ViewtifulJC
Banned
so nothing on that Separate Ways DLC huh
so nothing on that Separate Ways DLC huh
I was watching my brother in-law play and after He stealth killed an enemy and burned it, I informed him there was no need to if you get a stealth kill. The next enemy he stabbed in the head He also burned. Guess He didn't believe me.
What was it that made you stop enjoying it?I started playing this day one, and still didn't beat it. I was adoring the game at first, played 6 hours the moment it came out, but upon reaching chapter 8 or 9, I guess, it's honestly trash.
I'm still on chapter 10 now and I'm seriously considering dropping this. I was having a lot of fun during early chapters, but this is terrible.
What was it that made you stop enjoying it?
I started playing this day one, and still didn't beat it. I was adoring the game at first, played 6 hours the moment it came out, but upon reaching chapter 8 or 9, I guess, it's honestly trash.
I'm still on chapter 10 now and I'm seriously considering dropping this. I was having a lot of fun during early chapters, but this is terrible.
How's the DLC on this game? Is it enjoyable?
aaand just finished, survival difficulty, 11:30 or so with 29 deaths, the large majority coming from chapter 15. I think the biggest disappointment is the enemy design, Laura could have been such a memorable enemy but her/it's design is just so forgettable. It had everything there for it to be a mascot as such but nope :/ Aside from that I'm dissapointed that the game ended with so many questions left unanswered, I guess that's for the DLC though, whenever that comes out.
Great game otherwise IMO.
Agreed, I haven't started my copy yet (working my way through TLoUR first), but all of the monsters I've seen in pre-release footage have strong silhouettes, which is basically the most important factor for a memorable monster.You're crazy! The enemy design is super memorable. If you take just the silhouette of her, or the keeper, they are instantly recognizable--which is typically a hallmark of good monster design.
just started the game, and wow that framerate, and is most of the game like the beginning, just trying to hide and sneak around the enemies, because it's boring already, and I dont want to sit through a whole game like this
just started the game, and wow that framerate, and is most of the game like the beginning, just trying to hide and sneak around the enemies, because it's boring already, and I dont want to sit through a whole game like this
Chapter 1 is the only chapter in the game, after you're done hiding and sneaking the game ends.
Guess you should quit.
I'm just wondering if there's more to this game than just sneaking around enemies, maybe more character interactions, collecting and exploration, I really don't feel like sitting playing something where you can't do anything other than sneak around and run away
I'm just wondering if there's more to this game than just sneaking around enemies, maybe more character interactions, collecting and exploration, I really don't feel like sitting playing something where you can't do anything other than sneak around and run away
Where are you, chapter 1? Do you know there are fifteen chapters total?
I don't know, maybe actually play the game for more than half an hour before complaining about it on forums?
(and yes, chapter 1 is crappy)
Don't worry, the game goes so far in the opposite direction by the end that you'll be wishing for a bit more quiet sneaking time.
I know there's more than 1 chapter, and I ask for the people that have played it to see if it's worth continuing, and not more of the same. And that's what forums are for, to ask questions to others, to you know see if it's worth playing for more than a half hour like you said.
thanks man good to know there's more to the game
Don't worry, the game goes so far in the opposite direction by the end that you'll be wishing for a bit more quiet sneaking time.
Chapter 1 is the only chapter where you're forced to sneak around, it's 10 minutes of setting up the story and introducing the stealth mechanic.
I mean, should be kinda obvious the whole game isn't just limping and hiding.
I think the most fun I had with this game wasthe fucking turret section.
That's the worst part of the game.
It definitely is.That's the worst part of the game.
I wish the game was worse, then.
Should've just played Resident Evil 6 instead or something if that's the kinda game you were looking for.
You're crazy! The enemy design is super memorable. If you take just the silhouette of her, or the keeper, they are instantly recognizable--which is typically a hallmark of good monster design.
What is the reasoning behind Bethesda standing behind the black bars when they are universally disliked? Near as I can tell, pretty much everyone wants them gone and it seems as if it would be a relatively easy fix to put in a patch to have the option of getting rid of them.
it wouldn't be an easy fix at all, all those extra pixels have to be rendered. the framerate is spotty at-best as it is with the blackbars, it would presumably be even worse without them
I was expecting to replay it many times, now I just want it to be over.
Anyone else actually enjoy playing on akumu? When a strategy proved effective, man was it satisfying.
Anyone else actually enjoy playing on akumu? When a strategy proved effective, man was it satisfying.
Just finished.
Can someone explain what just happened to me?
These chapters feel really long. Took me 2 hours to beat Chapter 5 and Chapter 6 *each*. Granted, I die a few times and I move painfully slowly at times out of fear, but still, I'm really surprised by how lengthy things seem to be.
And its not tiresome or repetitive or anything yet. Really liking it still.
i just got to chapter 9 fuck this chapter ruvik pls the game was enjoyable for me all the way up to this chapter
Is this whenyou're in the mansion and the room turns blue then he chases you? If so just run away and he will eventually stop chasing.
i just got to chapter 9 fuck this chapter ruvik pls the game was enjoyable for me all the way up to this chapter