Hot Coldman
Banned
So is this out on 360 or what?
It's in the OP: XBLA release is 5th of October.
So is this out on 360 or what?
I'm buying the majority of the DD Sega games on PSN tomorrow. Are there any I should avoid? I heard bad things about the HD port of Sonic Adventure 1 but I love that game. Are the bad reviews due to it being a bad port or just people not liking the game?
Eww. Well, I'll probably still buy it as long as it runs okay. My GC version stopped working a few months ago.I think a lot of people would say that SA1 is the superior game, but in general, the port got shat on because, yes, it was a bad port. 4:3, ugly bordering, nothing new, etc.
Eww. Well, I'll probably still buy it as long as it runs okay. My GC version stopped working a few months ago.
I was only asking because segabits put this on instagram.It's in the OP: XBLA release is 5th of October.
such a terrible stretch of levels
I was only asking because segabits put this on instagram.
They get special treatment or something?
Ok I was like why dont I see it on marketplace? Meh friday.Review codes. I have one too.
such a terrible stretch of levels
I'm glad Sonic's mouth doesn't move weirdly here anymore.
::lol
By the time I get to Crazy Gadget I'm usually just glad to not be punchin and shootin shitThen there's that awful Eternal Engine -> Meteor Herd -> Crazy Gadget stretch.
I bought it so I could finally kill my childhood nostalgia for this game ::lol
Review codes. I have one too.
So it's gone from Pumpkin Hill, to shitty Tails level, to Aquatic Mine, to shitty Tails racing level, to another Tails level.
I used to think the same but when you treat the game as a game where sonic is a cameo instead of the main character it feels better, my biggest problem used to be the size of the mech levels but when you find a few shortcuts they are a lot more manageable.
Hey, don't look at me, I'm not the one who shat away all of Sega's money. Battle Mode DLC will run you $3, or 240 MS Points, and will get you the multiplayer options from the GCN version of SA2, plus Chao Karate. (I think, the wording on Sega's blog about this is odd, but it sounds like there's no multiplayer with the base game.)
yeah i can't wait to get my hands on this remake, I was a huge fan of the origin-
oh fuck this, i'm out. sawing off a piece of the game that's already there just to make a few bucks? why not get off your lazy asses and "finish" the multiplayer stages? Or better yet, at new ones.
They must have read your terrible opinions of Sonic Colours and decided you aren't a good judge of Sonic games any more.I wish I had a review code. I asked a community manager for one last week and she was like "Uh, the game's not out yet" and I was like "yeah but when it comes out, is it possible I could get one" and I never got a response.
We used to be cool enough to get that kind of stuff but they don't like us anymore
Well if I were to throw my hat into this game...I realized this a few weeks ago, but I forgot to post it. A lot of things that people complain about I initially did at the entry to this series, and changed my mind after.
Knuckles The Treasure Hunter
When I first played Adventure 1 for the first time, I was a little disappointed that Knuckles was now a 'treasure hunter', and that his gameplay revolved around looking for pieces. After playing through the levels, I changed my mind on that aspect and started to appreciate that Knuckles had his own style of gameplay now that was really fun.
You have Adventure 2 making this aspect not so painfully easy as it was before, which I find better. Still easy, though.
Shadow The Hedgehog
Before the game came out, I was disappointed that they had a new Hedgehog main character to contrast with Sonic. I felt at the time the character would more or less take his spot, but not so much that, that his addition wasn't necessary. This changed when I saw how the character blended in so well with Sonic's personality. They are both "cool" characters, but they both approach their styles the opposite way. It also gave Sonic a more interesting rival in my opinion. (that and I like the ending)
Tails no longer going on foot
I was turned off by this as well, but once again, the same as Knuckles, I found appreciation for Tails not being another clone of Sonic in terms of gameplay. It's also that I think the gameplay is pretty good too. Tails as character to me is not very interesting while on foot, all he really has is his flying gimmick which to me is rather dull. I like how they focused more on his actual strong point, giving him a better role in the series.
They must have read your terrible opinions of Sonic Colours and decided you aren't a good judge of Sonic games any more.
What was incomplete? Either way, 13$ for an HD rerelease isn't that bad.
Don't worry, I am.WAKE UP, SHEEPLE
I think for me the idea doesn't really matter when the price of the game that is modified to be in HD with new images for menus and etc is still 5-7$ cheaper than buying a used version on a previous console. Well that, and 13$ is a great deal for an hd rerelease. I could understand if it was more expensive.The multiplayer stages. some of them (like final hazard or w/e, shadows last level) were incomplete. how do I know this? it's possible to glitch to stage to access "restricted" parts of the stage, that were clearly mean't to be playable at one point, but they probably cut them off due to time constraints.
I don't have a problem with paying a little more cash, but the idea of sawing off existing parts of the game and selling them back to the consumer doesn't sit right with me. Especially when you consider the fact that isn't even a new game, it's an HD remake.
it's dirty.
Soooo...it's the DLC only for multiplayer? It's really that important? In Europe it cost 4,49 which is almost 6$...
Soooo...it's the DLC only for multiplayer? It's really that important? In Europe it cost 4,49 which is almost 6$...
Well if I were to throw my hat into this game...
Knuckles: it actually makes a fair bit of sense that someone with climbing and gliding powers would be put in more exploration focused stages. The ones here in SA2 I feel are a lot better than in SA, for starters they're actually designed around Knuckles playstyle instead of just being parts of Sonic's stages. The riddle filled hint system is one that I actually quite enjoy as well. I've grown to like these more than I did originally.
Shadow: He totally took Sonic's spot....for one game and it apparently sucks, hostile takeover failed. As for Shadow himself, I don't know, while he's not particularly bad in this game he always felt a bit one note and not particularly interesting. That and his template of cliche cool being the brooding version of it doesn't do much for me at all. Though i'd be lying if I didn't admit to going with Dark Story first back in the day because he looked "cooler", what a bad decision that was.
Tails: The only reason I feel Tails is leaping around in a mech isn't so much to play up his engineering side but is more because each character has a counterpart with the same playstyle, Eggman was going to draw from the Gamma style shooting stages and Tails just so happened to work out as another mech character. Plus the mech stages here are actually weaker than Gamma's stuff from the first SA, the time limit system provided faster paced gameplay and played up the multi target lock on. Here stages feel like slow plodding outings where the targeting system is simply a way to get more points for grading and to hear various Eggman quips.
Tails on foot in SA actually provided a nice twist on Sonic's stage with the race format and new routes to be taken with flight, here playing as Tails is just like playing as Eggman except not as awesome because it's Tails and not Eggman.
Does the DLC have the Kart Racing?
And Chao Karate, so not really unless you are really into Chaos or are really into the multiplayer.
It's something I am not going to bother with, for a start it's not online multi so I really don't have anyone to play it with outside of my little bro, and well chao karate was ok but since I own the DC version I have never really played with the gamecube chao garden much.
Pointless sticking it as DLC but sega have done it to make money, no other reason.
throw them at a wallHow do you hatch Chao eggs? I forget.
throw them at a wall
Actually, hold the action button and move the analog stick to shake the egg, IIRC. Throwing it at a wall works, though, if you want a perpetually depressed Chao.
Most Chao are like that, and the best you can do is raise the bugger's swimming stats to the point that it can swim.My Chao is happy but apparently stupid because it keeps trying to drown itself.
The original game already had the Kart Racing.
I never did figure out what animal/Chaos Drive did what.Yellow crystals give your Chao the swim stat, you may also use marine based animals to raise it up as well. The downside to using animals is that they give other stats too, and give your Chao animal body parts but that can be changed later. However, they do raise the stats more.
Crystals can be obtained from robots, and I use to farm them at Radical Highway.
Come one come all and join me for a gripping journey through the Hero story, if you want to save money then I assure you my words are more than enough to deliver the full experience.
Obviously spoilers for a decade old game pretty much everyone here has actually played but I guess I have to throw that one out there.