GhostTrick
Banned
I think that's a much more sensible comment from Shawn Layden than the obnoxious and pretentious myriad of Americans who seem to proclaim themselves as experts and know-it-alls, yet they don't even substantize their claims with actual data. Making personal observations is not enough. You can't reduce everything to a few simplistic personal ovservations.
("Me and one of my friends thought the memory cards were too expensive!!!" [memory cards might actually have made SIE extra money, because we don't know if they would have reached an audience beyond core enthusiast handheld gamer audience with or without the memory cards that would have outweighed the profit generated from the memory cards]
No, it's pretty easy to see why Vita failed:
-Lackluster 1st party support: Save for a few Japan Studio gems, the platform was supported by B-tier teams to release games for the launch line-up.. then nothing after.
-Sony gave up 3 months after it's release: You should remember that infamous E3 2012, in which Vita had like 5 minutes in the Sony press conf for two games: 1 logo of Call of Duty and 4 screenshots of AC3 Liberation.
-The outrageous price of the device: While Sony made a nice hit when it was announced for 250 dollars (same price as 3DS while boasting more technology), it also need to be said that 250 dollars was expensive for a handheld... even more when it was a psychological price, considering the expensive memory cards.