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SNES Mini Classic Hacking | More games, more borders, more gooder.

How come there are so many NA SNES games without specific release dates online? Wikipedia shows the release month but not specific day, was some of this information just lost to time?

Correct.

Unless you can get some vintage store records, the specific date of a game's release will be lost to time. Magazines didn't have always that info, and some more obscure games would just 'pop up' in a store without even an announcement.

And many games were just kind of "The day was whenever the store got them and were selling them."

The official launch date of the N64 / Mario 64 was September 29, but I got mine September 28, and the store was selling them September 27 (I just couldn't get there for my preorder until the next day).
 

X-Factor

Member
How can you list all those games and forget one of the GoAT
beat 'em ups in Final Fight 3?



Alright, so this is what I put on my system (including the included games, just for ease of listing) -
ActRaiser
Aerobiz Supersonic
Chrono Trigger
Civilization
Contra III: The Alien Wars
Donkey Kong Country
Donkey Kong Country 2
Donkey Kong Country 3
Dragon View
Drakkhen
Earthbound
Eye of the Beholder
F-Zero
Final Fantasy 2(4)
Final Fantasy 3(6)
Gemfire
Gradius III
Lord of the Rings
Kirby SuperStar
Kirby's Dream Course
Liberty or Death
Lufia & the Fortress of Doom
Lufia II: Rise of the Sinistrals
Mega Man X
NBA Jam T.E.
Nolan Ryan's Baseball
Ogre Battle: March of the Black Queen
Robotrek
Roger Clemens' MVP Baseball
Secret of Evermore
Secret of Mana
Side Pocket
SimCity
SimCity 2000
StarFox
StarFox 2
Street Fighter II Turbo
Super Castlevania IV
Super Ghouls 'N Ghosts
Super Mario All-Stars
Super Mario Kart
Super Mario RPG: Legend of the Seven Stars
Super Metroid
Super Off Road
Super Punch-Out
TMNT IV: Turtles in Time
Legend of Zelda: Link to the Past
Top Gear
U.N. Squadron
Ultima: Runes of Virtue II
Ultima VII: The Black Gate
Uniracers
Yoshi's Island


Also, translations of the following games (please let me know if it's not alright to mention and I'll delete) -
Bahamut Lagoon
Dragon Quest I & II
Dragon Quest V
Dragon Quest VI
Final Fantasy V
Radical Dreamers
Romancing SaGa 3
Tales of Phantasia
Treasure of the Rudras
Wizardry I+II+III


So (off the top of my head), 65 games and like 135MB / 190MB

Included like 2/3rds of the games that I have for SNES, plus the translations.
I know there are some random/odd ones on there, and there are a couple more that I'll probably do...

Thoughts / other suggestions / etc.
 

CLEEK

Member
Well, I've already gone through with it, so I guess this is a little late, but the overheating/voltage issue was fixed as of 2.20, right?

2.20 is the main release number, but there have been a bunch of updates to it since then to fix bugs.

2.0.20.14 was the one that fixed the overheating issue. This was released a couple of days ago. 2.0.20.15 is the current release. If you have an earlier one, you'll need to update.
 

LOUD915

Member
What are the proper steps to take to completely restore your SNES classic to its factory settings?

I’m having a sound issue whenever I install the custom kernel.

Tried the uninstall and restore kernel and every time I install the custom kernel, I lose all sound.

It worked fine before I tried putting on the Retroarch.
 

TaKeRx

Member
Hey guys I'm running into an issue grabbing the original SNES games. I was able to FTP, but under /usr/share/games I only see the custom games and not the original. That's pretty puzzling since I thought they would go to /snes_ganes/ folders instead?

I'm confused.


"How can I alter art and stuff for the original 21 games?

You need to FTP into the machine and browse to /usr/share/games/. There you will find the preinstalled CLV-P-xxxxx games. Download those to your PC. (Make sure to set your FTP client to transfer only 1 file at a time, the SNES Mini really hates more than that)

Now copy those folders to hackchi's /snes_games/ folders where your custom games are.

Now restart hakchi and you will see they appear as custom games too alongside previous ones you added, so you will want to deselect the original 21. Now you have copies that you can work with, such as changing their box art and thumbnails."
 

Arkanius

Member
Guys two questions:
How do I disable the bilinear filtering on RetroArch?
How do I load a good simple CRT horizontal scanline shader for RetroArch?
 
I made a video of Corneria in Starfox with -boost-fx 8 and -no-lowlatency. Keep in mind I never get less than 100% in stage 1 when I play this.

https://www.youtube.com/watch?v=ipJW5Efy7CU

That's amazing. Hard mode, smooth Starfox? Sign me the fuck up; that's two pluses for me, not a minus and a plus.

So I'm assuming the -no-lowlatency is what allows this to run? I tried Starfox with -boost-fx 3 and it didn't work (it does work with 3). Also for boost, is your 8 boost something you deemed best via trial and error, or just a random factor? Have you tried others?
 

LordRaptor

Member
iUZVBlf.jpg

Well, I'm done with final game selection and setting up thumbnails sizing to get everything on screen. Making custom icons to replace boxart and that works better as thumbnails is a bigger job I can take my time with

Hey guys I'm running into an issue grabbing the original SNES games. I was able to FTP, but under /usr/share/games I only see the custom games and not the original. That's pretty puzzling since I thought they would go to /snes_ganes/ folders instead?

I'm confused.

Mines setup with disable folders/folder structure in hakchi and has all of the preinstalled games with thumbnails listed in /usr/share/games...?
 

SOLDIER

Member
Well, I've already gone through with it, so I guess this is a little late, but the overheating/voltage issue was fixed as of 2.20, right?

What’s this now?

Is this a reason I should be updating Hackchi? I’m still using the original hack that was released Friday.
 

Darktalon

Member
I'm having an issue, the original games that I added so I could customize them, their paths go to /usr/bin/clover-canoe-shvc.
Every new game I add goes to /bin/clover-canoe-shvc-wr.

Why the difference?
And why am I now getting C7 errors on all the original games.
 
For any future updates, if there's an update, how do we update the client and get the update onto the SNES without losing everything (if we had a version with the voltage issue for example).
 
That's amazing. Hard mode, smooth Starfox? Sign me the fuck up; that's two pluses for me, not a minus and a plus.

So I'm assuming the -no-lowlatency is what allows this to run? I tried Starfox with -boost-fx 3 and it didn't work (it does work with 3). Also for boost, is your 8 boost something you deemed best via trial and error, or just a random factor? Have you tried others?

-no-lowlatency makes the game render on a separate thread, which gives it more CPU power to work with. The downside is supposed to be that there is a little extra latency from synchronizing the two threads, but in all of my testing I couldn't detect any additional input lag.

With it set higher than 8, I noticed some audio stuttering in the absolute most intense parts of Star Fox 2, but the overall framerate wasn't noticeably better. 8 is enough to give a huge boost without any audio problems.
 

SOLDIER

Member
For any future updates, if there's an update, how do we update the client and get the update onto the SNES without losing everything (if we had a version with the voltage issue for example).

I want to know this too, especially if there's potentially a voltage issue with the 1.0 release.

Also, a separate thread for custom box art and banners would probably be more sufficient than trying to get poor Robin to update the OP with all the submissions.

That said, I would appreciate it if the OP was updated with how to update an existing Hackchi and how to apply Retroarch.
 
For any future updates, if there's an update, how do we update the client and get the update onto the SNES without losing everything (if we had a version with the voltage issue for example).

Uninstall via Hackchi menu then load custom kernal from the new version of the client you downloaded. You will need to hold reset and power on before each, but Hackchi will tell you that. You can copy your rom folder from the previous version to the new one and box arts and info will all carry over. Save states will also carry over. Seemed pretty foolproof when I did it.

What's this now?

Is this a reason I should be updating Hackchi? I'm still using the original hack that was released Friday.

Yes, you should update that version.
 
I noticed the extra latency in mega man x2, but I wouldn't worry about it in a game with as low a framerate as star fox

If you're pretty sensitive to input lag, try -render-soft and tell me if you feel like it reduces it at all. I feel like it does, but I don't have any scientific way of testing it.
 

LordRaptor

Member
For any future updates, if there's an update, how do we update the client and get the update onto the SNES without losing everything (if we had a version with the voltage issue for example).

You can extract a new version of hakchi into the existing hakchi folder and overwrite everything - all the customisations you've done eg added roms will remain, because theres nothing to overwrite them.
For safetys sake, its then uninstall -> reinstall -> sync games
All of your save states etc should all still be there too
 
I already have it all set up and everything but I was curious, are there any more filter options? I like the CRT filter but more would be interesting
 

SOLDIER

Member
Uninstall via Hackchi menu then load custom kernal from the new version of the client you downloaded. You will need to hold reset and power on before each, but Hackchi will tell you that. You can copy your rom folder from the previous version to the new one and box arts and info will all carry over. Save states will also carry over. Seemed pretty foolproof when I did it.

You can extract a new version of hakchi into the existing hakchi folder and overwrite everything - all the customisations you've done eg added roms will remain, because theres nothing to overwrite them.
For safetys sake, its then uninstall -> reinstall -> sync games
All of your save states etc should all still be there too

Could either of you post more step-by-step instructions? I just want to make really sure I don't mess up during the process.

And does the SNES have to be plugged in when uninstalling and reinstalling? Do I have I to make a new kernall too, or hang on to the first one?
 
Star Fox is TERRIBLE I never played the snes one! The music is awesome, however the gameplay is just awful. I was thinking it’s a victim of the time, but I can play everything else fine.
 

Nairume

Banned
Hmmm, did Chrono Trigger always have sound skipping issues? It's been so long since I've actually played through the game normally that most of how I remember the music is from my OST CDs.
 
-no-lowlatency makes the game render on a separate thread, which gives it more CPU power to work with. The downside is supposed to be that there is a little extra latency from synchronizing the two threads, but in all of my testing I couldn't detect any additional input lag.

With it set higher than 8, I noticed some audio stuttering in the absolute most intense parts of Star Fox 2, but the overall framerate wasn't noticeably better. 8 is enough to give a huge boost without any audio problems.

Thanks a ton for the info! Will probably use 8 for Starfox, and a lower number for SF2 as I'm not so familiar with it for obvious reasons. Do you know what's the highest number you can set it to that doesn't noticeably increase speed?
 

Aeana

Member
Hmmm, did Chrono Trigger always have sound skipping issues? It's been so long since I've actually played through the game normally that most of how I remember the music is from my OST CDs.

Nope, if you're getting sound skipping then that's an emulation problem.
 
Could either of you post more step-by-step instructions? I just want to make really sure I don't mess up during the process.

Basically Kernel -> Uninstall via Hakchi, then repeat the original instructions in the OP using the new version. This time you can skip dumping the original kernel and installing the driver since you already did those before. Once the new kernel is flashed, you can re-sync your games same as before.
 

SOLDIER

Member
Basically Kernel -> Uninstall via Hakchi, then repeat the original instructions in the OP using the new version. This time you can skip dumping the original kernel and installing the driver since you already did those before. Once the new kernel is flashed, you can re-sync your games same as before.

Okay that’s clearer, thank you.

Could someone also post joe to install Retroarch, as well as putting games to run through it?

Only want to include the currently non-working games like SD3 and Rudras.
 

Weegee

Member
Could either of you post more step-by-step instructions? I just want to make really sure I don't mess up during the process.

And does the SNES have to be plugged in when uninstalling and reinstalling? Do I have I to make a new kernall too, or hang on to the first one?

I would also like this as well.
 
Out of curiosity, would it be possible to transfer an sram file from the SNES classic onto my New 3DS?

I'm interested in playing Final Fantasy V SNES on the go too.
 

Fjordson

Member
Whoa, just flashed the custom kernel. Hakchi said it was finished and that I could add new games, but now my laptop is spamming the connect / disconnect hardware sound....is that normal?
 

Arc07

Member
I have a weird issue after flashing the custom kernel. Running the SNES mini with no added games or X amount of added games makes it reboot as soon as the menu music starts.
 

LordRaptor

Member
Could either of you post more step-by-step instructions?

To update (standalone, not web installer) hakchi:
- download new hakchi:
- unzip it into existing hakchi folder, overwriting anything it asks about
New version of hakchi is now installed, all of your existing ROMs etc should all still be there, starting hakchi with the newly installed hakchi should still list all your games

To update snes mini:
- start hakchi
- optional paranoia step - make sure you still have your kernel dump by looking in the hakchi/dump folder
- super optional super paranoia step - dump your kernel again
- select kernel menu option -> uninstall
- select kernel menu option -> flash original kernel (you'll be prompted to anyway)
at this point you should have: factory clean snesmini with original games, and all the games you added listed in hakchi but not on the snes mini
- select kernel menu option -> flash custom kernel
- wait for it to power cycle and connect back to hakchi
- synchronise selected games with snes mini button (assuming all your games are checkmarked)

You should now have updated hakchi, updated firmware, and all the games you originally had back on there, along with any saves and savestates


For retroarch stuff, I can'thelp - I'm boring and this is a SNES mini with SNEs games I own on it, and thats its only job
 

Fjordson

Member
Yeah, something weird going on with mine. Windows just keeps spamming those two hardware detected / disconnected sounds, as if I'm plugging and unplugging it from the computer constantly and when I tried to add a game it stopped after a few seconds and a "Write error" popped up.

Lame. Guess I'll have to try on a different laptop maybe.
 
Does anyone have any advice on how to get Chrono Trigger working? I set it to be uncompressed and I haven't put Retroarch on mine but I can't get past the 3rd text box before it just goes to a black screen. No C7/8 error message though.
 
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