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Sega Genesis/MegaDrive Appreciation Thread: Alien Storm > Golden Axe

Timu

Member
I never use the double jump throwing stars tactic once on that boss, I just perfectly time my jumps and shoot stars at his face. Gif taken from my playthrough yet again:

mpc_hc64_2016_03_21_00_06_36_090.gif

Though if you can't get past the 1st stage then I don't what to say.=p
 
guys! i just figured out how to beat the first boss with no shurikens.

i ran out of shurikens so only had the punch (short blade) and kick. but i figured out if you stand on one of the ledges, when the boss approaches, while the boss is chopping, if you double jump behind him. you can hit him with a punch blade. you don't even have to hit his head. just went for the body and killed him using that strategy.
 

Noahd41

Neo Member
You can also just the electric ability and get in close on him and do a ton of damage if you run out of ammo. Not the most efficient way but it works.

I've got to chase down a copy of robocop vs terminator. I'm tired of not being able to cross paths with this game for years. Used to be super common and super cheap...
 
I never use the double jump throwing stars tactic once on that boss, I just perfectly time my jumps and shoot stars at his face. Gif taken from my playthrough yet again:



Though if you can't get past the 1st stage then I don't what to say.=p

Did I mention I'm playing the easy difficulty setting? Yup
 

Tain

Member
I've always wondered how Revenge of Shinobi would go with zero shurikens. Like, starting with zero and picking up zero. I should dig up a Game Genie code and try it, lol.
 
Nice to know I'm not the only one. Although I get the feeling that those settings just affect your number of lIves, not the gameplay. Sort of arcade-style. Anyone know for sure?
 

gwailo

Banned
Nice to know I'm not the only one. Although I get the feeling that those settings just affect your number of lIves, not the gameplay. Sort of arcade-style. Anyone know for sure?

I think it may affect how big your life bar is and how much damage enemies do, but the number of enemies and the type/frequency of their attacks is the same.
 

Timu

Member
Did I mention I'm playing the easy difficulty setting? Yup

So am I, and it doesnt help me much.

I'm on easy with infinite shurikens. I have too much going on in my life with family and work. Everything goes on easy nowadays.
You have to beat it on at least easy guys!!!

I think it may affect how big your life bar is and how much damage enemies do, but the number of enemies and the type/frequency of their attacks is the same.
No, difficulty doesn't affect your life bar, your life bar always extend even on the hardest setting, just when you continue after losing all your lives your health bar will reset at the default low one from the beginning of the game. A screencap on the hardest setting(from playthrough yet again).


Difficulty only affects lives BTW.
 

Timu

Member
However, difficulty settings in Shinobi 3 do affect your health for the rest of the game, like lower has the most while the hardest setting has the least.
 

Timu

Member
Revenge is too hard and too clunky. Shinobi III is so much better, I can't play Revenge without getting bored and rage quitting.
IMO Shinobi 3 was harder on the hardest setting but mainly towards the last 2 levels, I had to use suicide healing magic to even survive my no death run of it, I didn't have to use it once in Revenge. Also the final boss is very difficult to beat without suicide healing magic as well.
 
^ the best quote:

—By the way, this game is called “Shinobi”, but the hero never does anything stealthy! Why is that?

Ohba: Hmm, it’s probably because we wanted to show how cool and badass ninjas are. They can jump higher than normal people, they’re physically stronger… we wanted to show them off
 

Morrigan Stark

Arrogant Smirk
So you're saying that you suck at Revenge so it's boring. It's not even that hard. Just keep practicing. It's better than 3.
Sort of. I mean it's hard because it doesn't control well and I have no motivation of practicing to get better, I just don't see the point. Shinobi III plays like a dream even if I suck at that one too, though, so it's just more fun.
 

lazygecko

Member
Revenge is designed to be slow and methodical. Those kinds of platform/action games seemed to be pretty common around the end of the 80's. If you don't like that kind of pace, then fine, but I don't think tacking on Shinobi 3 mechanics to it would really make it any better since it would not mesh with the core game design.

I like it cause the feel of the gameplay just has weight to it. While Shinobi 3 instead has grace.
 

Conezays

Member
Admittedly, I've been pulled away from Shinobi playing other things like Musha, Eliminate Down, and Herzog Zwei. Still, I enjoyed what I played of Shinobi so far; it's been years since I've beaten it.

Edit:

Played half the game last night. The soundtrack is *good*, but damn those double jumps; definitely took me a few tries to get through the waterfall level, haha.

Also, had no idea it had the same composer as Act Raiser; absolutely one of my favourite games on the SNES.
 
Look, I suck at the game but you can't say it controls poorly. I have played the first level several times because I couldn't defeat the boss. After a while I noticed that when you get in the groove you do act like a ninja. It's about memorization, though. I am not the biggest fan of this style of game because I would rather fly through and whip some ass quickly, but that is my personal preference -- and it doesn't make Revenge a bad game or one that controls poorly. Even though it rubs me wrong in some ways, I am kind of enthralled with it because this is a pretty small niche. Shinobi and Rolling Thunder are the only games like this that I can think of. As a longtime Nintendo gamer growing up, this is a really new experience for me and I am enjoying expanding my palette.
 

Noahd41

Neo Member
Look, I suck at the game but you can't say it controls poorly. I have played the first level several times because I couldn't defeat the boss. After a while I noticed that when you get in the groove you do act like a ninja. It's about memorization, though. I am not the biggest fan of this style of game because I would rather fly through and whip some ass quickly, but that is my personal preference -- and it doesn't make Revenge a bad game or one that controls poorly. Even though it rubs me wrong in some ways, I am kind of enthralled with it because this is a pretty small niche. Shinobi and Rolling Thunder are the only games like this that I can think of. As a longtime Nintendo gamer growing up, this is a really new experience for me and I am enjoying expanding my palette.

I will say control wise is that the hit detection can be frustrating between melee and ranged. I would find myself standing on a box or near an enemy and activating melee instead of ranged leaving me taking hits.
 
WOW I forgot how much fun these games are!

Found a CRT at my apartments dumpster and grabbed it last night. Found a universal remote at Walmart and now I'm in gaming bliss! We played Lion King for about 2 1/2 hours tonight. Got stuck and died a lot, but it was a lot of laughs and just so much fun.

Despite only being 25 I feel entitled to say, "They don't make em like they use to."

Started up a game of Vector man and man that game feels goooood.
 

lame gag

Banned
Sort of. I mean it's hard because it doesn't control well and I have no motivation of practicing to get better, I just don't see the point. Shinobi III plays like a dream even if I suck at that one too, though, so it's just more fun.

Each to their own I guess. I found that Shinobi 3 does have superior control over Revenge but Revenge is just a better game (in my opinion). I think you should give it another shot at a later date.
 

Tain

Member
Revenge is designed to be slow and methodical. Those kinds of platform/action games seemed to be pretty common around the end of the 80's. If you don't like that kind of pace, then fine, but I don't think tacking on Shinobi 3 mechanics to it would really make it any better since it would not mesh with the core game design.

If anything, I almost feel like Shinobi 3 isn't built around the mechanics it added save for the wall jump. The running dash and the dive-kick feel too powerful for the stages you're in, and that's ignoring the always-available blocking. The new moves feel good and are fun to toy with, and the game is sooooo excellent aesthetically (I even prefer the soundtrack to Koshiro's), so it's still a great game to me, but it doesn't hit Revenge's heights.

And I'm gathering from posts here and some tweets that I might be the odd man out on this one, but I prefer the stricter double-jump timing from Revenge.
 
Has anyone else noticed that there is often a visual cue as to when you're supposed to hit the double jump? It's sometimes a background, sometimes a foreground object. Like, I usually press it just as my feet are about to touch a roof top, fence top or some kind of horizontal line placed in the background. It tends to work for me. I imagine I'm lightly jumping off those ledges, ninja-like.
 
I'll just chime in to say that I thought the timing for the double jump was utter bullshit in Shinobi III (accounting for most of my lost lives on my last playthrough attempt), so hearing that it's more forgiving than Revenge of Shinobi is not confidence-inspiring.
 

Morrigan Stark

Arrogant Smirk
I'll just chime in to say that I thought the timing for the double jump was utter bullshit in Shinobi III (accounting for most of my lost lives on my last playthrough attempt), so hearing that it's more forgiving than Revenge of Shinobi is not confidence-inspiring.
It definitely is.
 

Timu

Member
The double jump is shit in both games, but in Shinobi 3 you need to master it to beat the last 2 stages or else you aren't beating them, simple as that. I'm glad Revenge doesn't rely on it to beat the stages at least.
 
it did take me time to adjust to the floaty jumping as i was used to the faster arcade landings so i had a hard time with the first boss.

so far my genesis routine every night has been:

playing revenge then and turn it off when usually once i get to the army stages/ cargo plane, i get bored,

next i play strider which i usually get to stage 3 or 4 w/o dying and then turn it off once i die.

after that, i play thunder force III and see how far i can get in one credit, i make to hades or the ice board by the time i lose all my ships.

next, i swap to target earth: get to stage 6 usually without dying but once i have to start that stage from the beginning, the motivation is killed.

last i end with air buster which is pretty challenging. i used the play this alot for tgx 16, i think it was called aero blasters and the game play felt tighter.
 

gwailo

Banned
The double jump is shit in both games, but in Shinobi 3 you need to master it to beat the last 2 stages or else you aren't beating them, simple as that. I'm glad Revenge doesn't rely on it to beat the stages at least.

Can you get past 7-1 without using it? There is one jump that I can barely do even with the jumping magic.

Mail lady made it through the blizzard to deliver a few homebrews/repros/bootlegs (however you want to refer to them).

Beyond Zero Tolerance is an unreleased prototype/beta that is rough around the edges but still interesting as it is one of the few FPS games on the system.

Bioship Paladin and Darwin 4081 were never released in America. They are both shooters whose gimmick is being able to morph your ship via powerups. Bioship tweaks things further by adding a special attack that you unleash anywhere on the screen, controlled a bit like Missle Command. Both are fun (but tough) games if you like the genre.

2016-03-23%2019.53.22_zpsdyytnait.jpg
 
How far have you gotten into the game?

i've gotten past terminator then shut it off... since i got my snes RGB cables, i've been quickly putting in different games to see how they look.. maybe i'm too excited to settle down with one game. pretty long for an action game that has no saves =) lol
 

Noahd41

Neo Member
All this talk of Revenge and Shinobi III, I put Shadow Dancer in tonight. Feels like it doesn't belong in the series. No double jump, no life bar, but it has a neat dog.

I'm going to try to beat that and Strider next. Plus whatever we determine for next month.
 

gwailo

Banned
All this talk of Revenge and Shinobi III, I put Shadow Dancer in tonight. Feels like it doesn't belong in the series. No double jump, no life bar, but it has a neat dog.

I'm going to try to beat that and Strider next. Plus whatever we determine for next month.

Shadow Dancer (minus the dog) the closest to the original Shinobi game.
 

Timu

Member
i've gotten past terminator then shut it off... since i got my snes RGB cables, i've been quickly putting in different games to see how they look.. maybe i'm too excited to settle down with one game. pretty long for an action game that has no saves =) lol
It's like 40 minutes though!
 
All this talk of Revenge and Shinobi III, I put Shadow Dancer in tonight. Feels like it doesn't belong in the series. No double jump, no life bar, but it has a neat dog.

I'm going to try to beat that and Strider next. Plus whatever we determine for next month.
Shadow Dancer (minus the dog) the closest to the original Shinobi game.
yeah, i liked shadow dancer in the arcade. it was cool for genesis too.

It's like 40 minutes though!
really? it feels longer for me but i might be playing it too slow.
you know what drives me crazy?
stage 1-2 there's a hidden 1 up between the bamboo spikes. i'm trying to figure out a way to get it w/o getting hit or using ninja magic, i keep trying then losing my POW. lol
 

dubc35

Member
Tried a no shuriken run on Revenge and got destroyed at the revolving doors on the second stage, lol. I'm terrible at the game so I'm not sure why I tried a no shuriken attempt.
 
Tried a no shuriken run on Revenge and got destroyed at the revolving doors on the second stage, lol. I'm terrible at the game so I'm not sure why I tried a no shuriken attempt.

that's cool to try. i remember there was a huge bonus for not using them per stage in the arcade. it helped reach the 1up faster via points.
 

dubc35

Member
I made it to 3-2 (cargo plane) last night. I think that's the farthest I have ever gotten, lol. I didn't really know where to go so I didn't last too long. I'm going to try to get a couple more attempts in this weekend.

The military base (3-1) is pretty easy if you just spin jump and throw shurikens through the whole level going back and forth across the fence.
 
http://www.neogaf.com/forum/showthread.php?p=199213230

I'm getting close to the end of my Genesis Game Opinion Summaries list, after about four months after I started... only one more update left, after the one I just posted yesterday. More comments would be nice, there have been too few.

... In this update, Vectorman, Viewpoint, Vectorman 2, and Universal Soldier are the best games. All four are A-grade titles for sure. I even finished Viewpoint a few days ago, awesome, awesome game! I'd never beaten it before, for any system...
 
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