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Shuhei Yoshida: If You Want New First-Party PS5 Games, You Should Support Remasters
They're good, actually
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"I joked about [PlayStation co-CEO Hermen Hulst] being criticised for making too many remasters," Yoshida says. "I think the people who complain about that are maybe thinking Hermen is doing that instead of doing something new. But I'm sure these remakes are made by a dedicated, different team, or some porting teams, especially the PC version. So I don't think he's sacrificing anything by doing [remasters]."
Yoshida continues, pointing out that a remake or remaster project is "much cheaper to produce, creates additional revenue, and creates new users to the IP, especially when you port the game to PC".
Making remasters, PC ports, and remakes can bring in "enough revenue to keep investing in big titles", Yoshida says. "Single-player games now cost so much, so they need additional income by doing remasters and porting to PC to be able to do that."
He concludes by saying that if remaster naysayers "like first-party's output, the big single-player games, they should support Hermen doing these porting and remasters so that he can keep investing in these great new games".
There have been a fair number of remakes and remasters this generation, not to mention all Sony's PC porting efforts, so we do understand where people are coming from when they roll their eyes at, for example, Horizon Zero Dawn Remastered.