@op
whats the point? microsoft can advertise it as well...
forza motorsport 5, 1080p 60fps
and if sony is going to say "we re the only one doing 1080p all the time" they ll have to eat crow pretty fast. enough devs will decide to go with 900p and sony will be blamed, because they dont hold on to their promises.
Who cares, its marketing. They can frame it anyway they want. Just call it Native 1080p on a premium shiny sticker. Your average Walmart customer will notice that.
..citing 'resolution advantage' is a suicide move, since Sony can be held accountable for false advertising
Why doesn't Sony advertise their resolution advantage?
Most people don't care.
Maybe most know from word of mouth. I remember knowing certain console's were more powerful than other's when I was young but not knowing the reason apart from the graphics look better.
Because "What is a resolution,I just want to play Madden/Fifa man, chill out nerd"
Okay, I don't like to be a part of this resolution wang measuring. But are you literally comparing this to the civil rights movement now?Because resolution advantage and resistance to forced parity doesn't need marketing. It's a matter of consumer rights and it will eventually reach the people. Did Rosa Parks need marketing when she fought for the rights of the people? No, just like the PS4 won't need marketing for fighting opressing resolution parity.
Does the more powerful console tend to do this? Because I don't recall seeing that before. People just knew that one was more powerful than the others.
They should do it just because they can.Not on boxes,but tweets and such. I mean it's already known and any search into a game will probably lead you to a discussion that PS4 is better anyway,so don't need to do much.
This might have worked in 2005, but not in 2014. Resolution gets mentioned too much these days to not know.
this.
and even worse, outside of forums, no one give a shit about 60 fps![]()
Exactly. Unless there's a co-marketing deal with one of the console manufacturers, in which case the publisher is getting 'free' advertising benefits, a publisher does not want to push one version of their game over the other.To advertise this, it would have to be on a game by game basis. Something like: buy Shadows of Mordor for PS4, the only console that renders it natively at 1080p. But maybe the developer is not interested because some people will think it's better on PS4 because the system is more powerful, and that can gain some more sales of that version. But maybe other people will think they just didn't bother making XO version 1080p, and that could mean lost Xbox sales. It's not clear the result will be positive for the developer.
"Best experienced on PS4" could work?
Maybe because they would rather push their awesome ip. Power of a machine means nothing without games. I mean sure third party games are always going to have a higher res but did it matter last gen. I don't think ms put real 720p on their boxes
The point was about people being clueless about resolution. I think that is ridiculous.Funny since the games he mentioned in his post run in the same resolution on both consoles.
Like I said before, it's just too much work for something that can be simplified into "our system is more powerful". The majority of games on both consoles run at the same resolution; Not really an ideal situation to say "resolution advantage".
Read the OP. We're talking about putting something on the retail boxes of games. So it would obviously only be on certain games where there *is* a resolution advantage.How do you effectively advertise a "resolution / framerate advantage" when every game is different?
Mainly because not every game is 1080p on the PS4 which means that they will leave themselves open to lawsuits if a game is running at 720p would be down to false advertisement.
Please everybody read the OP. This would obviously be on a game-by-game basis.They can't do this because they never know when/if the competition is going to pay for parity.
I was under the impression that the reason 1080p sets are more common than 720p is because the price of making 1080p sets has dropped since both hit the market. My first 'HD' TV was 720p not because I didn't know the difference between the two but because of the cost of a 1080p set, this is no longer an issue.I think people would care for the same reason they want full HD TVs. 720p TVs are less common because the market wants full 1080. I think the same would be true when it comes to choosing between a multi platform port of the same game.. or seeing where multiple games are full native 1080 on one system vs a lower native resolution on another. All else being equal people will pick the one with the better resolution and performance.
A little tag line on the packaging and advertising wouldn't hurt.
How do you effectively advertise a "resolution / framerate advantage" when every game is different? It seems impractical to condense "on average, games will run better on this device compared to the competition" into a strongly resonating marketing buzzword. Saying "all games run at 1080p" for example is not something they're going to do. You can't guarantee that would be the case for every individual game throughout this gen even on the ps4.
Its twofold, its not something that can be effectively and consistency marketed. And because that is the case, it doesn't convey a strong enough message to the average consumer.
Please everybody read the OP. This would obviously be on a game-by-game basis.
Yup, what this guy said. I think it's worth marketing the 'most powerful' angle for them, but nobody in the real world gives the slightest shit about how many Ps that translates to.In their latest UK ads they already explicitly say aloud that the PS4 is the worlds most powerful console.
That is enough IMO. Back to the games.
Because nobody outside forums where you debate the point/know the answer gives a shit?