HOW FAR CAN THE NOSTALGIA DRIVEN INDUSTRY GO?
Certainly not as far as the Brand New Year of Heavily Anticipated Blockbusters such as Halo 5: This Time with More Colored Explosions and even less complex battles, Tomb Raider: Lara Croft is Still Only Timed Exclusive, Assassin's Creed Syndicate: Guys, We Found Our Female Models Edition, Call of Duty Black Ops III: THE Magic is In the Gatorade and the "Guaranteed To be Laggy" Servers.
Yeah, sure. This is as far as we can go. We have been praying for more than ten year for Shenmue saga to continue. It is. Fuck us. Fuck us hard. Bring us down, Talk about DANGEROUS PRECEDENTS. Do it.
Tell me how dangerous this is. I mean, every corner after this, a good old developer will threaten me to resurrect a favorite game that still has more complex mechanics than anything that comes after it.
One day I will be threatened to pay up for a truly open game like Might and Magic VI. One day my money will be held in ransom for a proper X-COM sequel that respects the original's mechanics without stripping away anything from it. One day, stories like Final Fantasy VI(!) will resurface. Or dare I say FFV? No, only in the mirror, on halloween.
No, these dangers are very real, and we, as gamers, must unite against them. We need every bit of season passes. We need our hard-earned achievements. We need our laggy, broken, patch-required day one editions, and we must perservere.
We must.