third party quality too. If your cable doesn't do it, stop buying cheap Chinese crap on eBay. Regarding unwanted noise, seeing how they are most likely not using coax wires, they will have unwanted noise too. At least with separate cables and Component encoder box, one can choose whichever they want based on quality and price.

I mean their product is cool, ease of use etc. If you have only a Megadrive or a Super Nintendo and a 240p able TV then absolutely go for it. Though I predict they will have a lot of returns from people unable to use it on their HDTV.

[edit] got the price wrong. Sorry!
 

Conezays

Member
Meh. Not trying to be a downer, but they are obviously trying to sell their product and throw in a bunch of inaccuracies in there. I agree with the ease of use and lack of external power, much less on the price (it's like 20% more expensive to go the encoder route, with recouped investment once there is more than one console to use), but the RGB part is just straight false. It's true that different consoles output different brightness, but the Scart cable is normally built to accommodate and normalise it. Official cables were, good third party quality too. If your cable doesn't do it, stop buying cheap Chinese crap on eBay. Regarding unwanted noise, seeing how they are most likely not using coax wires, they will have unwanted noise too. At least with separate cables and Component encoder box, one can choose whichever they want based on quality and price.

I mean their product is cool, ease of use etc. If you have only a Megadrive or a Super Nintendo and a 240p able TV then absolutely go for it. Though I predict they will have a lot of returns from people unable to use it on their HDTV.

Well they go into detail about that on their site, so that would be on the fault of the customer:

http://www.hdretrovision.com/240p/

These are supposed to be out in a couple months so time will tell but all comments on its performance I've seen have been favourable. Not sure where you're getting a price estimate being 20 % more, but they've insisted they will be fairly inexpensive; I would be surprised if they're $50.
 
just got back from a retro store and grabbed these after talking about eswat on here a while back =)
esOpeKZ.jpg

Z48AXYY.jpg

U0n6lNw.jpg

w0QwFqJ.jpg
nice to see the promo posters intact in the cases =) the cases and labels looked really clean.

Dynamite Duke was a game i loved in the arcades. i don't believe i played it on the genesis yet. pretty excited =)
 

Timu

Member
just got back from a retro store and grabbed these after talking about eswat on here a while back =)

nice to see the promo posters intact in the cases =)

Dynamite Duke was a game i loved in the arcades. i don't believe i played it on the genesis yet. pretty excited.
Looking good, I need to try E-Swat this year.
 
Nice, yeah I've heard Revenge isn't as good. Is it still worth a look though?

I really don't think so. Not for what it's going for on eBay. Maybe emulate it or stick it on the Everdrive if you have one to see if it's worth adding to the collection, but I think it's the worst pinball game on the system.
 
Wow, I had absolutely no idea that port of Devil's Crush was made for the Genesis. So it's good?

Also never heard of Dynamite Duke, either. Looks like it could be a fun one.
 
Wow, I had absolutely no idea that port of Devil's Crush was made for the Genesis. So it's good?

Also never heard of Dynamite Duke, either. Looks like it could be a fun one.

Dynamite Duke and Dragon's Fury are worth getting. I was shocked to see we got a port of Devil's Crush, made me super happy.

Just, don't expect much out it's sequel Dragon's Revenge. No one from the original development team was involved to my knowledge, and it shows.
 

IrishNinja

Member
just got back from a retro store and grabbed these after talking about eswat on here a while back =)

nice to see the promo posters intact in the cases =) the cases and labels looked really clean.

Dynamite Duke was a game i loved in the arcades. i don't believe i played it on the genesis yet. pretty excited =)

you done great, man! again, i adore ESWAT (the ending credits song is one of my favorites), and some feel Duke hasn't aged well but it's great when you get into it. great prices too, congrats!

And Saturn.

oh, without a doubt - i should've specified from that gen, but this is a fair call

DC had some absolute gems too, last gen systems had a lotta retreads and some fantastic cave/etc shit if you modded/imported a 360, but...really, i don't think they're comparing to the genny/PCE/saturn's lineup, personally
 

Galdelico

Member
And here we go, Gley Lancer bought!
Way lighter in my walley, but VERY happy to celebrate my 50th MD game with such a title.
Now we wait... :D
 
Also never heard of Dynamite Duke, either. Looks like it could be a fun one.
Dynamite Duke and Dragon's Fury are worth getting.
yeah, it's definitely fun, not sure if it aged well as ESWAT on console.
you done great, man! again, i adore ESWAT (the ending credits song is one of my favorites), and some feel Duke hasn't aged well but it's great when you get into it. great prices too, congrats!

i gave D.Duke a go last night, the first thing i did right off bat was just hit start quick and play. i was breezing right through the game w/o doing much. i got hit plenty and never died... i kept asking myself is this god mode? i reset the game and went to options menu and discovered it's defaulted to the lowest difficulty (easy). there's 4 settings: easy, normal, hard and super. i tried to amp it up to super since i thought this game needs a challenged. way too hard. turn it down a notch to hard, still way too hard, finally i put it on normal and it was hard but not punishing. the great thing about this game is though it has unlimited continues, you have to start from the beginning of the stage (or start at beginning of the boss fight if you made it to the boss)

for all those who played in the arcade: my impressions is the shooting gameplay part (Nam '75 like), is spot on faithful to the arcade. really great and challenging.
however, the close encounter (punch out) boss fights are not as intuitive as the arcade. for those who are curious about the game: each boss literally had a strategy like punch out. where you had to dodge and time the moves. most moves were blocked by the boss with specific openings you had to time to get hits in.

there's a secret technique that i always used in the arcades but it doesn't work for the genesis version (boo...)
for those who never played: the dynamite punch is a special utilized by holding down the punch button until the meter is fully charged ala R-Type. once unleashed it destroys most everything on screen or give big damage to the boss,(think of bombs in a shooter) and you have only a limited number. the secret: if you hold down the punch button to charge the meter and don't release it. you can execute a dynamite jump kick w/ the kick button. this does not waste your meter or dynamite punches! unlimited dynamite kicks =) they were slow to execute and had to be timed. the genesis version doesn't have a jump kick. (don't know why they took that move out away. second, when you charge up the punch meter on the genesis you can't use any other button to attack... aside from the lack of jump kick limitation, i felt the boss battles so far are not as tight as the arcade. the fighting part was always a counter balance to the shooting and felt the close encounters during the stage and boss kept you in check from just spamming a gun and learn some fighting techniques.

if i were to comparing the genesis version to football. the passing game is great but the running games is still ok but not as developed.

Great pick-ups! I rather like E-Swat, although it is kind of a soft spot around all of Sega's arcade games from around those years.
Eswat was great in the arcade. we had a machine side by side next to data east's robocop. (since the movie was popular around that time)

i loved eswat more but it took some patience to get that armor. most people didn't last that long and couldn't deal with the one bullet per screen limit the human gun seemed to have. everyone thought the whole game was going to be this way and moved to sticking their quarter on top of the robocop cabinet (the vintage way of calling next)

the genesis version standard officer issue uniform gameplay just feels better. really liking the game.
 
So my local game store had a cib copy of The Punisher and it was well below ebay prices, so I grabbed that. Been wanting this game forever!

I have to say, it's pretty damn fun. The selection of guns and just the feeling of using them in a beat em up is pretty awesome.

Anybody else play this before?

It's weird, I never once came across the arcade in all my years. I watched some gameplay to see how the Genesis port compared and I would liken it to the Final Fight arcade to console conversion(though this has two player!).

Wish Capcom would bring this and Aliens vs Predator to consoles one day.
 
I rented it a couple of times and enjoyed it. A while later I found the arcade version and couldn't go back. I wish that got a home port to a more capable system like Saturn or PS1, but I guess the demand wasn't there.
 

IrishNinja

Member
i played the balls off Punisher in the arcades, and yeah, it's a great port! wish i'dve seen that one as a kid, i'dve been all over it.

now, Alien vs Predator, there's a classic beat-em-up with no decent port
 
i played the balls off Punisher in the arcades, and yeah, it's a great port! wish i'dve seen that one as a kid, i'dve been all over it.

now, Alien vs Predator, there's a classic beat-em-up with no decent port

Yea, that baffled me as a kid why we never got a port of it.

The AVP rights shuffled hands frequently back then, it seemed. Shame that the Activision AVP on SNES isn't good :(

Edit: Apparently a port for AVP was planned for the 32X, then cancelled. Ughhh :(
 
Yea, that baffled me as a kid why we never got a port of it.

The AVP rights shuffled hands frequently back then, it seemed. Shame that the Activision AVP on SNES isn't good :(

Edit: Apparently a port for AVP was planned for the 32X, then cancelled. Ughhh :(

Such an awesome game!
It would have been great if it was an unlock able for the Ailen Trilogy game released on the Saturn.
 

Galdelico

Member
Hi everyone, I'm going to treat myself to a megadrive next month and was wondering what are the best shmups for it? Thanks, Darren:)
As other fellow gaffers stated above, Thunder Force III, IV and Musha Aleste are easy recommendations.
That said, if you're in for some classic Japanese horizontal shooters, I'd personally add these to any wishlist:
- Gaiares
- Aero Blasters
- Hellfire

Some notable vertical shmups (once again, out of those I played):
- Tatsujin
- Raiden Trad

And one of my favorite games on the system:
- Ex-Ranza

There are many others I wish to play and that I plan to buy eventually, like Gynoug, Steel Empire, Crying, V-V...

i played the balls off Punisher in the arcades, and yeah, it's a great port! wish i'dve seen that one as a kid, i'dve been all over it.
Is it? Honestly curious, here, since I remember reading quite the opposite, back in the days. I know it's one of those heavy hitters for Genesis/MD collectors, so it's definitely a great pick-up!
 

Khaz

Member
It's a shame we mostly got rushed games on the 32X. Would have loved to have seen what the games looked like with the full potential of it.

True, the homebrew / demo scene doesn't seem to care for it either. Pouet.net doesn't even have a separate category for the 32X :(
 

Bar81

Member
Is it? Honestly curious, here, since I remember reading quite the opposite, back in the days. I know it's one of those heavy hitters for Genesis/MD collectors, so it's definitely a great pick-up!

It's a HORRIBLE port. IrishNinja is the only person I've ever seen argue that it's not only not crap but that it's great.
 

KC-Slater

Member
I rented it a couple of times and enjoyed it. A while later I found the arcade version and couldn't go back. I wish that got a home port to a more capable system like Saturn or PS1, but I guess the demand wasn't there.

Marvel's licensing in the 90s was a mess, too. Regional deals for certain characters (Acclaim having to publish COTA in North America, for example) so it wouldn't surprise me if there was red tape that limited where The Punisher-port could land.
 

IrishNinja

Member
It's a HORRIBLE port. IrishNinja is the only person I've ever seen argue that it's not only not crap but that it's great.

16-bit once tried to tell me why this is, maybe you can fair better? 2players, number of characters on screen, plays fine - no offense, but this kinda hyperbole always makes me wonder how many arcade ports people played in the day. it doesnt have the presentation/look/sound of the arcade one, cause it's genesis hardware - but spiritually, i'm not seeing what's missing. it's a great game.

you want an actually HORRIBLE arcade port? play Captain America & The Avengers.

*edit pulled up the wiki for details, history is definitely on your side, haha

A console port of The Punisher was released for the Sega Genesis in North America in 1994 and for the PAL region Mega Drive in April 1995.[12] This version, while published by Capcom, was developed by an independent American company Sculptured Software.[13] In addition to the worse graphics and sound, lesser variety of enemies, and a smaller amount of objects on screen than in the original, many of the previously breakable background objects were rendered unbreakable due to the limitations of the Genesis' hardware.[7]

This version also contains some content censorship, including removing the most explicit violence as well as the animation of Fury smoking his cigar,[4] and female ninja enemies with skimpy outfits becoming fully clothed.[7] The port also comes with three difficulty settings,[5] but the Easy setting ends after only three stages and the game can be properly completed only on Normal or Hard. The PlayStation version was reported in works by Crystal Dynamics,[14] but was never completed.

Reception

Reviewing the Genesis conversion, VideoGames called it "a decent exercise in vigilante mayhem" that is "surprisingly fun, yet fairly standard game."[20] A preview by Mean Machines Sega opined it "looks good" and features "fantastic weaponry",[22] but EGM criticized the characters for being too small on the screen, also stating that there was little to no skill involved in defeating the bosses. EGM praised the number of weapons and moves available but nonetheless concluded that "the whole game comes across as routine and bland."[15]

GamePro outright panned the port, commenting that the special moves are too difficult to pull off, the sound effects are weak, the gameplay is generic and unimaginative beat 'em up fare, and "the graphics never come close to the coin-op game that this cart is based on."[23] It was also lambasted by Next Generation, who stated that "not much good can be found" in the game and "the person responsible for putting out The Punisher deserves a good spanking."[19] The May 1995 issue of Hyper even had The Punisher as the worst rated game of the month.[16]

the lack of breakable stuff is covered - fewer enemy types, i definitely get, but as a comic/beat-em-up fan, when i think limited, i think Separation Anxiety. i'm okay without breakable stuff (it was cool in the arcades though), the lack of Fury's cigar always bugged me cause we lose one of my favorite cheesy cinema moments from the arcade. the complaints of bland/repetitive...again, the bar for comic properties was pretty much in the basement for me in that period, with few gems about like say X-Men: Mutant Apocalypse in the SNES, and a number of those complaints would apply here too.

*shrug* i adore classic Yu Suzuki stuff, but many of his ports didn't manage to capture the tao of the game until the Saturn era, i thought - not that they weren't well-programmed, but so much of the experience was spectacle, and without that, you had barren skies in After Burner, etc. i think Punisher captures the meat of the arcade experience, and have a blast playing it co-op with friends from time to time. i guess i'll walk back my earlier comment about hyperbole though, as those reviews clearly have a strong precedent for such, haha.
 

Bar81

Member
16-bit once tried to tell me why this is, maybe you can fair better? 2players, number of characters on screen, plays fine - no offense, but this kinda hyperbole always makes me wonder how many arcade ports people played in the day. it doesnt have the presentation/look/sound of the arcade one, cause it's genesis hardware - but spiritually, i'm not seeing what's missing. it's a great game.

you want an actually HORRIBLE arcade port? play Captain America & The Avengers.

I've shown you why and you're in full denial. No point in wasting anymore effort - you're a nation of one on this.
 

Galdelico

Member
Speaking of The Punisher, there's a cool playthrough-comparison here.
I could definitely live with the technical shortcomings - even though they seem a bit too severe, in some places - and the reduced number of enemy characters (that would kinda bother me, especially after having seen the arcade original, but hey...), but the heavy censorship hits the game's atmosphere way more than I expected... It's basically at the same level of Bare Knuckle III/Streets of Rage 3. Shame it never got a Japanese release.
 

Teknoman

Member
Captain America and the Avengers has music arranged by Hitoshi Sakimoto. So it cant be that bad.



Really though, a bad arcade port is Final Fight 1 SNES. How do you take out a character and remove 2p mode?
 

Timu

Member
Captain America and the Avengers was decent on Genesis, it's the SNES version that's crap.

And yes, Final Fight 1 on SNES did suck, how could they release it with all that slowdown?
 
Captain America and the Avengers has music arranged by Hitoshi Sakimoto. So it cant be that bad.



Really though, a bad arcade port is Final Fight 1 SNES. How do you take out a character and remove 2p mode?

i'm with you there... sor 1 killed final fight snes =)

i loved capt america and the avengers in the arcades. curious what's it like running on genesis now.
 

Dazzyman

Member
So I need Musha? I'm sure someone a slight hint that I needed it ;) thanks for the help guys. I start my collecting in 3weeks got to get a switched 60Hz megadrive first.

Is there any shmups that need 6 buttons? :)
 
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