Seven Force
Banned
Mania has me in the mood to play through the Taxman trilogy + Sonic 3 complete. I haven't been this excited for the series since Generations, and before that... probably since I was a kid.
You know what? Taxman should release a mod for the Steam ver. of Sonic 1 and 2.
You know what? Taxman should release a mod for the Steam ver. of Sonic 1 and 2.
That's now how it works, the Steam versions are Genesis ROMs running in an emulator. Taxman's ports are reconstructions of the games.
Again, why?Aha thought they could be modded as such.
Well either way just put them up on Steam already they'll sell like hotcakes.
Kinda sucks that both games are coming in 2017
Would be nice to fill in that 2016 gap with something
Maybe
You know
THE TAXMAN TRILOGY FOR CONSOLES
Again, why?
the immediate discussion around the 2017 has been.... interesting to say the least
Because they are enhanced ports. You can spin dash even in Sonic 1, you can play as Knuckles and flight capable Tails, the games have save slots with autosaving, they have widescreen support, and Sonic 2 has Zones that are not in the original. I'm probably still forgetting something, but you get the point.
You could fill that gap with #Totinos #StuffedNachosKinda sucks that both games are coming in 2017
Would be nice to fill in that 2016 gap with something
Kinda sucks that both games are coming in 2017
Would be nice to fill in that 2016 gap with something
Maybe
You know
THE TAXMAN TRILOGY FOR CONSOLES
Kinda sucks that both games are coming in 2017
Would be nice to fill in that 2016 gap with something
It's interested in me in the sense that people have a vastly different definition of grimdark than I do - goofy large robots and smiling hedgehogs be damned.
All of those options, aside from widescreen, are available as mods in the Steam version. There's no reason to release a Taxman version unless you want to pay for widescreen that badly.
The remastered versions run at a rock solid 60 fps with absolutely no slowdown or sprite flicker. There's no modding that into the original ROMs.
Sonic 2's remastered audio is also super hot.
All of those options, aside from widescreen, are available as mods in the Steam version. There's no reason to release a Taxman version unless you want to pay for widescreen that badly.
The remastered versions run at a rock solid 60 fps with absolutely no slowdown or sprite flicker. There's no modding that into the original ROMs.
Sonic 2's remastered audio is also super hot.
Your average Steam user also isn't going to check the Workshop for any of their games
Sonic boom comes out in 2016
buy it
i have seen a few reactions
A lot of them not the most enamored with the teaser, makes sense it wasn't much and there are people who think classic sonic in a mainline game should be a 1 time deal. But some people weren't enamored because the last few sonic games were... not the best. And there are hopeful but weary folks. So its been interesting to see a lot of people go " we will see"
and there are the people who are upset that people aren't hype
It's interested in me in the sense that people have a vastly different definition of grimdark than I do - goofy large robots and smiling hedgehogs be damned.
Don't forget the proper polygonal special stages. I love the original version of Sonic 2, but it's hard to go back to those pixelated special stages after that.
Shadow The Hedgehog also has goofy robots. It's the same game Shadow karate chopped Eggman to death and had the option to work with a space alien named Black Doom to conquer all of humanity while using mild swears. The intro also had Shadow standing over Sonic's beaten body with a gun.
I wouldn't be worried if Sonic Team didn't have a history of misunderstanding what works for the Sonic universe.
Differing opinions aside, I'm glad that this thread is bustling with activity again because of good reasons as opposed to bad ones.
I would argue the image of Shadow holding a gun and standing over Sonic was much less vague when concerning tone as opposed to the Sonic 2017 teaser.
But I get what you're saying. I think what bugs me more is some of the "burning city = Sonic 06 tone" critique that's been thrown around - as if 06 had a monopoly on dystopian cities in the series.
But again, I understand the sentiment. I just think it's misplaced at this point, and hopefully I won't be mistaken in that belief.
Differing opinions aside, I'm glad that this thread is bustling with activity again because of good reasons as opposed to bad ones.
Yeah, I'm glad this thread is reenergized!
Ow the Edge and 06 did more damage to the franchise's reception than I thought.
Yeah, I'm glad this thread is reenergized!
Ow the Edge and 06 did more damage to the franchise's reception than I thought.
The remastered versions run at a rock solid 60 fps with absolutely no slowdown or sprite flicker. There's no modding that into the original ROMs.
Sonic 2's remastered audio is also super hot.
iirc Endri did say that this game wasn't following the Generations formula so I'm definitely expecting something majorly different in the core design.
I'm really excited, I just wish we had been shown more.
This has actually been spitballed in a couple of the other threads, but what if Classic Sonic's presence in 2017 isn't to provide 2D gameplay? Perhaps he'll offer a 3D Boost style that adheres more to classic sensibilities.
I mean, Mania covers that 2D itch - more than Generations ever did. Perhaps they'll try and do something a little different with him. The trailer even suggests that Classic Sonic is boosting alongside Modern at the end.
I don't think this will be the case, but it's an interesting thought.
Most of the reason why Generations had Classic along for the ride in the first place was that it provided Sonic Team a cheap and easy way to double the length of the game without having to build more fully 3D levels. Making his gameplay 3D as well torpedoes that.
Hmm why is Colors not on PC? I don't want to have to use the Wii to play it.
The thing is, it's tonally inconsistent and jarring. The music and visuals showcase a devastating event, but then both Sonics appear and it's like a joke.It's interested in me in the sense that people have a vastly different definition of grimdark than I do - goofy large robots and smiling hedgehogs be damned.
The Sonic 2 GG (Bad) Ending Theme remix over the stream credits was amazing and I can't find it anywhere. Plz help.
The trailer suggests to me that the levels themselves will still be Generations-like. However, I'm thinking that what stitches them together will be different than in Generations. I say this because, well, if this was such a drastic change, why would they include classic Sonic at all? Their designs are both completely ripped from Generations, too. The setting raises some eyebrows, though. Maybe there will be small hubworlds to connect the levels together where you solve puzzles and such in order to continue with the game? Or maybe there's another playable character or two? Or both?iirc Endri did say that this game wasn't following the Generations formula so I'm definitely expecting something majorly different in the core design.
I'm really excited, I just wish we had been shown more.
The thing is, it's tonally inconsistent and jarring. The music and visuals showcase a devastating event, but then both Sonics appear and it's like a joke.