People are treating this like the second coming of Christ and it's seriously pissing me off.
Rage mode activated.
People are treating this like the second coming of Christ and it's seriously pissing me off.
Rage mode activated.
Well, post reasons why you think it's not that big of a deal at least.People are treating this like the second coming of Christ and it's seriously pissing me off.
I'm going to chill here until I calm down.
Well, post reasons why you think it's not that big of a deal at least.
EDIT: Not to mention, it makes me feel like me and the game I wished to support (Shovel Knight) got completely trampled over.
Capcom needs its IPs taken away. They're like abused kids.
Capcom needs its IPs taken away. They're like abused kids.
Hey, Street Fighter is doing fine! Don't punish the GOOD child!
They can't even afford to feed that one. Its next meal will be the free to play crumbs under the fridge.
It's been self sufficent for a long time now;
Street Fighter 2 will still be played 5 years from now
Street FIghter 3 3S will still be played 5 years from now
SF4 will still be played 5 years from now
The next SF can be a F2P module and it won't be a big deal, because its predecessors would still have scenes and still be played then.
At least don't make it like Killer Instinct 2013, where you pay obscene amounts of money for character packs.
At least don't make it like Killer Instinct 2013, where you pay obscene amounts of money for character packs.
$20 for 8 characters (7, I guess, since Fulgore's in the base download?) doesn't seem bad to me. Only a fiver more than Injustice's season pass for twice as many characters.
so how is everyone doing today
I named my XCOM people after NeoGAF members
RIP Devolution
I named my XCOM people after NeoGAF members
RIP Devolution
Unable to update the Group NA/EU Character list.
I'm pretty happy. (ღ˘‿˘ღso how is everyone doing today
I'll finish off a few more routes and write end-game impressions, but lordy, this game should not have been a VN game. The structure is all wrong.Okay, well...
At this juncture, I don't think this should have been an otome VN game at all. Not even a visual novel game. Being in a visual novel genre makes the game overall boring. It tries to have half-assed puzzle mechanics to make it seem like you're legitimately doing something of merit, but you really aren't. You're just reading the dialogue and selecting the most obvious answer. This isn't puzzle-solving. This is simple reading comprehension. I was looking at the first puzzle room, almost expecting to do something, when I'm just making decisions as to who to go with or who to chastise. Honestly, this game would have felt more consistent if it had been an adventure/puzzle game as opposed to a light VN.
And the date mechanics just seemed to have been thrown in there at the last minute. It's not even difficult to try to pair up with someone since the options are so specific. In other VNs (not just otome games, but VNs in general), it's something you genuinely have to work for. Now perhaps I feel like this is highlighted to me even moreso because I'd recently replayed Steins;Gate and Steins;Gate: Hiyoku Renri no Darling where you genuinely had to work for the ending you got (and in the special case of Hiyoku Renri no Darling where you had to reload saves in order to respond to the texts you want / not send certain texts to get on certain paths), but when the dating mechanics in this feel so half-baked, you cant help but to wonder if they threw it in the last moment. Some of the reviews from the Japanese version on various sites had said that the romance aspect was incredibly lacking and I should have anticipated that, but even the small snippets of romance in this game are kind of boring or not as mature as Id like to the point where Im just wondering if the genre is even for me anymore. In short, I feel like the relationship mechanics in this game are incredibly ham-fisted at best. You dont have to try, and there is no sense of trying to get to know the characters involved in the game because everything is spoonfed to you to the point where you're not really learning anything at all to intuitively react to them. If you need to tell someone off, you can generally tell them off or be nice to them because it's so obvious as to how their minds work.
People who'd asked whether or not this is a game that's equivalent to 999 / VLR / Danganronpa are sorely mistaken in asking that particular question since this game is absolutely nothing like these games in terms of puzzle elements or even down to how the characters carry the narrative. You watch them waffle around an answer even though youve gotten the point and can solve the puzzle yourself, but you have to get the point where theyre desperate for an answer in the dialogue to do this makeshift attempt to try to give the player a sense of agency, when in reality its one of the shallowest attempts at puzzle saving for the sake of giving some sense of agency in a game when in reality the game would have been so much better as a point-and-click or adventure game in order to facilitate player agency.
In short, the game seems to have a sense of identity crisis where it doesn't seem to know what it wants to be at its core function. Its way of solving the player agency issue is to give shoddy attempts at puzzle-solving mechanics when the answers been reasoned out already and the answers in your face halfway through the characters deliberations to the point where youre wondering when the game is finally going to give you a chance to finally progress.
Granted, I have finished two routes so far. Perhaps my opinion may change if I finish all of the routes, but so far this does not look promising in the slightest. This game lacks consistency and its bugging the hell out of me.
I have other issues, too, but the glaring inconsistencies and lack of identity that this game has are the two biggest issues for me right now and it makes the game incredibly boring for me. It's not structured well at all.
but then again it is the Ace Attorney artist!
...Huh.
I shouldn't have been so quick to hate on Mighty 9. They actually seem to have a positive relationship with YCG.
I still have to do that. I was in the middle of doing it until my PS3 went kaput and I kind of lost all motivation to do it. I just have the Time Stone trophy left, and if my cloud save is accurate, I should still be at the 5th Time Stone stage.Wow, getting all the trophies in Sonic CD was pretty easy. Only had to redo a few stages in time attack.
Majora's Mask makes for the best anything.
Noi and I were trying to think of non-port/re-released/old games I complimented a lot this year. So far, we have:
Q4'll be better. I didn't get to play a lot of point and clicks like I usually do this year.
- Shin Megami Tensei 4
- Luigi's Mansion 2
- Dream Team Bros (much to Nocturnowl's dismay)
- Metal Gear Rising: Revengeance
- Guacamelee!
- Animal Crossing: New Leaf (and I still have to finish that post I was working on)
I find it somewhat regrettable that I spent the first half of the year not caring much about RPGs/2013 games and spent most of my time with platformers / old games / Mega Man, because I really didn't let myself experience a lot of 2013's games. But to be fair, I ended up discovering lots of good stuff in Asura's Wrath, Time Travelers, Sora no Kiseki: The 3rd, so... yep. I remember keeping tabs on stuff I'd played for the first time in this list but I kinda forgot most of the new stuff I played this year (both old games I've yet to get to + new stuff). I should keep a list / spreadsheet.
so how is everyone doing today
Yeah well you're saying Dream Team Bros so clearly my influence is still there, waiting to take hold.
I didn't forget about that AC write up, I still have dreams of it being my morning reading material one day.
But hey even I don't have to be critical about games all the time myself, the last three games I purchased have been top 5 of the year material for me so far, Pikmin 3, Wonderful 101 and Rayman Legends, when did August of all months get so great?!
Time for things to go down the pan soon enough, PS plus has presented me with the Jak and Daxter trilogy, currently enjoying Jak 1, will foolishly venture back to Jak 2 and see how long I last because video game masochism is kind of a thing here in Sonic gaf, okay it's not a new game but it will probably kill my good vibes regardless.
Though similarly I spent the first half of the year playing games from previous years myself, I recall a brief Indie binge with Bastion, Dustforce, Hotline Miami in particular but i'm sure there were others.
Dustforce is getting a console port now, I may have to double dip because my laptop sounds like it wants to die running most games.
Majora's Mask makes for the best anything.