PeakPointMatrix
Member
Is that even the same Sonic model from the HD versions? It looks really different. All around I'm pretty shocked at how much better the "lead" version of this game is though.:lol
Peff said:Huh, 3 levels of 4 already? I'll stop here methinks. Honestly, it's stupid fun and it's totally Sonic Advance 4, but I think I wouldn't recommend it for the higher price tag it has on consoles unless the two new acts are really that much of a difference. It's not bad, not great, just... there.
Wait what?! Source. No way this exceeds $10. It's not up on our app store yet.Zaraki_Kenpachi said:$13.99 in US store and no demo? Seriously Sega? Seriously?
Zaraki_Kenpachi said:$13.99 in US store and no demo? Seriously Sega? Seriously?
well, it's a time-waster. don't get in expecting any depth or much replayability.jman2050 said:So basically, just another platformer.
Mama Robotnik said:Oh god people are buying it why are people buying it?
SwiftSketcher said:Is that even the same Sonic model from the HD versions? It looks really different. All around I'm pretty shocked at how much better the "lead" version of this game is though.:lol
Lan_97 said:That's the NZ price. Should be 9.99 in the US store tonight. But still...
Mama Robotnik said:Oh god people are buying it why are people buying it?
Willy105 said:It's not. Unlike the console versions, the iOS version uses an actual 3D model.
This is Dimps, not sonic team, and it plays like shite on an iPad. It's a press left to win style :/The Aussie ROFL COPTER said:The game is not a true sonic 4, i have played half way through (the iPod version), and here is what I have noticed:
*95% of the game is this missile lock.
*All levels are remakes of sonic 2 (when is sonic 4 Episode 2: sonic 3 remake coming out.
*Game is over the top easy, have not died yet, have over 20 lives and 4 continues....
*Enemies from sonic 3 appear in Casino Street, but thats it.
*Why is it that the cannon's you get shot from in sonic 3 appear and rotate according to your controls and not on their own....?
*Levels are way too short.
*Boss fights are not challenging, robotnic doesn't even attack half the time, just missile lock and it's an easy win
*Landing after spin dashing into the air/sonic uncurling is bad and leaves sonic vulnerable to landing on enemies.
*Animation does look weird a.k.a sonic has a 3d look in a 2d format e.g. 3d spirits.
*Stage select after completing first level!!!
*No story what so ever from last games e.g. no continuation from s&k.
*Bonus stage is uninspired copy of sonic 1 with no difficulty.
*List just keeps going.
Only positive is backgrounds look good, music is decent but thats it, i just can't believe in the sonic team anymore, i have been a strong follower like a lot of you waiting for the next sequel but i just can't see the series getting back to what it originally was. This all needs to be fixed if they even think of an episode 2.
Wait, the console versions don't use a 3d model? What is it then? Sprites?Willy105 said:It's not. Unlike the console versions, the iOS version uses an actual 3D model.
sounds like shit, thanks for the update. I won't be getting it.The Aussie ROFL COPTER said:The game is not a true sonic 4, i have played half way through (the iPod version), and here is what I have noticed:
*95% of the game is this missile lock.
*All levels are remakes of sonic 2 (when is sonic 4 Episode 2: sonic 3 remake coming out.
*Game is over the top easy, have not died yet, have over 20 lives and 4 continues....
*Enemies from sonic 3 appear in Casino Street, but thats it.
*Why is it that the cannon's you get shot from in sonic 3 appear and rotate according to your controls and not on their own....?
*Levels are way too short.
*Boss fights are not challenging, robotnic doesn't even attack half the time, just missile lock and it's an easy win
*Landing after spin dashing into the air/sonic uncurling is bad and leaves sonic vulnerable to landing on enemies.
*Animation does look weird a.k.a sonic has a 3d look in a 2d format e.g. 3d spirits.
*Stage select after completing first level!!!
*No story what so ever from last games e.g. no continuation from s&k.
*Bonus stage is uninspired copy of sonic 1 with no difficulty.
*List just keeps going.
Only positive is backgrounds look good, music is decent but thats it, i just can't believe in the sonic team anymore, i have been a strong follower like a lot of you waiting for the next sequel but i just can't see the series getting back to what it originally was. This all needs to be fixed if they even think of an episode 2.
SwiftSketcher said:Someone post when they beat the game.
The Aussie ROFL COPTER said:The game is not a true sonic 4, i have played half way through (the iPod version), and here is what I have noticed:
*95% of the game is this missile lock.
*All levels are remakes of sonic 2 (when is sonic 4 Episode 2: sonic 3 remake coming out.
*Game is over the top easy, have not died yet, have over 20 lives and 4 continues....
*Enemies from sonic 3 appear in Casino Street, but thats it.
*Why is it that the cannon's you get shot from in sonic 3 appear and rotate according to your controls and not on their own....?
*Levels are way too short.
*Boss fights are not challenging, robotnic doesn't even attack half the time, just missile lock and it's an easy win
*Landing after spin dashing into the air/sonic uncurling is bad and leaves sonic vulnerable to landing on enemies.
*Animation does look weird a.k.a sonic has a 3d look in a 2d format e.g. 3d spirits.
*Stage select after completing first level!!!
*No story what so ever from last games e.g. no continuation from s&k.
*Bonus stage is uninspired copy of sonic 1 with no difficulty.
*List just keeps going.
7echnicolor said:Why would Sega want to release the significantly inferior version of the game first? I just don't get it.
Iknos said:Doesn't matter what they release first the game is largely the same across all platforms. Look at that list of complaints...being the iPhone isn't the issue.
Rez said:well, it's a time-waster. don't get in expecting any depth or much replayability.
Yeah, I'm still buying the Wii version.7echnicolor said:Not really..
The iPhone version is the same as the beta build we saw earlier this year. No changes were made to it.
I played through the first two zones in roughly twenty minutes. maybe a bit more, I wasn't keeping track of the time.acidspunk said:Just for reference, how long does it take to finish?
Sonic Colors. Believe.Luckydude23 said:And the cycle continues. Thanks for nothing SEGA! T_T
Rlan said:Just played it on the iPad. For one, it's near impossible to play on an iPad. Not mine, mind you
Sonic and enemies are in 3D, but this is for alll versions. XBLA / PSN are just really poly heavy. If it were a sprite, it'd be incredibly expensive to have in, say, the WiiWare version. He's always in 3D, but has smoothing effects around him on other versions.
The iPhone version has some fucked up thing it tries to do when you go around a loop, where it follows you around. It's horribly disorientating.
Game seems to be meh all around, chose a bunch of random levels (since they're all unlocked once you complete the first stage) and they're just messy. Foreground / background gets confusing, especially in the Metropolis level, and I feel there are a lot of poorly placed level elements (such as getting stuck in the Casino level by going under a pinball lever, or stuck in the bouncy triangles) which the only way out is to randomly boost your way out of it. Casino especially seems kind of ganked, since Sonic draws above the pinball lever and doesn't look like he's actually on it correctly.
Ugh.
I know man it's like people don't suffer from the same specific set of mental dysfunctions you do or something.Mama Robotnik said:Oh god people are buying it why are people buying it?
Teknoman said:Wait, Ipod version was the lead version?
It makes so much sense when you think about it.Teknoman said:Wait, Ipod version was the lead version?
7echnicolor said:Why would Sega want to release the significantly inferior version of the game first? I just don't get it.
Rez said:the amount of hate this game will get is entirely disproportional to the reality of what this game is, and it's all thanks to a really shitty marketing move.
The Aussie ROFL COPTER said:Users on the apple store are 5 staring the game. I am assuming that this is the 3D fan boys who have no clue what a sonic game should be like thinking that this is a awesome sequel. These would be the same people who though sonic and the secret rings/knight was a fantastic true to form sonic.... Do i even dare mention they might even think Sonic 2006 is a 5 star game. Jeez i wish these people would stop supporting this sonic cycle >:| Bring back original sonic with original sprites with original gameplay/plot with apporpiate original sonic 3/s&k story telling. Seriously, just do what Capcom did and do a megaman and take the series back to its origins.
Teknoman said:Wait, Ipod version was the lead version?