IbizaPocholo
NeoGAFs Kent Brockman
Last edited:
it's funny, the prosthetics at this point remind me of og Castlevania more than anything. consumable sub weapons that augment the main attack. try beating Death in NES Castlevania without the Holy Water or Cross and it's nearly impossible. but using the right sub weapons gives you a massive leg up on certain enemies. it's a lot like that here.
What's your strategy when dealing with lone shadows? Is there any move or prosthetic that trivializes them?
The biggest tip I can give you regarding Isshin boss in Shura ending, when he does his big fire attack you need to standing in area thats not on fire and get ready to do some deflecting.im going for the Shura ending. i can take down Emma without using any gourds but Isshin Ashina inevitably wrecks me during the fire phase. any tips? i have the fire umbrella but i'm not used to this moveset...
on another save im going through the Return Ending and just defeated the dragon. easily the best "gimmick boss" in From history IMO. not frustrating, looks jaw droppingly incredible, such a cool reward for making it through the rest of the game. Fountainhead Palace is one of my favorite areas ever.
I'm almost at the top of the castle and I need to know, is this a Breath of The Wild type deal where you can beat the final boss early but the idea is to explore and become powered up? Because I've discovered other areas, I'm not sure whether I'm meant to tackle whatever's at the top yet and I don't want to beat it without seeing everything.
No as in it's not like BOTW, top of the castle is what you're supposed to do next.No as in I should fight whoever's at the top of the castle or no as in that I shouldn't?
No as in it's not like BOTW, top of the castle is what you're supposed to do next.
Meh, so far I had more fun with Bloodborne and Dark Souls. Those games have a proper sense of progression with large areas to explore and a boss at the end. This is one mini boss after the other, sometimes in the next fucking room. With some harder than actual bosses :/. If the game didn't tell me Lady Butterfly was an actual boss after defeating her, I would not have known.
I hope this is not what Form Software think is the way forward. How would I know their next game is not just another boss run simulator?
I really like the setting and story so far, so will push forward.
Thinking about using the hard bell to get that extra xp and help w skill grinding. Anyone try this? Lol I can’t believe I’ll make this game more difficult but I’ve made it through several times so I know I can do it. Still....
different strokes for different folks, to me Sekiro has one of the most satisfying sword combat I ever experienced.today i started Sekiro for the first time.
i defeated Genichiro and stopped for the day, that battle was tough as fuck.
i gotta say i'm pretty disappointed.
repetitive combat, repetitive enemies and repetitive mini-bosses and bosses, i feel like i'm doing the same thing over and over and over.
1 weapon for the rest of the game ? please don't give me that "it's not soulsborne crap", there should have been more weapons for gameplay variety.
bosses are exactly as i feared from the trailers, mostly boring humans, just like Dark souls 3, however, in Sekiro it's worst because every boss has the SAME FUCKING MECHANIC DUE TO THE LIMITED AND REPETITIVE GAMEPLAY.
i expected much more from the game, although i'm still early in the game, but i doubt anything would change.
I’m not entirely sure but I personally killed the boss before going in to Fountainhead just to be in safe side.btw i am going for Purification Ending and just got to the Hirata returns boss fight but kind of want to continue in Fountainhead before tackling what i've heard is a really hard battle. do i just need to kill him before the end game boss? or does he have to be done before other bosses to get the ending?
Like Danjin44, I'm not entirely sure, but I personally cleared the whole fountainhead except for the very end before dealing with Hirata 2.0.btw i am going for Purification Ending and just got to the Hirata returns boss fight but kind of want to continue in Fountainhead before tackling what i've heard is a really hard battle. do i just need to kill him before the end game boss? or does he have to be done before other bosses to get the ending?
This mostly my personal taste but honestly didn’t like Nioh’s combat or the level design. I for one happy what FROM did with Sekiro in the end and in my opinion the sword combat was best one I experienced.Not to turn this into Sekiro versus Nioh, but I have to admit I wish FROM had moved more in the direction that Team Ninja did in terms of overall approach rather than the streamlining type of deal they seem to have employed since Bloodborne.
Replaying Nioh at the moment and it does many things so much better than any of FROM's games. It wouldn't hurt to offer at least some of the ideas that it brings to the Soulsborne formula.
This mostly my personal taste but honestly didn’t like Nioh’s combat or the level design. I for one happy what FROM did with Sekiro in the end and in my opinion the sword combat was best one I experienced.
What elements exactly are much better to you ?Not to turn this into Sekiro versus Nioh, but I have to admit I wish FROM had moved more in the direction that Team Ninja did in terms of overall approach rather than the streamlining type of deal they seem to have employed since Bloodborne.
Replaying Nioh at the moment and it does many things so much better than any of FROM's games. It wouldn't hurt to offer at least some of the ideas that it brings to the Soulsborne formula.
I’m not entirely sure but I personally killed the boss before going in to Fountainhead just to be in safe side.
What elements exactly are much better to you ?
I am really curious because I don't see which mechanics from Nioh Sekiro would need to improve without altering its core philosophy.
To me Nioh is very different, it quickly becomes a loot driven game, while it's somewhat fluid in the first playthrough, after that you end up replaying the same missions many times just to get some better loot from RNG, then its to farm for fusing equipment to get the best, etc...
So your drive to play the game is nothing like a From's Souls game.
I never played them specifically to get the loot, it was to beat the challenge and immerse myself in their atmosphere.
Note that I am not saying Nioh is at fault in any way, it's just a different philosophy. I actually do love Nioh and am eagerly expecting its 2nd opus.
FACTSWhat a disappointment of a game. Bloodborne is my favorite game of all time so I came in with huge expectations. The combat is good but everything around it sucks balls. The game is not fun. The difficulty feels cheap and artificial. I forced my self to get to the guardian ape and switched the game off once he re spawned with a second health bar.
Traded it in and never gave it a second thought.
Gaming is dead. All overrated trash.
Finally fought Owl (Father) in NG+. I went for the other ending in my first playthrough so this is the first time.
Dude was hard as hell, I think he gave me more issues then the final boss.
Fun fight though
What a disappointment of a game. Bloodborne is my favorite game of all time so I came in with huge expectations. The combat is good but everything around it sucks balls. The game is not fun. The difficulty feels cheap and artificial. I forced my self to get to the guardian ape and switched the game off once he re spawned with a second health bar.
Traded it in and never gave it a second thought.
Gaming is dead. All overrated trash.