The Sonic stages in Sonic Adventure vanilla are plagued by the twitchy-ness of the surface detection while running, hitting walls, and moving quickly. Under all of the glitchiness of the game, the Sonic stages are kind of ambitious. Like Lost World, good balance of platforming, with some very light puzzles, running sections, great music. Too bad DX doesn't really fix the glitches in vanilla from what I've heard.
Red Mountain is pretty good too, I could see someone new to SA dieing all over the place though. I find it easier to appreciate the level design when I'm already familiar with the jankiness of the game, and then you take advantage of the "outer-space, moon boots", physics of the jumping.
Red Mountain is pretty good too, I could see someone new to SA dieing all over the place though. I find it easier to appreciate the level design when I'm already familiar with the jankiness of the game, and then you take advantage of the "outer-space, moon boots", physics of the jumping.