Long quills are best quills.
Just wanted to say I finally got my new PC running and Sonic Generations looks amazing running at 60 fps.
Before anyone here can die they must experience this in person.
I honestly don't mind who gets in as long as it's not Silver.
So guys. Let's say Sega makes a Sonic Adventure 3. Who would you want as characters besides Sonic, Tails and Knuckles?
So guys. Let's say Sega makes a Sonic Adventure 3. Who would you want as characters besides Sonic, Tails and Knuckles?
I wouldn't mind seeing Fang the Sniper make a return. He'd have a pop gun as a weapon, so his gameplay would incorporate some elements of Shadow and Gamma and it could just be upgraded throughout the game, like turned into a hookshot-esque item or given more firepower.
Sonic
Tails - Race against Sonic like in SA1.
Knuckles - Like Sonic only slightly slower, and with more dudes to punch
Blaze - Like Knuckles, but with flame powers kinda like Shadow's Chaos stuff in 06
Shadow - Like he was in 06, but without the vehicle guff
No shooting or hunting or whatever, just variations on running and jumping to the end of the stage.
Sonic - Pretty much like he always has been.
Tails - Maybe take advantage of his flight abilities. IDK, I'd prefer him to have the same goal as Sonic, but with levels designed around his abilities.
Knuckles - Like Sonic but with levels designed around his abilities too. Add some beat em up elements but don't overdo it (and don't make the levels last 50 years like the Werehog levels)
Robotnik - Take the shooting stages from SA2 but make them faster and not as heavy... like E-102.
Shadow, Rouge, Silver, etc (except for Blaze and Omega) - Play dead in a ditch.
Oh and have Metal Sonic be an unlockable like in SA1, including giving him Sonic's stages but make them harder (WITHOUT BEING LAZY LIKE YOU DIMP ASSHATS DID IN SONIC 4 EPISODE METAL)
o and fuk emerald hunting
Did the guys who were porting the Sonic Unleashed daytime stages into Generations every get any further with it... always did like Unleashed...
They have four stages to go. There's regular updates on their Youtube channel:
http://www.youtube.com/user/samothethief
They're currently messing around with the Unleashed renderer (for directional shadows and other effects that were absent from Generations).
Robotnik, obviously
He can have speed stages, that guy runs fast.
So guys. Let's say Sega makes a Sonic Adventure 3. Who would you want as characters besides Sonic, Tails and Knuckles?
I wouldn't mind seeing Fang the Sniper make a return. He'd have a pop gun as a weapon, so his gameplay would incorporate some elements of Shadow and Gamma and it could just be upgraded throughout the game, like turned into a hookshot-esque item or given more firepower.
So guys. Let's say Sega makes a Sonic Adventure 3. Who would you want as characters besides Sonic, Tails and Knuckles?
I wouldn't mind seeing Fang the Sniper make a return. He'd have a pop gun as a weapon, so his gameplay would incorporate some elements of Shadow and Gamma and it could just be upgraded throughout the game, like turned into a hookshot-esque item or given more firepower.
No one. Just Sonic, Tails, and Knuckles as separate stories. And no shitty mechs for Tails.
That's actually the real version, it's from Unleashed.
Sonic Adventure wouldn't be Sonic Adventure without alternate gameplay styles. I don't mind similar playstyles in 2D, but in 3D I want more variation.
Same. And the things that they got mostly right was improved on in later installments post-Sonic 2006.It's why I don't want an Adventure 3. I can't trust SEGA with alt gameplays anymore. They only got it half right the first time.
What's funnier is that if Sega were to actually do this, some reviewers and some players would complain and ask, "What's the point of extra characters when they all play similarly? A step back from Sonic Adventure! Why are they all using the same map but different paths? Sega's being lazy!"Nert said:It was funny reading these posts because I can tell that you want a spiritual successor to Sonic and Knuckles (where the characters play similarly, and even go through similar/the same levels, yet they also have unique abilities that lead to branching paths) far more than a game that's like the Sonic Adventure games.
You mean the Sonic Team from 10 years ago? And more recently, 6 years ago? Despite the whole new team they have transitioned into who have proven twice in the last four years they have their shit together, quality wise? We need to remember that just because they might return to a previous style of play, doesn't mean they're going to digress to a previous measure of quality and re-hire the 06 team. I think they've earned more than a little trust by now.It's why I don't want an Adventure 3. I can't trust SEGA with alt gameplays anymore. They only got it half right the first time.
You mean the Sonic Team from 10 years ago? And more recently, 6 years ago? Despite the whole new team they have transitioned into who have proven twice in the last four years they have their shit together, quality wise? We need to remember that just because they might return to a previous style of play, doesn't mean they're going to digress to a previous measure of quality and re-hire the 06 team. I think they've earned more than a little trust by now.