Ravidrath, are you at liberty to say what this first patch is going to contain?
Either way, I have a personal list of what I'd like to see:
Training mode:
Dummy record/playback option, preferably as long as possible
Dummy blocking options (no block, auto block after one hit, block high, block low, block all, random block, option to counter attack with specific move on earliest frame with fastest move selected by default, option to pushblock early, late, or not at all)
Dummy tech options (none, forward, backward, random)
Dummy state options (stand, crouch, forward/vertical/backward jump/super jump, repeat specific attack, cpu)
Dummy walk forward/jump buttons (like marvel 3)
Save states (kinda like emulators/3soe)
Defense drills (queue up several mixup strings by dummy, then play them back randomly and attempt to block, with counter for attempts made vs successful blocks like vf4 evo)
Offense drills (dummy goes into cpu mode, but doesn't attack, and instead tries to block all of your mixups; end with safe moves on block and combos on hit to successfully complete a set)
Online and offline replays
Replay training mode (pause game and pick a character to take control of while other character continues playing back replay button inputs)
Tutorials:
Trials that demonstrate bread and butter combos
I'm pretty sure most of that won't get put into the patch, but the soul still burns.