Or post Sango pics, at least.
...She is a demon hunting Ninja after all.
Or post Sango pics, at least.
So, judging by his twitter account, Takaki is busy playing with his 'soft' figurines. The whole group.
... My God, I need to order Katsu, and to sell a kidney and track down Ikagura :O
I have exactly the same center of interest than you
I have Max Factory's DOA's Kasumi, never regretted that purchase !
Man, fuck Inuyasha.
Once you end SK2's story and the youma mode, you're done with the game. And there is no other multiplayer available to keep things going.
It's not that it isn't also repetitive (it's a beat-em-up...that's a given); I mean that SK2 has far less stages available, they are smaller, and you often engage in the same fights with the same few enemies again and again. It's very repetitive, even for the genre. EV has more variety outside of the beginning of the story mode (which has you playing on that beach level far too many times).
The youma den is just more of the same fights, on the same single stage, against the same enemies. You're right in that the characters feel more diverse and those extra abilities are nice, but the huge amount of characters and their different play styles in the Versus games is also quite welcome. You keep mentioning "extra missions" but still haven't explained what you're talking about yet. Do you mean the DLC? Because it is largely a disappointment and also more of the same outside the shooter levels.
Unfair to say this when EV isn't done with its post-game content yet. They just announced a new 4P co-op online survival mode for patch 1.11, which is up today, for example.
SK2 had three sets of DLC that added some chibi character models (highly limited in movesets), the shooter stages (cool, but very light on content), and...a boob size slider. It's not really a lot of stuff that extends the life of the game.
Have you played Estival Versus yet? It's weird to me that you are so opposed to the game. I don't see why anyone who likes Senran Kagura would not want to play it.
Sorry AND ?
I mean you clearly are making it simpler for the sake of the arguement.
It's how the genre of this game work. It's not about beating moobs ennemies, it's how you do it ..Each character has his moveset and his own brand of fun that comes with it. With a cast like that it's how you add variety.
If EV is repetitive, then Every SK game is repetitive.
Yeah no, you might want to wait for the end of the dlc release before you spout things like that. Because just as today , you are kinda wrong ( EV 1.11 patch )
EV has a freaking huge MP component ( that actually works ) , you cannot deny the amount of playtime this actually gives you ( not to mention it's getting more rules and more modes )
Not interested on a multiplayer that is reduced to "use ninpos at the last minute" and where ranged attackers have a MASSIVE advantage over anyone else.
And the co-op is such a better experience than any multiplayer option brought by EV
Hey was there ever a demo for EV on PS4? I finally decided to make a Japanese PSN account and got it working, so I want to try the game out before I buy it. I've played the first one on Vita but I just want to see for myself how it's on PS4.
Hey was there ever a demo for EV on PS4? I finally decided to make a Japanese PSN account and got it working, so I want to try the game out before I buy it. I've played the first one on Vita but I just want to see for myself how it's on PS4.
The youma den serves as a gauntlet to test your prowess at the game, in the same way that the Bloody Palace does for DMC.
The extra missions are exactly that, additional missions available at any point of the game where you have different goals to accomplish: beat every boss without getting hit, finish all the enemies in a single combo, finish the level without jumping and so on. Those extend the replay value of the game MASSIVELY.
Also the Dual system is such a better addition over anything introduced by EV and the piss poor attempt at tag that EV has is actually really dissapointing.
The DLC on SK2 had a lot of more work on it, from the chibi characters, to the shooter mini game and even the breast slider. How succesful they were is subjective but they at least TRIED something different.
And the co-op is such a better experience than any multiplayer option brought by EV (that aren't even revolutionary, just the standard for party games)
EV's in comparison is just more of the same missions with some new lines recorded and maybe a CG.
Pretty barebones and if Ayame is the template, it will ignore the DLC characters.
The huge amount of characters on the game on EV is irrelevant when there's no real motivation nor challenge to use all of them and everything can be reduced to "Use Ninpo/Frantic mode"
Because its writing is terrible, characters keep being one-note jokes and its gameplay lacks any depth. In short, they went for quantity over quality.
Homura x Yumi NW cards are the new best thing ever *_*
Homura x Yumi NW cards are the new best thing ever *_*
Unacceptable. Homura is only allowed to be shipped with Asuka
Homura teasing Asuka but discovering that she likes putting her hands on Yumi too is my new fancanon.
I'm happy to oblige
http://imgur.com/r46MHSI
http://imgur.com/Hp7eHEf
Also, this week Ikaruga ^_^
http://imgur.com/VdvkRZo
http://imgur.com/7tq54C7
Those new pair cards are EVIL, I tell you.
AT LAST, A SK2 INTERVIEW!!!!
http://www.nintendolife.com/news/2015/07/interview_senran_kagura_producer_kenichir_takaki_bares_all
I'm happy to oblige
http://imgur.com/r46MHSI
http://imgur.com/Hp7eHEf
Also, this week Ikaruga ^_^
http://imgur.com/VdvkRZo
http://imgur.com/7tq54C7
Those new pair cards are EVIL, I tell you.
Why would you wear 2 bikinis?
For those who have EV, Ayame and the new/extra missions are up on the JP PSN store; Ayame is cross-buy too it seems.
Not that I'm trying to hype the manga or anything but there has been an explanation about this in Kozue Amano's Amanchu if you wish.
It's basically an insurance.
All the content is cross-buy.
Someone already uploaded a video showing Ayame's main menu stuff (she REALLY likes Katsuragi) and game play.
http://www.youtube.com/watch?v=7kUP9FAXRho
Someone already uploaded a video showing Ayame's main menu stuff (she REALLY likes Katsuragi) and game play.
http://www.youtube.com/watch?v=7kUP9FAXRho
Shinovi Versus is still easily accessible, I assume SK2 will be the sameHmm, I'm actually debating whether or not to buy a physical copy of SK2 and not opening it. It could be a rather small print run in the US.
Shinovi Versus is still easily accessible, I assume SK2 will be the same
Her obsession with Katsu is purdy cute.
(Retweeted by Takaki)
Relevant
(Retweeted by Takaki)
All the pairings for the Dual Heart stories
http://imgur.com/dNQHZiA
Those are only a mission with no ending CG. So much for a substantial DLC
It's almost like you're just trolling at this point.
Lol That Lv 3 Super with the shop ...EXCELLENTSomeone already uploaded a video showing Ayame's main menu stuff (she REALLY likes Katsuragi) and game play.
http://www.youtube.com/watch?v=7kUP9FAXRho
All the pairings for the Dual Heart stories
http://imgur.com/dNQHZiA
Those are only a mission with no ending CG. So much for a substantial DLC
Someone already uploaded a video showing Ayame's main menu stuff (she REALLY likes Katsuragi) and game play.
http://www.youtube.com/watch?v=7kUP9FAXRho
....or "Iris" according to Google Translate.