golem said:from the other thread
So do you think that quote is representative of what you're seeing in the gif?
golem said:from the other thread
Salt in the wound. Why Sony didn't just do a stand alone Gamers Day type event next month or so, where the games would at least be a little more complete, maybe even show something a bit more impressive, I'll never know.Man said:It's not a 1st party title but they should have demoed Under Siege. It's launching this spring as well.
RustyNails said:Are there any Wii ping pong games? If so, how does this gif compare?
Fenderputty said:Posts like this are the reason I just stay in OT most of the time.
YES.Bad_Boy said:is hustle kings getting move support? please say yes.
Seriously? It's definitely not as 1:1 as that, I remember Wii SR tennis being more gesture based then the paddle actually moving 1:1 with you like the Move demo.Willy105 said:Yes. There's one in Wii Sports Resort.
From the gif it actually looks pretty identical (although slower, but that's probably the gif's fault).
Raist said:So do you think that quote is representative of what you're seeing in the gif?
From the other thread.Sony let us try a few of the games after its presentation. On the whole, they werent that much fun, feeling more like rough proof-of-concept tech demos than software thats will excite consumers. If the Move is more precise than the Wii remote, it didnt much matter when PlayStation 3s versions of tennis and bowling just felt jankier than Wii Sports. At this point, the software isnt living up to the promises of the technology.
Read More http://www.wired.com/gamelife/2010/03/sony-gdc/#more-21972#ixzz0huIDE14X
Willy105 said:Yes. There's one in Wii Sports Resort.
From the gif it actually looks pretty identical (although slower, but that's probably the gif's fault).
Not many, judging by the responses. Sony fans are seeing guys in black shirts use motion controls for the first time and they're creaming all over themselves like it's some kind of game-changer. Some of these demos look prehistoric compared to what Nintendo is doing now.Baiano19 said:I wonder how many people in this thread even played Table Tennis or Grand Slam Tennis on the Wii...
charlequin said:There's no inherent reason it couldn't. All of these technologies work by generating relative numbers based on estimated movement and translating that into a cursor motion or game input. There's nothing inherent about the Wii's choice of input data that makes it inherently superior to mixing positional camera data with tilt-sensor data from the controller itself; both solutions should be able to hypothetically produce data of sufficient resolution if the input data is fine-grained enough.
What is true is that the pointing controls on the Wii are by far the best-implemented part of the Wiimote and are indeed quite precise, so it's definitely incumbent on Sony to match that level of precision if they want to produce good results with this controller -- added precision for positional movements really isn't going to be relevant for nearly as many real gaming applications as the pointer is.
Ding said:(In GT5 will you have to put anything on your head? The wand, or something else (reflective hat, maybe?) for the camera to get a lock on? Just curious, since that's how head tracking is typically done on the PC.)
darkwing said:so that makes 3 of us :lol Table Tennis ftw!
Have you seen other impressions? Most of them say the tennis game was the most impressive usage of 1:1 out of the whole lot. It may feel 'janky' if the person sucks, sure.golem said:From the other thread.
Sorry I trust hands-on a bit more than GIFs.
To be fair it is an early product and there are several more positive impressions out there.
Cygnus X-1 said:Sarcastic of course. The point is that Sony should have stayed away from motion sensing controller and keep making what they are best with: games. True games. If they want to innovate, just keep making great games like Little Big Planet. That's the way. This rip-off is not.
golem said:From the other thread.
Sorry I trust hands-on a bit more than GIFs.
To be fair it is an early product and there are several more positive impressions out there.
Cygnus X-1 said:Sarcastic of course. The point is that Sony should have stayed away from motion sensing controller and keep making what they are best with: games. True games. If they want to innovate, just keep making great games like Little Big Planet. That's the way. This rip-off is not.
I didnt know Kobun Heat was just a random dude, but ok whatever you say.Raist said:You trust a bunch of text from a random guy more than what you can see with your own eyes? Huh... well ok. I guess.
So what exactly is a "true game", genius?Cygnus X-1 said:Sarcastic of course. The point is that Sony should have stayed away from motion sensing controller and keep making what they are best with: games. True games. If they want to innovate, just keep making great games like Little Big Planet. That's the way. This rip-off is not.
Something other than a mini-game/hours worth of fun? I think he means fully fledged titles with real budgets and so on. Don't have to be a genius to be on the same page.HAL_Laboratory said:So what exactly is a "true game", genius?
golem said:I didnt know Kobun Heat was just a random dude, but ok whatever you say.
You do know that Kobun Heat is one of the most respected game journalists in the industry...Raist said:You trust a bunch of text from a random guy more than what you can see with your own eyes? Huh... well ok. I guess.
The ps3 fighter has huge lag. Anyone blind could see it. I see that the wand does skip a couple of frames but the lag isn''t much. You could see that the playstation wand skips a couple frames on most of the videos and isn't one to one in any of the tech demoes shown. It is close but what golem pick and choose which impressions he wants to agree with is just as bad.hRaist said:You trust a bunch of text from a random guy more than what you can see with your own eyes? Huh... well ok. I guess.
HAL_Laboratory said:Not many, judging by the responses. Sony fans are seeing guys in black shirts use motion controls for the first time and they're creaming all over themselves like it's some kind of game-changer. Some of these demos look prehistoric compared to what Nintendo is doing now.
Flachmatuch said:LBP is not the best example, as Sony actually bought it and didn't make it themselves. The best you can say about Sony regarding LBP is that they used to have a person with vision and insight who saw its potential :-/
Until you actually play something it is really difficult to know how good the recognition is. If you watch original Wii Sports baseball videos you would swear that the recognition is 1:1. You play the game and you realize that the swing is more of a predetermined motion than a 1:1 mapping of your motions. Watch a video of Wii Boxing and you would think that remote can track height, play it for awhile and you realize that it is all to do with the angle of the controller.Raist said:You trust a bunch of text from a random guy more than what you can see with your own eyes? Huh... well ok. I guess.
Baiano19 said:I wonder how many people in this thread even played Table Tennis or Grand Slam Tennis on the Wii...
Raist said:He's a random dude just like the dozen other random dudes who have had hands-on sessions. I personally don't give him the benefit of the doubt when it comes to sony-related stuff either.
Sentry said:YES.![]()
Totally want to see how that's implemented, could be potentially amazing.
Seriously? It's definitely not as 1:1 as that, I remember Wii SR tennis being more gesture based then the paddle actually moving 1:1 with you like the Move demo.
Raist said:You trust a bunch of text from a random guy more than what you can see with your own eyes? Huh... well ok. I guess.
See, that's the problem. You guys think huge, massive budget titles are "true games". That shit is just a tangent of the industry; it's not supposed to be the meat and potatoes of gaming. Not if you want to survive as a company. Smaller, economically sensible games -- Pac Man, Pong, Super Mario Brothers, for example -- are what created this game space, not Oblivion of War. There will always be a market for large games, but it's not a very practical business model on its own.Sentry said:Something other than a mini-game/hours worth of fun? I think he means fully fledged titles with real budgets and so on. Don't have to be a genius to be on the same page.
Honestly I'm always inclined to trust negative impressions a bit more because game previews are almost always skewed positive (cant risk offending the publishers who will then cut off your ad dollars/previews/etc).wizword said:It is close but what golem pick and choose which impressions he wants to agree with is just as bad.
gofreak said:That's weird. I didn't see any evidence of a 'pause' between shots in the videos (or indeed even in that gif just above).
Whoever's impressions they are, they're quite different to most I've seen on that game.
These seem to be developer decisions though, not a limitation with the control.golem said:from the other thread
wizword said:The ps3 fighter has huge lag. Anyone blind could see it. I see that the wand does skip a couple of frames but the lag isn''t much. You could see that the playstation wand skips a couple frames on most of the videos and isn't one to one in any of the tech demoes shown. It is close but what golem pick and choose which impressions he wants to agree with is just as bad.h
I would imagine the ps3 fighter lag was mostly due to animation alignment with the wand controls which should get adjusted as time comes.
Baiano19 said:I wonder how many people in this thread even played Table Tennis or Grand Slam Tennis on the Wii...
zoukka said:ITT: people are actually now considering that these games could be fun... because they are on the console of their choice. I dunno... crows might be extinct.
Nicktals said:Watching the movies, I didn't really see anything that looked a lot more impressive than WS:R Table Tennis, and in fact it looked very similar...which is a very good thing for anyone buying the game.
RSTEIN said:Kobun Heat? Yes, absolutely. Eyes can be easily fooled.
TONX said:
like what?HAL_Laboratory said:Not many, judging by the responses. Sony fans are seeing guys in black shirts use motion controls for the first time and they're creaming all over themselves like it's some kind of game-changer. Some of these demos look prehistoric compared to what Nintendo is doing now.
lupinko said:I just picked up my RE5G during my lunch, I'm ready for the Moveand Move Subcontroller.
The PS Move section of the website looks pretty awesome.Man said:Move Dev Diary #2 on PS.Blog:
http://blog.us.playstation.com/2010/03/11/playstation-move-developer-diary-2/
I only got to play the table tennis on Wii for a while, but it was pretty addicting, relatable to a really satisfying PSN game or something like that.Nicktals said:I just want to say that Wii Sports Resort Table Tennis is phenomenal. If this is anything like that (which is certainly appears to be), you guys are in for a treat. The sword fighting too. Really fun stuff, and WS:R doesn't get near enough love on this board.
Watching the movies, I didn't really see anything that looked a lot more impressive than WS:R Table Tennis, and in fact it looked very similar...which is a very good thing for anyone buying the game.
I didn't say massive budget, I said 'real' budget, meaning the game isn't something like a small PSN title/mini=game, but a real fully fledged game/experience. Small games like you mentioned are just fine too, but I want to see this applied to big (core) games as well, which is something we don't see done well (at least not frequently) on the Wii and we probably won't see much of with Natal.HAL_Laboratory said:See, that's the problem. You guys think huge, massive budget titles are "true games". That shit is just a tangent of the industry; it's not supposed to be the meat and potatoes of gaming. Not if you want to survive as a company. Smaller, economically sensible games -- Pac Man, Pong, Super Mario Brothers, for example -- are what created this game space, not Oblivion of War. There will always be a market for large games, but it's not a very practical business model on its own.
Linkzg said:also ITT: people pretending not to like this stuff now that it is on another console
nuke from space, only way to be sure, etc etc.