LambdaTeos
Member
It didDidn't the original completely bomb on PS3 though?
It was a niche title
It didDidn't the original completely bomb on PS3 though?
Didn't the original completely bomb on PS3 though?
If it's Bayo 1 we're probably getting 1080/60 on pc. It's an older game from Platinum. Not really expecting more than that
I'm following this quote chain and I don't understand. Are you from the future?IIRC, the Nintendo content was restored in the PC version via mods.
1 + 23 bullets...
First one bombed everywhere, that's why Nintendo had to publish the second one for it to exist. Bayonetta 3 won't exist unless someone beside SEGA will publish it, and since it would most likely be Nintendo again...
The second one bombed way harder though, making even a Nintendo sequel kind of unlikely.
Wonder if they'll bring Bayonetta 2 to PC if this does well.
In the context of being on a system with a tiny install base, I don't consider it bombing "way harder".The second one bombed way harder though, making even a Nintendo sequel kind of unlikely.
Wonder if they'll bring Bayonetta 2 to PC if this does well.
They won't bring Bayonetta 2 anywhere else than on a Nintendo system.
In the context of being on a system with a tiny install base, I don't consider it bombing "way harder".
Just like Lego City Undercover?
They won't bring Bayonetta 2 anywhere else than on a Nintendo system.
Just like Project Zero 4/5. You know it's not the same deal as LEGO City at all.
Just like Project Zero 4/5. You know it's not the same deal as LEGO City at all.
Unless Nintendo get paid.
I don't see why they'd sit on Bayonetta 2 (which bombed as an exclusive) for a dead console unless they themselves plan on re-releasing it on Switch. If they want to do the latter then I doubt Bayonetta 2 will be released elsewhere any time soon. If they don't, and Sega offer up a decent chunk of money or decent revenue sharing on PS4/XB1/Steam versions, then I don't know why they wouldn't be willing to set it free.
How do you know it's impossible for Tecmo Kofi to buy back the publishing rights to those games like WBIE did with Lego City Undercover? You've seen the contracts?
What's so special of a port of an old game that has been released in 3 platforms already?
you guys realize what day this is...
Sega played you all like a damn fiddle
Half-Life 3 confirmed.3 bullets...
Nintendo owns Bayonetta 2, it's not just about a marketing deal or temporary exclusivity-deal like LEGO City Undercover.
I know they do, but if someone comes in and says "here's a bag of money, let us port this game which you have no plans of doing anything with and for an IP you do not own" it's not outside the realms of possibilities.
Why would you suggest this? Nintendo owned the publishing rights and funded the game, just as with Bayonetta 2. There's a reason why it took four years to come to new platforms.
If Sega wanted to buy back the publishing rights, Nintendo could block them. But they didn't with Lego City. And I don't see why they would want to sour their relationship with Sega.
Nintendo owns Bayonetta 2, it's not just about a marketing deal or temporary exclusivity-deal like LEGO City Undercover.
Any word on Vanquish, Asuras Wrath or Shadow of the Damned?
Unless Nintendo get paid.
I don't see why they'd sit on Bayonetta 2 (which bombed as an exclusive) for a dead console unless they themselves plan on re-releasing it on Switch. If they want to do the latter then I doubt Bayonetta 2 will be released elsewhere any time soon. If they don't, and Sega offer up a decent chunk of money or decent revenue sharing on PS4/XB1/Steam versions, then I don't know why they wouldn't be willing to set it free.
I know they do, but if someone comes in and says "here's a bag of money, let us port this game which you have no plans of doing anything with and for an IP you do not own" it's not outside the realms of possibilities.
Yeah of course, like Warner Bros did with LEGO City, but it won't ever happen because, as opposed to LEGO, Bayonetta is a failing brand that never brought money to SEGA or Platinum Games. I don't see a single reason why they would spend the money needed to buy back Bayonetta 2 and remaster+publish it on other consoles just to see it bombing again.
A quick PC port of the first game, which completely belongs to SEGA, is an easy task and has an actual chance to bring money, for once.
Personally I think they spent too much effort propping up Bayonetta into their roster just to let her go back to multiplat. Sometimes even if the deal doesn't bring in the big profits (I presume that Bayo2 actually did make back money after they had the reprint to promote her appearance in Smash), them doing this fosters the relationship with Sega and Platinum for easier help with creating these sort of games for their consoles in the future.
Also stop port begging Bayo2 and comparing it to Lego City Undercover. Even if it was published by Nintendo as a Wii U title, it's more in common with Zombi-U than it does with Bayo2.
It's not, but i think hoping SEGA - or anyone else, is willing to spend a huge amount of money for the rights of a game that struggled to sell, is setting yourself up for disappointment.
Didn't the original completely bomb on PS3 though?
It did
It was a niche title
I know they do, but if someone comes in and says "here's a bag of money, let us port this game which you have no plans of doing anything with and for an IP you do not own" it's not outside the realms of possibilities.
Huh, i'm not port begging or comparing it to LCU. I own a Switch for christ sake and i'll be buying LCU on it next week and don't even like Bayonetta!
Well if this is correct then they're spending money to remaster and publish Bayonetta 1 on PC, so Sega clearly see some value to it, but you're likely right, not enough value to pay what they'd need to for B2.
I'm following this quote chain and I don't understand. Are you from the future?
Uh.... that wasn't the case unless I'm remembering wrong. It was locked to 1080p/60fps from my recollection.It probably won't be remastered on PC. Metal Gear Rising was a PS360 port locked to 720p when it first released (god bless modders though).
It probably won't be remastered on PC. Metal Gear Rising was a PS360 port locked to 720p when it first released (god bless modders though).
Uh.... that wasn't the case unless I'm remembering wrong. It was locked to 1080p/60fps from my recollection.
1080p, but, yeah, it was a basic port.
1080/60 fps is not basic port1080p, but, yeah, it's a basic port.
It probably won't be remastered on PC. Metal Gear Rising was a PS360 port locked to 720p when it first released (god bless modders though).
EDIT : And I just learned that Sonic Lost World is as well. People shouldn't hope for Bayonetta to be anything else on PC.
It probably won't be remastered on PC. Metal Gear Rising was a PS360 port locked to 720p when it first released (god bless modders though).
EDIT : And I just learned that Sonic Lost World is as well. People shouldn't hope for Bayonetta to be anything else on PC.
1080/60 fps is not basic port
So what?it still isnt a basic port.basic port is what dark souls is. You guys are probably new to pc gaming or something.It had everything keyboard control/mouse ,gamepad support working fine , resolutions working fine,no bugs etc.The console versions are also 60fps (or more accurately, target it).
Pointless to make a comparison to completely different publishers and circumstances, and even more egregiously platinums first PC effort, with the typically expected caveats - which wasn't 720p, it was 1080p, and already easily ahead of its console counterparts, utilising extra performance. Hardly the worst port around.
No, that's bullshit.
It was locked to 1080p and had some decent options like MSAA/shadow quality but also more extensive ones like the numbers of debris you'd get from the Zangeki cutting thing:
It was basic, but not a straigth port. It's the bare minimum you can expect for a Bayonetta port.
So what?it still isnt a basic port.basic port is what dark souls is. You guys are probably new to pc gaming or something.It had everything keyboard control/mouse ,gamepad support working fine , resolutions working fine,no bugs etc.
Jeez some people really think PC gaming means graphics alone
So what?it still isnt a basic port.basic port is what dark souls is. You guys are probably new to pc gaming or something.It had everything keyboard control/mouse ,gamepad support working fine , resolutions working fine,no bugs etc.
Jeez some people really think PC gaming means graphics alone
I was mistaken on the resolution. My point was just that it was only a port, far from being the worst (I beat it regularly on PC without any problem) but far from being the best, and not what we could call a remaster.
The resolution lock was kinda BS, the FPS lock may have been understandable if it fucked with game logic somehow (no idea if did, or if anybody unlocked it via a mod), but yes - Rising was not just a "basic" port and had a modest amount of options to play with.