Thomasorus
Member
Saw this in the FGW thread.
Salty girls pack. :'D
Salty girls pack. :'D
Saw this in the FGW thread.
Salty girls pack. :'D
Is this true?
Is this true?
Pfff.
Saw this in the FGW thread.
Salty girls pack. :'D
I wonder when you'll reveal to us your plans post encore edition.
A part of me actually wonders if the game will continue after Robo-Fortune.Mike doesn't seem too optimistic on that front ...
Though I don't think Autumn's actually announced that they're publishing anything for a while now that I think about it.
I wonder when you'll reveal to us your plans post encore edition.
Also, where the hell is my Brain Drain Gang pack? >:-O
When they finish that, they finish up the NESCIA arcade and the PS4Vita ports
When they finish that, they finish up the NESCIA arcade and the PS4Vita ports
The real question is where the artists are gonna be during this point. Whether they'll be prepping for the design of a new Lab Zero product, continuing work on SG, or ... something else.
The real question is where the artists are gonna be during this point. Whether they'll be prepping for the design of a new Lab Zero product, continuing work on SG, or ... something else.
I wonder when you'll reveal to us your plans post encore edition.
I could love to see the SG universe expanded be it through a beat'em up, a VN or any other genre.
Dont do a dynasty warriors type game yet X-x
Either way, congrats on finding more work.
Without having to give specifics, what sorts of things make it slow?Nothing is signed yet - all this stuff is really slow.
Without having to give specifics, what sorts of things make it slow?
I am on board with all of this except for 2v2. Ew.I'd like Skullgirls 2 to be like MVC1. 2 on 2, Duo Team Attack supers, selectable assists (with a limit on the number of uses), and shorter combos.
Jerks!Just companies are slow!
Approvals, negotiations, etc.
Jerks!
Pfff.
Oh, I was joking, since that all sounded very reasonable.Haha, not at all - we wouldn't be talking to them if they were jerks.
Doing things right just takes time.
Let's not get carried away...
I'm extremely skeptical that we're ever going to get anywhere with Valve, even after we jumped through all of their hoops. But I still intend to try.
I'd like Skullgirls 2 to be like MVC1. 2 on 2, Duo Team Attack supers, selectable assists (with a limit on the number of uses), and shorter combos.
LMFAO if you think MvC1 has shorter combos than MvC2 or Skullgirls.
I wish I had enough knowledge to understand why this kind of stuff happens.
Likely the compatability/title update isnt available yet.
So anyone with the 360 version of the game want to confirm whether or not Eliza is out?
http://marketplace.xbox.com/en-US/Product/Eliza/3f1985eb-1c2f-4787-8e56-ed1a0da3dbed
I meant that it should play like MVC1 BUT with shorter combos unlike MVC1. Sorry that I have to make that absolutely clear, can't leave it inferred because guys like you take everything literally.
9/26 Salty! update, featuring Beowulf's tag-in and snapback
Been gone for a week and come back to GAF to see that Eliza will be out this week and Beowulf has a Awesome tag in? ;w;
Is it me or are is Beowulf creation process going faster then usual?