SenjutsuSage
Banned
Don't group me together with those weirdos!
Official Confirmation!

Don't group me together with those weirdos!
Of course, but this is just a bunch of us being sad that one of our favorite companies is probably gonna change drastically.
Don't get me wrong, I'm not one of those crazies suggesting that Sega is the worst choice, I recognize that Square Enix or Capcom would've been much worse, but it's still not a good situation.
Busaiku said:How is something like 7th Dragon and Etrian Odyssey not comparable?
Or Shining and Devil Survivor?
No, pretty sure that was co-developed and that they owned the rights regardless. Though it sounds like the game was coded in a funny way, and it may've been a hard sell to retailers for all we know so they could've just abandoned it.Well, for 7th Dragon, they were only the publisher, so it could've easily been an Equilibrium situation of 'we made enough money, suck it everyone else'
No, pretty sure that was co-developed and that they owned the rights regardless. Though it sounds like the game was coded in a funny way, and it may've been a hard sell to retailers for all we know so they could've just abandoned it.
Except think about that for a moment... Sega needs a localizer who can make a profit off of their niche Japanese games and Atlus USA is a localizer who can make a profit off of niche Japanese games. Seems more likely Sega would keep Atlus USA as a localization arm because they are good at localizing niche Japanese games within budget. You don't just kill off something like that for something less successful like the localization arm of Sega of America.
It's only a disaster when they can't profit from it. Atlus USA is probably a lot more efficient at working with a limited budget to localize games than Sega of America is. I'm sure they're capable of localizing titles like Valkyria Chronicles 3 and make a profit from it. Whether or not Sega thinks the same remains to be seen.Sega wasn't incapable of localizing their games prior to this.
They didn't because it wasn't a feasible option for a company of that size.
As has been said over and over, for a company the size of Atlus, a game selling 35k is a success. For a company like Sega, that is a disaster.
Sega wasn't incapable of localizing their games prior to this.
They didn't because it wasn't a feasible option for a company of that size.
As has been said over and over, for a company the size of Atlus, a game selling 35k is a success. For a company like Sega, that is a disaster.
There's also opportunity costs, and when you spend resources on a modest 35k seller that could've been used on a huge million seller it's still not worth it to them. Think of how in an RPG you wouldn't want to waste time fighting early game monsters at the mid or end game because while they WILL give you EXP, it's just not worth it when you can spend that time traveling to progress the game in a meaningful way.It's only a disaster when they can't profit from it. Atlus USA is probably a lot more efficient at working with a limited budget to localize games than Sega of America is. I'm sure they're capable of localizing titles like Valkyria Chronicles 3 and make a profit from it. Whether or not Sega thinks the same remains to be seen.
Then you're basing your opinion on a gut feeling without any factual backup.
On the other hand SE hasn't really put out much of the same stuff as Atlus in awhile, so just because you got what you wanted out of SE doesn't mean you'd get what you'd want out of Atlus-under-SE.OK, then I should rephrase. I feel like they'd bring over more of the games I care about. Speaking personally, there have been maybe 5 games in the past 5 years that I was really hoping would come out over here, but didn't and 3 of them are from Sega. They haven't inspired a lot of confidence in me as far as localization is concerned, whereas for the other companies I listed, pretty much all the stuff I wanted has made it over.
On the other hand SE hasn't really put out much of the same stuff as Atlus in awhile, so just because you got what you wanted out of SE doesn't mean you'd get what you'd want out of Atlus-under-SE.
Maybe you weren't paying attention to the sale. Here is a report of another company that was in the running:
J Trust Co. (8508), the Japanese financial services firm 5 percent owned by Goldman Sachs Group Inc., aims to use cash raised through a record rights offering to fund takeover bids, including bankrupt game maker Index (TPX) Corp.
“It’s a good idea to buy companies that do communication and application businesses for smartphones and tap their client bases to market our financial services,” Fujisawa said on Aug. 5, citing the successes of online retailer Rakuten Inc. (4755) and Yahoo Japan Corp. They “started as providers of Internet services and grew bigger by attracting existing customers into their financial businesses.”
This couldn't possibility be worse than Atlus before.
'Europe? What the fuck is Europe?'
'Here have this region lock!'
Do you think that not releasing a game outside of Japan would be better than not releasing a game in Europe?
Europe can importNot much difference if you live in Europe
Except that Sega apparently spent good money on Atlus... the good money they generally reserve for buying up PC developers. That is not to say Football Manager, Company of Heroes, or Total War is niche, but they aren't exactly the typical AAA title themselves. At this point, with Nintendo having to pay for Sonic and Bayonetta 2, I would argue that Sega is a niche publisher. Outside of Sonic, all they have is PC Strategy games and niche Japanese games. Atlus USA, as a talented localizer of niche Japanese games, would probably be more helpful in making sure western releases of even Sega's niche Japanese games would be within budget.
Not much difference if you live in Europe
Europe can import
Yet for companies like Atlus and Aksys, it was still a very viable platform.
How is something like 7th Dragon and Etrian Odyssey not comparable?
Or Shining and Devil Survivor?
OK, then I should rephrase. I feel like they'd bring over more of the games I care about.
Europe can import
I think there's a difference between having the option to play a game and literally being able to understand it, even if that option is more costly, than having the option to play a game but needing to learn Japanese to understand it.
As I see it, you are hell-bent on attributing all of Sega's problems to a fundamental inability to profit on smaller titles, when that's actually a pretty minor piece of puzzle. Sega will have incentive to continue releasing niche games in the US that are developed on a niche budget and have comparable localization costs, especially with a trusted brand attached.
Thanks for helping to cut through all the FUD.
As I've said, there's still plenty of possibility for downside out of this arrangement --especially over a medium-to-long-term timespan -- but a lot of the hyperbolic reactions in this thread are not particularly based in reality.
I'm reaching here, but Segas relationship with Nintendo is decent. Would this realistically lend itself to characters from SMT and others, enlisted to Smash Bros roster??
BTW, I can't stop visualizing Skullomania yelling out "SEGA DREAM!!!!"
Except that Sega apparently spent good money on Atlus... the good money they generally reserve for buying up PC developers. That is not to say Football Manager, Company of Heroes, or Total War is niche, but they aren't exactly the typical AAA title themselves. At this point, with Nintendo having to pay for Sonic and Bayonetta 2, I would argue that Sega is a niche publisher. Outside of Sonic, all they have is PC Strategy games and niche Japanese games. Atlus USA, as a talented localizer of niche Japanese games, would probably be more helpful in making sure western releases of even Sega's niche Japanese games would be within budget.
I think people are rightly nervous. What was the last thing Sega did right? Cancel Bayonetta 2? Move Valkyria Chronicles to handhelds on weak budgets while neglecting to localize the third game? Another Sonic game? The company is just a long series of bad decisions. I am not happy about this. I would have much rather seen them picked up by Nintendo.No. I totally agree that there are plenty of ways this could go wrong long term. Heck, any merger can go really bad long term. If you think about it, the Index/Atlus buyout didn't go particularly well over the course of the partnership.
All the "everything is dead instantly" reactions are getting out of control, though.
I think people are rightly nervous. What was the last thing Sega did right? Cancel Bayonetta 2? Move Valkyria Chronicles to handhelds on weak budgets while neglecting to localize the third game? Another Sonic game? The company is just a long series of bad decisions. I am not happy about this. I would have much rather seen them picked up by Nintendo.
Then again, in a dream scenario maybe Sega will marry Nintendo, and it will all work out after all.
Since this post discusses the issue of localization of niche Japanese Sega games explicitly, I'll highlight and ask the question for anyone to respond to:
Do we have any reason to assume that the presence of Atlus USA and its comparative better track record of localizing its products (Atlus's output....more or less, being all niche and japanese but still fairly successful to varying degrees, important in the context of a discussion about stuff being localized outside of Japan) will provide any sort of benefit to the lack of localized Sega titles? I thought that if the best possible outcome is that Sega stays out of Atlus's affairs as much as possible (with regards to everything---game development, localization, projections etc.) there's no reason their cultures, philosophies or whatever are somehow going to complement each other. This just means ostensibly that Atlus "picks up the slack" for Sega's niche stuff offerings--which Sega makes a lot of (and I agree with GameGuru here) anyway by themselves. "picking up the slack" or the idea of a "complimentary portfolio" is not something that's encouraging to me who wants Valkyria and Yakuza and etc. etc.
This is also why I don't know if the PR statement from the Atlus guy was at all serious when talking about company synergy. Though PR is sometimes just hot air anyway. Atlus as I understand had few problems except for giving Europe the shaft often. They talked about taking advantage of Sega's distribution capabilities, but I don't see how that was a problem for them. Index had mobile development too, so check that off the list.
Oh man, if you dont know how the shining series has gone, lets just say that IP has not been managed well and yes it drastically changed and I dont think too many people would be happy for Atlus IPs to turned into Tony Taka borderline hentai to sell cast off figures and dakimakuras.
There has been a very successful PS2 port/remake of the first game and it's available on japanese psn and has sold extremely well there too. Sadly never got a western release, even though its already translated.
You didnt actually answer my question though, which was, name a JRPG IP they've managed well both in japan and the west?
I mean fuck, they promised us Skies of Arcadia HD 18 months ago and even THAT hasnt happened.
Oh come on Irish, you want us to support bring Yakuza 5 to the West and won't help us out with getting VC3 out here as well (it is also Vita compatible!), the artbook and PXZ appearance isn't enough! Help US BELIEVE too.
LOL? Namco Bandai, SquareEnix, or Capcom WOULD have been better, IMO, to varying degrees.
As far as "what's best for Atlus" is concerned....don't kid yourself. They are effectively dead now. The IPs will be absorbed by Sega who will farm them out and release them in the east where they will stay.
I think people are rightly nervous. What was the last thing Sega did right? Cancel Bayonetta 2? Move Valkyria Chronicles to handhelds on weak budgets while neglecting to localize the third game? Another Sonic game? The company is just a long series of bad decisions. I am not happy about this. I would have much rather seen them picked up by Nintendo.
Then again, in a dream scenario maybe Sega will marry Nintendo, and it will all work out after all.
When I think of "success story" or "bright future", I think of Sega and its business know-how.. hmm, nope.I'm old, right?
http://www.dualshockers.com/2013/09...buffer&utm_medium=twitter&utm_campaign=Buffer
This new relationship will allow the two companies to complement each other’s niche in the consumer game business, and Sega’s Know-how will enhance Atlus’ brand.
and i don't have your answer because they don't really do many JRPGs at the moment, hence another reason why this might've been good for them. how many RTS's were they doing before Relic/etc? kinda reinforces the purchase, if anything.
What was the last thing Sega did right?
When I think of "success story" or "bright future", I think of Sega and its business know-how.. hmm, nope.
In the meantime they released a Sakura Wars browser game and Valkyria mobile game.
This is what I forsee them doing with Atlus too.
ugh, Sega.
A company that's creatively bankrupt and too cheap to put out anything in the US beyond Sonic and PC strategy games.
Naoto Hiraoka, the head of consumer software for the Atlus game brand, issued a statement on Wednesday to assure fans that business will continue as before. Sega Sammy Holdings confirmed earlier in the day that Sega will form a wholly owned subsidiary to take over the operations of Index Corporation by November 1. Index owns and manages Atlus, a former independent company and the current brand of games such as Etrian Odyssey, Shin Megami Tensei, and Persona.
Hiraoka acknowledged that the Atlus brand will become part of the Sega Sammy Group (specifically, the new subsidiary Sega Dream), but added that the entire consumer game unit will remain focused on developing titles for future release. He said that his brand has maintained a good relationship with Sega from before, and added that he thinks the current potential for business synergy is very high. He specifically highlighted Sega's strong distribution network as beneficial going forward.
He apologized for causing fans to worry, asked for their continued support, and asked them to look forward to further developments from Atlus.
Since last year, Hiraoka has also been the president and CEO of Atlus U.S.A., Inc. in North America.
This should be put in the OP or made into its own thread.
aw man as a Suikoden fan i sympathize, but its so much more uphill for you guys...charlequin (?) just pointed out how 2 poisoned the well, whereas yak 5 put up the best #'s in the series i wanna say & was recent too. once that localization is announced i will join you guys in spirit though!