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Sonic the Hedgehog Community Thread: Green Hills and Laughing Iizukas

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I will not subscribe to your newsletter.

Though I kinda wonder what other stages they could have added?

Music style level
Swamp level
Forest level
Ship based level
Mountain based level
 
Okay this homing dash thing isn't working as well I'd like...two deaths in a row. Opps.

Platforming? In my Sonic game? Well freaking hoppidy doo dah, I never!

I see the eye of the cards and it as dropped me into a bottomless pit. The eye of the cards is a cruel mistress.

Cannon me to the skies captain my captain!

Barrel roll!

Your homing dash is in another level. You cannot out swag the Egglicious Eggster in Texas Hold Em' Poker.

Sonic has taught me never to jump into a hole in real life or I will see what hell is like.
 

qq more

Member
For some reason I assumed you already cleared this replay but it seems you're still in the Casino level?

EDIT: Sounds like you're getting to the parts of the game I loathe so much.
 
I felt like high school they taught me math, I get to college, my professors look at me and laugh at my puny math skills, you know no math!

Genesis Sonic is ingrained too much into me, I rush in Modern Sonic and I meet death

Pointers are like little hellions, dragging me further and further down the hole into madness, insanity and the end of existence. Or maybe cake.
 
Maybe but I think my blood sugar level is too high to play anything without a string of pointless deaths.

Swirling twirling flowers and time draining away like the hopes of Legends 3 fans going down the tubes into the inevitability of hopelessness.

They see me rollin', they hatin', opps there I go down the rabbit hole

Kids, the 90's taught us that winner's don't do drugs, all the while, while the quarters bang, the machines beeped and that annoying something something kid who whooped us in everything was shooting up...well kids, winners don't curl in balls with a burning magic flame torchy thingy

Sonic is time for us to hop up, buckle down and forget everything common sense told us about mine rides. Actually Blue Blur, go on down to Pirates Isle and have Funky give you the low down on mine rides, you dig

Silly rabbit, time limits are for losingnest of losers who lose at red barrels and torchy puzzles. Am I playing Legend of Rose: A Link to Hell?

Underwater Maze Escape: More like it's rootin' tootin' time as we play cukoo with advancing stone walls of doomy doom dooooooom, bubbling to a watery rapture and sharpin pointy objects for the those tortured, hopeless and spirit void souls wishing to ride the Ghost Train to Purgatory. Or Hell if we make a wrong turn. Or Heaven if the driver's drunk on some mother stinkin' weeeeed.

I tried to go down the drain and the drain won. This isn't what Finding Nemo taught me....oh wait...is that...spikes? Spikes in my tootin drain. What are the freakin' chances? What's next, more mysterious water action. I do not like water, it's itchy and gets everywhere...
 

Dark Schala

Eloquent Princess
It reads like someone's brain broke in here.

This is a healthy brain.
This is a brain on Dimps.

Edit: And I think I'm done with Game Grumps. Jeopardy was cool. Their Sonic 2006 run is not as funny as I'd imagined it was going to be. And Goof Troop was just ok with some issues. I know why I'm not liking their stuff, but I'll keep my reasons to myself. Man, between this, the Power of Illusion thread, the Xillia 2 thread, and other stuff, I feel like I'm being too hard on a lot of things lately.
 
It reads like someone's brain broke in here.

This is a healthy brain.
This is a brain on Dimps.

Edit: And I think I'm done with Game Grumps. Jeopardy was cool. Their Sonic 2006 run is not as funny as I'd imagined it was going to be. And Goof Troop was just ok with some issues. I know why I'm not liking their stuff, but I'll keep my reasons to myself. Man, between this, the Power of Illusion thread, the Xillia 2 thread, and other stuff, I feel like I'm being too hard on a lot of things lately.

Oooh mystery reasons, that just raises the intrigue further! It's totally because John never shuts up with random singing combined with the revelation that even Mr Sequelitis isn't infallible when it comes to game design, isn't it? ISN'T IT?!

Hang on last I remembered you were enjoying Xillia 2, the plot must have gone down the pan once more.
 
Haha, only just now? I never really understood the appeal of Game Grumps.

I feel like it's the kind of thing that isn't for everybody. They are very loud and kind of hyperactive but it's obvious that they can also be kind of smart - though most of that is Arin, I think, with Jon sort of struggling to keep up sometimes.

I can definitely see them getting old, though. There've been a couple of times where I've burned through like 4 or 5 videos in a day and I usually only stop because I'm getting sick of their giggly shrieking and Jon dropping the word "gamefeel" like that means anything.
 

Dark Schala

Eloquent Princess
Oooh mystery reasons, that just raises the intrigue further! It's totally because John never shuts up with random singing combined with the revelation that even Mr Sequelitis isn't infallible when it comes to game design, isn't it? ISN'T IT?!

Hang on last I remembered you were enjoying Xillia 2, the plot must have gone down the pan once more.
Haha, those among other reasons. Now that you bring it up, listening to them is extremely grating at times. I'll leave it at that and try to be polite about it. It certainly isn't something that everyone can easily watch like a good LP video (but even those aren't everyone's cup of tea).

I am enjoying Xillia 2 more than Xillia 1 narrative-wise, but I'm having problems with it with regards to overall game design. It gets boring to play for various reasons. I'm sleepy so I'll just fish out two posts of mine. I should write up a post about how the debt collection mechanic breaks up pacing...

Know what my favourite part about this game is? Going through the same maps I went through in Xillia 1 a few weeks ago in Main Chapters and Character Chapters because they have different treasures.

Remember kids, always recycle... to the extreme! Just... holy crap.

I like the game more than Xillia 1, but it certainly has its share of design issues. At least the gameplay's more fun and feels more balanced, and I'm getting something out of the story. I'm still holding out for the story to get crappy like it usually does towards the end. I hope that doesn't happen. :/

It wouldn't surprise you that I'm taking the day off to study/do work/play Ys Celceta instead. When I finished Chapter 9 proper and ended up having to do character chapters that took me to the same freaking places over and over again (and I almost had it up to here after finishing Chapter 8 and having to go to Khan Balk, Heliobog Base for the nth time, etc.), oh my gosh, I knew I needed a break.

That's why I'm not going for trophies this time around. They're just as bs as the last game's and I finished the last game's plat for the second time last week. No thanks. It falls into the category of "same shit, different game" (though, lol, the "different game" part is debatable).

Like, I like the game a little more than Xillia because I like the story more, but man that recycling almost kills me.
 
I actually didn't care much for Game Grumps when they first hit the scene, but I'm rather liking their 2K6 run. Although, it frequently feels like they're missing things that should be more obvious. Like, far be it from me to defend 2K6, as it can be amazingly obtuse at times, but surely they'd have figured out that thokking at Silver when he's not preoccupied IS NO USE? Or how they missed how they hadn't killed that giant robot for the longest time in Dusty Desert, falling down in a vain attempt to progress, more than once, before finally killing him and revealing the platforms that let you progress forward. Or that robot-killing mission they did where they ran right by all the robots instead of killing them, leading them to an empty area that would have otherwise been filled with robots. Like, egh.
 
Haha, those among other reasons. Now that you bring it up, listening to them is extremely grating at times. I'll leave it at that and try to be polite about it. It certainly isn't something that everyone can easily watch like a good LP video (but even those aren't everyone's cup of tea).

I am enjoying Xillia 2 more than Xillia 1 narrative-wise, but I'm having problems with it with regards to overall game design. It gets boring to play for various reasons. I'm sleepy so I'll just fish out two posts of mine. I should write up a post about how the debt collection mechanic breaks up pacing...
I'm actually not a big fan of LP's myself, watching people play games makes me think that i'd much rather be playing a game and i'll be damned if i'm going to sift through like a 40 minute episode to find the possibly non existent funny, the more bite sized nature of GG makes it an easier pill for me to swallow, that and I don't watch everything anyway.

One of those Xillia posts reminds me of ToS2 making you trawl back through some old dungeons and then when you reach the end there's a "hidden" area that extends the dungeon even further, not good times.
Now as for my Graces F progression i'm getting enjoyment out of it, but that wallbridge layout was just plain silly.
 

Dark Schala

Eloquent Princess
Picked up Paper Mario: Sticker Star today.

Completely forgot that tonight is the CoD midnight launch/Sims midnight launch. Manager and clerk are basically tearing their hair out because people are coming in with questions such as: "Can I just pick up the game at 6 tonight? I promise I won't put it in my system until midnight!! Why can't my son just pick up the game on his own??? Can't I just reserve it for free and come later to pay you the money???"

Shadow Hog said:
Or how they missed how they hadn't killed that giant robot for the longest time in Dusty Desert, falling down in a vain attempt to progress, more than once, before finally killing him and revealing the platforms that let you progress forward. Or that robot-killing mission they did where they ran right by all the robots instead of killing them, leading them to an empty area that would have otherwise been filled with robots. Like, egh.
Yeah, that's where I decided that I should stop watching. Sonic 2006 is stupid and a crappy game and sometimes it doesn't tell you what to do, but some of the stuff they missed or didn't do right away is generally obvious.

If they get to the billiards puzzle, and I doubt they will, well...

Nocturnowl said:
One of those Xillia posts reminds me of ToS2 making you trawl back through some old dungeons and then when you reach the end there's a "hidden" area that extends the dungeon even further, not good times.
Now as for my Graces F progression i'm getting enjoyment out of it, but that wallbridge layout was just plain silly.
Aha, for all three times I've played Graces, I always got lost in Wallbridge. I dunno what it is about that place...

I actually did the same thing for ToS2, though. I played ToS before playing ToS2, and I didn't feel like it was repetitive that much. But because Xillia 2 has the debt repayment system where you pay back 20 million gald to loansharks (and they freaking call you to pay your base amount every few seconds when you have over the asked amount for the chapter), and you make payments per chapter before moving on to the next chapter, you'll find yourself going back to maps over and over again to hunt things down, find materials, find the crazy cat lady's 100 cats, etc. And some of the maps are maps you just went through earlier on in the chapter. Add the Character chapters on top of those which make you go through the same maps yet again, and you have a game consisting of weird pacing and repetition.

Oh, and not being able to change parties at will on the field map is never fun. You can only change parties in towns, so the thing that Xillia 1 had where you can swap bench and active party members in and out of battle does not exist in Xillia 2. I liberally did that in Xillia 1, so it feels like my playstyle has gotten restricted.

The rest of it is fine. Battling's fun and more balanced, the way to acquire abilities is better now because you have more choice, story's interesting, some of the characters are better than they were in Xillia 1, and the character chapters are decent storywise. Overall, I like it better.

Oh, and you are given winged boots in the game which lets you dash. Half the time, the character runs as if they're in a mach speed zone and you barely have directional control of them. :D
 
Aha, for all three times I've played Graces, I always got lost in Wallbridge. I dunno what it is about that place...

I actually did the same thing for ToS2, though. I played ToS before playing ToS2, and I didn't feel like it was repetitive that much. But because Xillia 2 has the debt repayment system where you pay back 20 million gald to loansharks (and they freaking call you to pay your base amount every few seconds when you have over the asked amount for the chapter), and you make payments per chapter before moving on to the next chapter, you'll find yourself going back to maps over and over again to hunt things down, find materials, find the crazy cat lady's 100 cats, etc. And some of the maps are maps you just went through earlier on in the chapter. Add the Character chapters on top of those which make you go through the same maps yet again, and you have a game consisting of weird pacing and repetition.

Oh, and not being able to change parties at will on the field map is never fun. You can only change parties in towns, so the thing that Xillia 1 had where you can swap bench and active party members in and out of battle does not exist in Xillia 2. I liberally did that in Xillia 1, so it feels like my playstyle has gotten restricted.

The rest of it is fine. Battling's fun and more balanced, the way to acquire abilities is better now because you have more choice, story's interesting, some of the characters are better than they were in Xillia 1, and the character chapters are decent storywise. Overall, I like it better.

Oh, and you are given winged boots in the game which lets you dash. Half the time, the character runs as if they're in a mach speed zone and you barely have directional control of them. :D
So there's a money grind? sounds kind of annoying, not being able to change your party on the field seems odd as well. Still it's good to see it's a better game on the whole.
I wish I had something more substantial to add to all this but without having even played the predecessor i've not got much to add.

Is anyone doing an OT for Transformed?

Hope to have my copy Wednesday/Thursday.
A quick look in the OT thread shows nothing so far, I think it's open.

One day i'll create an OT, but my inability to create fancy banners and all that jazz works against me.
 
Haven't seen a game more generous with extra lives since I played that Bah Bah fest this summer.

By gum, I think I know why we got so many darn gambling addicts, Sonic taught us it's okay to shoot craps, roll some blood stained die, make sweet passionate love to that one armed bandit and...play some doggone cards.

Sonic's fat...something something moves far too slow. I got crushed by double barrel fisted action because you're too slow! Uncle Chuck needs to relocate that shop in a hurry or the world is doomed. Soon we'll have Sonic piloting through stages in a flying machine of his own and imagine how that would control???

Ahhh yes, Eggman's heads I win, tails you lose boss fight in the ruins of lost dreams. You know what Dimps, do your worst, make that water toxic to the touch and every second I'm in there, a ring I lose. I want the maze twice as long, no bubbles, the toxic water constantly rising and falling to screw up your jumps and let's add those little ring sucking pirahnas from Hydrocity...I want it all! Break the souls and hearts of men, into a world where we accept Sonic 06 as the true pinnacle of life, we dismiss those silly Genesis games as a blast processing mess of messiness and tell everyone that Silver...you're the man now, dog!

You just played the game and the game just won! Sorry Sonic but you thought you had a homing attack? Haha, holy moly hit detection batman, Mad Gear turns enemies into one pixel monsters, touch and die! The advancing wall of nail on chalkboards horror is at least kind enough to slow down while I take a nap. What a nice wall...

Mad Gear tells me I must defeat the real Eggman...so has the Eggman we've been chasing the whole time a fake? A phony of the highest order? Or has Sonic introudced the horror of all horrors, that plot device that chokes the plot repeatedly until it collapses...the alternate universes? So who are we facing Evil Robo-Robotnik, the Good Eggman on a power trip, Galactic Eggman who consumes entire planets whole or will we encounter the Anti Eggman, who will help destroy all continuities as we know it?

And you know Dimps...I think you, me and McGee...we're all gonna talk nostalgia and how none of us...NONE OF US, wanted to see the five pointed terror of dumb, the mantises armed with projectiles that would make Jean Grey proud or Crabs with a magical hitbox that...that...that...*descends into madness*

Meaningless, meaningless, all things are meaningless...
 

Dark Schala

Eloquent Princess
I'm a little surprised no one's made an OT for that yet.

I haven't been paying attention to know everything to write up adequate text to even make a half-assed OT for it + I can't do that art banner stuff because I was never very good at art. Things I envisioned in my head never came out the way I wanted them to on paper. >.>

tiggerkiddo said:
Haven't seen a game more generous with extra lives since I played that Bah Bah fest this summer.
I can't believe this made it into the thread title for NSMB U. I can't believe it.

I can't believe that BAH BAH is an actual thing.

why nintendo why

oh god

Nocturnowl said:
So there's a money grind? sounds kind of annoying,
20 million dollars in debt. The debt collecting agency lady keeps calling Ludger's cell phone asking for payments (sometimes you can cancel out of the menu without paying, but eventually, they will make you pay money when you have the cash so you can't exit out). This time I'm up to a 100,000 Gald payment. And if I pay another installment of 100K, I get free stuff.
 
Welll I played the demo for a bit and I liked it. I had trouble with the stage but I think the controls don't suit me very well, you can change them right? With custom controls, I can manage much better on the 360 controller...or I may just use my converter and a PS2 pad instead. Whichever works.

I would help with an OT but I don't know a lick about the game so I would need lots of help anyway. Mainly with images, I was not blessed with artistic talent.

That's not a suggestion folks, I would really like to help.
 
Touche but he could just get a temporary boost from a Chaos Emerald. He's been exposed to them so much, he should be able to do it with ease.

Well, the original game has All-Star Moves that are basically the game's equivalent of blue shells. But they're character specific, so Sonic's is to ditch the car for a minute and become Super Sonic. Same for Shadow.

But whenever the "Sonic should be running! Not driving!" comes up, I find it generally acceptable to just link this:

SASASR__Why_He__s_in_a_Car_by_brandokay.jpg


I believe even the official Archie Comics cracked a similar joke
 
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