As always, I really appreciate the effort.
As always, I really appreciate the effort.
Yep. Captain Toad would also sell and make a lot of people happy, being a Mario-universe character. When you count just the Mario-verse characters with Mario icons, it would bring the total to eight, which is reasonable given that it's goddamn Mario.Captain Toad seems like a perfect DLC character to me. Toad really is the last major Mario character I can think of who'd round out the main series. He's definitely separated himself from the species problem people used to bring up before, and since Captain Toad/Toad Amiibos exist you can just integrate those to work with Smash. Could see him being a quick hitter with fast grabs, slightly above average strength, and low aerial viability. Kind of like a Little Mac/Squirtle/Mario cross.
The ability for Toon Zelda to become Tetra, the main thing that can set her apart from TP Zelda. We don't need anymore DLC clones, Roy's enough.I'm not sure why you think that the 3DS is holding back Toon Zelda? Also, I'd sooner expect Tetra before Impa. Speaking of Tetra, people always talk about how she'd be a clone of Sheik, but I don't see it. I think she'd be better off as a Toon Link clone. Bombs? Makes sense for Tetra. Spinning sword attack? Same. Bow & arrows? Same. Boomerang? Same. These are all things that a pirate would reasonably use in combat.
I might be wrong. I don't think they are going to make newcomers being clones for DLC but returning characters are exception because they already have fan bases.
Speaking of Ryu, I have a gut feeling that he's going to use a variation of Little Mac's KO mechanic as a classic SSFII-looking Super Meter, changing his Hadoken into a multi-hit Shinku Hadoken.
If we get a new Zelda rep, it'd probably be Impa.
I'm not sure why you think that the 3DS is holding back Toon Zelda? Also, I'd sooner expect Tetra before Impa. Speaking of Tetra, people always talk about how she'd be a clone of Sheik, but I don't see it. I think she'd be better off as a Toon Link clone. Bombs? Makes sense for Tetra. Spinning sword attack? Same. Bow & arrows? Same. Boomerang? Same. These are all things that a pirate would reasonably use in combat.
Well we know we are already getting one. I think we'll get a couple more. Sakurai knows his fans enough to know that as much as they love their veterans, newcomers will always excite the fans more.I might be wrong. I don't think they are going to make newcomers being clones for DLC but returning characters are exception because they already have fan bases.
The ability for Toon Zelda to become Tetra, the main thing that can set her apart from TP Zelda. We don't need anymore DLC clones, Roy's enough.
As for Tetra, you're basically suggesting that she should be the clone of a clone.
I don't see Impa being added unless Sakurai uses Hyrule Warriors as reference rather than just the mainline games, not only due to moveset potential, but also her design.
If you stick just to main Zelda, I think Ganon or even other one shot villains/allies would take precedence over her. Then, again, there seems to be surprisingly little push for a new Zelda character in these ballot discussions in spite of the series not getting an unique newcomer since melee.
They'd need to change most of Toon Link's animations to remove the shield. Yes, the B attacks would fit better, but the A moveset would need to be almost completely redone, closer to Wolf, an "inspired by" character, rather than actual asset reusing clones.
I've been saying this from the start. A Super Meter would make perfect sense for Ryu after what they did with Little Mac.Speaking of Ryu, I have a gut feeling that he's going to use a variation of Little Mac's KO mechanic as a classic SSFII-looking Super Meter, changing his Hadoken into a multi-hit Shinku Hadoken.
That might overcomplicate things (Smash is still meant to be really simple), and I'm not sure how multiple meter uses would even work since special moves are activated with a single button press. I like the classic SSFII Super Meter idea since each character had one Super Combo in that game and no other uses for the meter, which translates perfectly to Smash Bros.Taking it further, do you think they'd probably have a meter be used for multiple things? It'd differentiate it from Mac's and would make it closer to how it is used in SF. Like power up a number of moves, as opposed to just one.
I wonder if Baby Bowser could be a second Yoshi rep as a small clone of Bowser, like Young Link and Pichu were shrunk down from their base characters.
Just thinking of clone new comers, so far
Baby Bower - Bowser
Metal Mario - Doctor Mario
Daisy - Peach
Riolu - Lucario
Gallade - Lucario
Raichu - Pikachu
Frogadier - Greninja
Iggybuff/Wigglytuff - Jigglypuff
Blaziken - Captain Falcon
Ninten - Ness
So I guess you don't necessarily need to scrape the bottom (Dry Bowser) before you run out of decent clone ideas.
I want them to do the opposite with Baby Bowser. I want them to clone Bowser Jr., make him bigger, and call it "Koopa Clown Car" or something. Basically a giant version of the Koopa Clown Car piloted by Bowser.
That might overcomplicate things (Smash is still meant to be really simple), and I'm not sure how multiple meter uses would even work since special moves are activated with a single button press. I like the classic SSFII Super Meter idea since each character had one Super Combo in that game and no other uses for the meter, which translates perfectly to Smash Bros.
Thought it was curious that Isaac & Ray weren't included as assist trophies, and I hope that paves the way for them to become playable.
Although, would there be confusion since Isaac is called Robin in Japan?
Thought it was curious that Isaac & Ray weren't included as assist trophies, and I hope that paves the way for them to become playable.
Although, would there be confusion since Isaac is called Robin in Japan?
Thought it was curious that Isaac & Ray weren't included as assist trophies, and I hope that paves the way for them to become playable.
Although, would there be confusion since Isaac is called Robin in Japan?
Thought it was curious that Isaac & Ray weren't included as assist trophies, and I hope that paves the way for them to become playable.
Although, would there be confusion since Isaac is called Robin in Japan?
Cool, looking forward to Babara the Bat and Jill from Drill Dozer.
Speaking of Ryu, I have a gut feeling that he's going to use a variation of Little Mac's KO mechanic as a classic SSFII-looking Super Meter, changing his Hadoken into a multi-hit Shinku Hadoken.
Imagine the shitstorm if baby clones exist like in Mario Kart.
And I take it the final smash is the Versus Shinkuu Hadouken?
That's what I had in mind, yeah.And I take it the final smash is the Versus Shinkuu Hadouken?
Mr. Resetti!
...too bad he scared kids. He was a cute assist trophy.
Imagine the shitstorm if baby clones exist like in Mario Kart.
An angry mole scares them more than the devil himself. Kids these days. 9__9
Baby Bowser is a little different. He's the main villain of a series already in Smash, it's not like half the roster is Bowser Jr clones or Mario clones or Peach clones.
Why doesn't the MK DLC get the same complaints the Smash DLC does? I see people complain that Smash DLC is all vets and nothing new and it's so boring, where's the new comers, why are there clones, etc. And yet with Mario Kart half the new racers are animation (except tricks) clones, half the stages are old stages and the cars from each DLC are just clones of the other DLC pack's cars. It's... basically exactly the same thing.
I wouldn't be surprised if the Devil is an assist trophy just so Sakurai could spite NOA for removing the Tamagon trophy, since they can't outright cut an entire assist trophy.
Imagine the shitstorm if baby clones exist like in Mario Kart.
Imagine the shitstorm if baby clones exist like in Mario Kart.
In name only, to be fair.half the stages are old stages
Robin is called Reflet
Also we're going to have two Roys, so it's not that big of a deal.
Wow, Mewtwo was close to being promo only
That would have been disastrous.
He also acknowledged the endless hype train lol
Lol, "bizarre Sakurai-esque reasons" XDI.e. "I wanted only one piece of DLC for bizarre Sakurai-esque reasons and Nintendo told me to nut up or shut up"
I'd love to see Diddy, Bowser Jr. and Birdo return to Mario Kart, but at the same time, I'd also love if Kirby and Pikachu guested in MK8 so Link wouldn't feel so out of place, complete with Dreamland and Saffron City tracks (and also Warp Star "karts).
He'd obviously never be considered before Kirby, but King Dedede would fit MK8 perfectly. His proportions wouldn't present as many problems as Kirby or Meta Knight's; and he could be given some amazing expressions. Though if they eventually did consider two Kirby characters, as with Animal Crossing's representation, there's no way Dedede wouldn't be the second - unless they found Shadow Kirby too iconic to not include, of course. Would they still have Sakurai voice him...?
It's a shame it'll never happen - maybe for MK9's DLC.
My predicts
PrePlanned Dlc
1.Mewtwo
2. Lucas
3. Wolf
4. Ryu
5. Roy
6. Ice Climbers
Ballot Dlc
1. King K Rool
2. Inkling
3. Snake
4. Hopefully BK
Not sure how they will stuff Ice Climbers in unless they do some sort of animation magic making the two look like they are individuals but are actually the same entity code wise, but if they did come back, the hype would be uncontained. Either way I'd be pleased with this prediction. Especially the K Rool part. Even more especially the Banjo & Kazooie part.
My predicts