Do you know how many missions are there?
13 I believe.
Spent 3:45 on Mission 4 last night.
Woof.
Do you know how many missions are there?
13 I believe.
Spent 3:45 on Mission 4 last night.
Woof.
I wonder how well it has sold. Steamspy says 40k, but I know gog.com has featured it pretty prominently as well.Finished the game and loved it. That last mission was brutal but felt really good getting through it. This is easily one of the best games of the year and it's sad how much its being overlooked. I really hope they get to make another game like this.
This game is amazing. Loving every minute.
Are three other games like this one besides commandos?
This game is amazing. Loving every minute.
Are three other games like this one besides commandos?
There are a few, but you'll have to go back in time a bit
1999 - Shadow Company Left for Dead
2000 - Gunlok
2001 - Star Trek Away Team
2001 - Desperados
2002 - Robin Hood Legend of Sherwood
2002 - Soldiers of Anarchy
2003 - Cold Zero - No Mercy
2003 - Korea: Forgotten Conflict
2003 - Chicago 1930
2005 - Desperados 2
You can also look at MechCommander 1 and 2, from 98 and 01. And the recent Satellite Reign.
I actually like the viewcone thing a lot. My take is that they made it so you can only actively focus on one guy's viewcone because otherwise I would just have everyone's cone on at all times and instead of playing and viewing the game I'd be looking at nothing but cones and snaking through them.
The devs posted on the Steam forum about how the quick saving system was an alternative to a rewind system that would have been a bigger technical challenge. I think it works pretty great with the three slots. For games like this with a lot of experimentation and reptition I think you can 'gamify' quick saves/loads and Shadow Tactics did it pretty well by encouraging you to quick save often with the timer. I also like Invisible Inc making them expendable resources with a certain amount of rewinds you get each mission, with that number going down as you play harder difficulties.
I like the limited quick saves in Invisible, Inc. as well, but I don't think that system would work well in Shadow Tactics. For one, Invisible is a TBS game and you can take your time plotting your big-picture strategy while also evaluating the success of each single move. Feels more chess-like in that regard. Secondly, it's really hard to recover from being discovered in Shadow. It's almost like discovery = instant reload in my gameplay style. Everything moves so quickly that the moment you're spotted, things spiral out of control in an instant. Invisible, Inc. feels far more forgiving in this dept. Seems like you can recover more easily without leaning on a quick load.
Personally I'd like to be able to see two, but that's itIf you could see all the viewcones at once it would be a readability mess, the entire map would be covered in green.
i mean wtf do i do here
There's an alternate path.
i mean wtf do i do here
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I just used Kuma to distract the regular guards then put people in that bush. Do it again and you can run them across and take out the straw hat while hes not looking.
The alternate path is using old dude's sniper rifle to shoot the ice at the top of the ledge from the previous area that will unveil something that can be hookshotted to
First is what I did.
Second how do you get ammo for that?
I keep hearing people say that the final mission is brutal.
Patch Notes said:Added new control options:
"Invert Camera Movement"
"Invert Camera Rotation"
"Invert Camera Zoom"
"Invert Aiming"
Set V-Sync default to 60 for new installs
Set V-Sync in menu to 60 (independent from V-Sync setting in Video options)
Set unknown gamepad default to not enabled (can be re-enabled in the options menu)
Added user data backup
Added key bindings for character multiselecting and camera dragging
Fixed errors at game start that resulted in only showing a black screen
Achievements completed in the demo should now complete correctly on Steam
Eye-Tracking: SpeedUp and Fix of Bungee-Zoom
Chinese localization reworked
Other minor localization fixes
Patch went up:
Patch went up:
Can you play this with a controller?
Can you play this with a controller?
Can you play this with a controller?
Anyone have any recommendations for games like this? I wish there was more shadow tactics. I've already played the commandos and desperados series but its been a long time so I might just go back to them. Anything more recent?
How big/long are the rest of the maps compared with the first level? (aka the demo level)
Most missions will take you a good 1 - 2 hours to beat.
Has anyone tried playing with a controller?