Some new info on Lightning Returns:FFXIII from Tokyo event

You don't get what I'm trying to say perhaps, because you necessary agree with me. Delaying Versus = having an entire generation made only of XIII. If Versus was out, we would be moved onward and talking about this new grand FF instead of talking still of XIII spinoffs.

Got it?

Versus was meant to be the next main entry in the franchise, yet by being delayed we got stuck with XIII series, and like many other said, if you didn't like it you would not be playing anything else outside of that. That's the paradox, it's not XIII damaging the series but it's a lack of a proper next entry doing so.

There is no paradox, this does not make sense at all.

Final Fantasy XIII was a bad Final Fantasy thus it damaged the series' reputation.

Just because Metal Gear Solid was released 8 years after Metal Gear 2: Solid Snake does not mean it is Metal Gear Solid's fault that the series wasn't really popular in the west in 1990.(Ok bad analogy with MG2 in the west, but you get my point).

In other words, you can't blame an unreleased game for the damage that was done by XIII and presumabely XIV.
 
Final Fantasy XIII it's not a bad Final Fantasy. Managing to sell millions of copies and getting high critical scores (8+) from both critics and players doesn't make it a failure, even if you like to think so. It can be divisive yet it doesn't mean it's a shit, sorry.

A bad game is All The Bravest.
 
Final Fantasy XIII it's not a bad Final Fantasy. Managing to sell millions of copies and getting high critical scores (8+) from both critics and players doesn't make it a failure, even if you like to think so. It can be divisive yet it doesn't mean it's a shit, sorry.

A bad game is All The Bravest.

If a game carries the weight of the series with good karma(Final Fantasy VII-XII), then you sell millions.

I have written off critical scores and everything with sheer numbers. There's only a select few Final Fantasy XIII fans, and that's everyone's fair right, I don't question that, but everybody else wants good writing for the future of the series.
 
If a game carries the weight of the series with good karma(Final Fantasy VII-XII), then you sell millions.

I have written off critical scores and everything with sheer numbers. There's only a select few Final Fantasy XIII fans, and that's everyone's fair right, I don't question that, but everybody else wants good writing for the future of the series.

Whoa whoa whoa. Good writing? This is a Final Fantasy thread.
 
Whoa whoa whoa. Good writing? This is a Final Fantasy thread.

Indeed, perhaps a better term would be 'acceptable' writing or at least asking a plot to not be filled with Toryiama nonsense and made-up-on-the-spot bullshit he is so 'good' at.

edit: beaten
 
I find VI, IX, XII VII.. (I like VIII.. but I'm not so sure anymore if it is a good story :P) very well written games.

Heck, even V, which I haven't finished yet is decently written.
 
I find VI, IX, XII VII.. (I like VIII.. but I'm not so sure anymore if it is a good story :P) very well written games.

Heck, even V, which I haven't finished yet is decently written.
VI was the one where a clown destroyed the world by moving a statue, right?
 
You don't get what I'm trying to say perhaps, because you necessary agree with me. Delaying Versus = having an entire generation made only of XIII. If Versus was out, we would be moved onward and talking about this new grand FF instead of talking still of XIII spinoffs.

Got it?

Versus was meant to be the next main entry in the franchise, yet by being delayed we got stuck with XIII series, and like many other said, if you didn't like it you would not be playing anything else outside of that. That's the paradox, it's not XIII damaging the series but it's a lack of a proper next entry doing so. Plenty of the spinoffs we got in the past never really damaged the brand because you knew all you have to do was waiting for the next big entry, but this generation it didn't happen: or you like XIII (like me) or you skip 6 years of games.
You're being disingenuous. Anyone who follows FF news closely knows the delay of Vs was due to the revamp of 14 being the company's first priority. By your logic, a new baby is at fault if a couple is "stuck" with only their daughter for 5 years because they decided to work on their house instead of having more children.

There is no "getting it" when your reasoning has no logic to begin with.
 
I would not call that super omega otaku overlord bad cliche anime writing.

sooobcaw. There is a lot of soobcaw in XIII imo.

XIII is what I was aiming for.

Early FF's were never completely serious yet not completely stupid.

Part of their charm is not the end goal destination but the interactions between your party members and how they grow and open themselves to others as the game progresses is what matters.

If you have characters that aren't interesting...would you want to follow them to death's door? Probably not.

Great leaders of the past rallied hundreds because they inspired others that had a keen interest in said individual. They had charisma and people wanted to stand by that person.

But they are not without flaws. You need that human characterization when you create characters. You can't just simply rely on a character creation sheet with a single flaw and a single trait and expect it to take off.

Hey, at least he actually destroyed the world.

The world isn't in pieces floating around in space and you can still breathe on it so I wouldn't say the world was destroyed. This isn't like IX's Terra where it became uninhabitable.
 
You're being disingenuous. Anyone who follows FF news closely knows the delay of Vs was due to the revamp of 14 being the company's first priority. By your logic, a new baby is at fault if a couple is "stuck" with only their daughter for 5 years because they decided to work on their house instead of having more children.

There is no "getting it" when your reasoning has no logic to begin with.
PSA: the word "fan" is short for "fanatic."

I would not call that super omega otaku overlord bad cliche anime writing.

sooobcaw. There is a lot of soobcaw in XIII imo.
True, but, honestly? Writing and characterization were never the strong point of (non-Ivalice) Final Fantasy. Even at their best, they're still pretty bad.

XIII is my favorite (offline, non-Ivalice, numbered) Final Fantasy because the battle system was at least engaging. It has lots of (very real) flaws, but overall it was a step in the right direction.
 
True, but, honestly? Writing and characterization were never the strong point of (non-Ivalice) Final Fantasy. Even at their best, they're still pretty bad.
Imma let you finish, but FF IX has some of best characterizations of all time, some of the best characterizations of all time.

Take Vivi as an example,

The word didn't exist before FF9.
 
XIII is my favorite (offline, non-Ivalice, numbered) Final Fantasy because the battle system was at least engaging. It has lots of (very real) flaws, but overall it was a step in the right direction.

I would argue that FFXII's battle system was more forward thinking than FFXIII's.

Most of the time you are just spamming basic attacks during random battles and want to be done with them, setting a proper gambit just erased those steps while exploring or grinding.
 
I would argue that FFXII's battle system was more forward thinking than FFXIII's.

Most of the time you are just spamming basic attacks during random battles and want to be done with them, setting a proper gambit just erased those steps while exploring or grinding.

Yeah that's the thing, one important thing in an JRPG is balancing the 'scrap' enemies well. They are meant to be your primary method of levelling in order to improve your character and fight bosses well. It is also the main 'gameplay' of the game. If you make typical enemies too hard, then a player may have to backtrack often to heal or stockpile healing items and that can be frustrating, at the same time, you make them too easy and it's like 'why am I having to do so much in order to beat these enemies'.

That's why I think FFXII does it well. It lets you setup for simple enemies and slightly tougher ones without having to get you too involved. On the opposite side, a game like Radiant Historia I feel has too much required for 'scrap' enemies due to it's like 3x3 grid or whatever where you need to push enemies into one square to take care of them quickly.

Finding this balance is difficult, and a few games do it exceptionally well, FFXIII is not one of them.
 
Imma let you finish, but FF IX has some of best characterizations of all time, some of the best characterizations of all time.

Take Vivi as an example,

The word didn't exist before FF9.
I'll grant you Vivi, but then there's Necron.

I would argue that FFXII's battle system was more forward thinking than FFXIII's.

Most of the time you are just spamming basic attacks during random battles and want to be done with them, setting a proper gambit just erased those steps while exploring or grinding.
Aye, but I said "engaging." Gambits were great and all, but I fell asleep so much during that game just pushing the analogue stick this way or that while my completely self-managing party killed everything and took care of themselves. Paradigms at least made you pay attention.

I am continuing my playthrough of Final Fantasy VII.

I believe I just stole the underwear of a 15 year old girl named Tifa. Why can't they write things like that anymore? We need more smut. :(

And this, only ever reached 3 pages;
http://www.neogaf.com/forum/showthread.php?t=460751

It really does paint a picture of Toriyama, that crazy guy.
Yeah but it's not like Square-Enix is still in the panties business. (Probably NSFW)
 
Does anyone know who translated FF 13 and 13-2? I still think a better translator could have cleaned up a lot of the dialogue.
 
Hmm, seems they also released a new cover there because they thought it would be more suitable for the announced changes



I want this game.
 
Does anyone know who translated FF 13 and 13-2? I still think a better translator could have cleaned up a lot of the dialogue.

Not really. The original script is terrible in Japanese so a better translator couldn't have saved it that much. Daisuke Watanabe and Toriyama are just bad writers and should be taken off bigger projects.
 
Not really. The original script is terrible in Japanese so a better translator couldn't have saved it that much. Daisuke Watanabe and Toriyama are just bad writers and should be taken off bigger projects.

At least he kept it in his own universe for FF, he ruined Parasite Eve forever.
 
XIII is my favorite (offline, non-Ivalice, numbered) Final Fantasy because the battle system was at least engaging. It has lots of (very real) flaws, but overall it was a step in the right direction.
let's hope that from ffxiii-2 to LR is also a step in the right direction. (find hard to imagine going the wrong direction after xiii-2)
 
Not really. The original script is terrible in Japanese so a better translator couldn't have saved it that much. Daisuke Watanabe and Toriyama are just bad writers and should be taken off bigger projects.

But look what Alexander Smith did with 12. You can definitely improve on the original.

Also, what plot holes?
 
But look what Alexander Smith did with 12. You can definitely improve on the original.
I'm sure you understand Japanese and know all about the original.

SE has had an internal localization department for a long time now, just that for 12 Matsuno requested Alex O. Smith. Otherwise SE wouldn't cough up extra dollars for something they can do in-house.
 
I see.

Well I'll just drive-by post and be on my way.

FFXIII and all games within its umbrella suck, and nothing you say will ever make it not true.

Cheers!

I suppose panty stuff, breasts and armpit comments and the likes also got more passerbys interested in commenting too. The full of Toryiama has been exposed.
 
Don't know if old but well didn't know that everyone's favorite character vanille is back lol....

edit: didn't read all the OP, but is indeed old info...
 
The Final Fantasy XIII series in general features some of the best music, art direction and character design in the series. Well, character design in regards to XIII because in XIII-2 it was really terrible eheh :D

How many FF games did you play?

I refuse to believe someone would prefer FFXIII's OST over VIII.
 
I see.

Well I'll just drive-by post and be on my way.

FFXIII and all games within its umbrella suck, and nothing you say will ever make it not true.

Cheers!
Isn't the whole point of drive by posts is that they are ban worthy? How is this okay WTF?
 
How many FF games did you play?

All of them, spinoffs included. Well, all of them except Before Crisis, All the Bravest and few other japanese exclusives.

Yes, I prefer XIII's OST over any other Uematsu's OST in the series.
I'm a sucker for Hamauzu, I admit it.
 
How many FF games did you play?

I refuse to believe someone would prefer FFXIII's OST over VIII.

I think people are free to think differently, and no matter what anyone posts, nothing XIII comes within 10,000 leagues of:

http://www.youtube.com/watch?v=Qy0ozEBPo04

That's a toughie since VIII was soooo good. XIII had a lot of memorable music though and it is easily up there. Blinded by light is the best battle theme in the series by far.

Blinded By Light is pretty good, too bad most battles end before it gets to the good part like 30 seconds in. :X
 
Actually dramatis, I don't know Japanese but there was a lot of sentences that felt too literal to the source material, sentences that could have been made more natural. Oh well :(.
 
Actually dramatis, I don't know Japanese but there was a lot of sentences that felt too literal to the source material, sentences that could have been made more natural. Oh well :(.

Exactly. "Moms are though" is one of the many cases in which the translators fell for a literal-translation instead of going for something more fitting our culture.
 
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