This is my third attempt to play the game. I have always found the controls exceptionally frustrating and glitchy, and this remake is not really any different. No doubt that's part of the experience, but in 2017/2018 the animation glitching, especially playing in 60fps, would be laughed out of the park with any other release. Perhaps experts can make it look seamless, but at times I feel as if I am controlling a version of Woody from Toy Story with my limbs flailing stupidly. On the second colossus I got stuck with what I think is some sort of bug where his limbs jerked constantly, and then whilst trying to climb the thing the directions got all switched so I had to push left to climb up, down to go left-ish etc urgh it was hell. In the end I accepted it must be a bug so gave up, quit out and re-launched in cinematic mode. This time it worked as expected, but boy that was frustrating. Check it out at
And the camera - it doesn't care about you playing the game, it just wants to frame the shot nicely. I feel as if I am constantly fighting it, and having to take my thumb away to push the right stick to correct it, only for it to swing back the other way immediately. Why isn't there a mode just to turn off the auto-camera so I can do it myself. Would that really have 'broken' the experience? How these things get through QA escapes me.
Other people's reverence for this game will keep me at it as already I am at a loss to reconcile why I am bringing down these awesome creatures, so I recognise the emotional resonance of the story and I want to experience that fully (finally - after triple-dipping). I would love to see a mode that you could unlock that had a modern control system that made your character move more realistically and less like an animated character - and something that just let me control the camera myself.