RoadHazard
Gold Member
Why would Sony release a PC where they don't get all the software revenue share themselves? If they did anything like this it would obviously be a PlayStation, not a PC.
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PSP was a failure, at least in the sense of it's aims and achievements.
Why would Sony release a PC where they don't get all the software revenue share themselves? If they did anything like this it would obviously be a PlayStation, not a PC.
Psp wasn’t a failure? It sold almost as much as the 3DS. Ps vita and the 3ds selling less than what the DS alone sold a generation ago and tablets/mobile taking off is why they decided not to release handhelds anymore. The switch changed things though .
No. We have enough of those pointless machines to play games with low settings
That comparison doesn't work. The Walkman sold way more than any of these handheld PC's ever will, Sony did manufacture tapes themselves and the Walkman didn't result in Sony competing with itself.
And then they lose profit when people purchase their games on a PC storefront instead of their Playstation console.
Sony missed the window to launch a PSP/Vita successor once the Switch took off. They can also forget trying to compete in the new portable PC space unless they make drastic moves. For Sony to develop something like the Steam Deck, they would need to ensure feature parity between the PS5 and their handheld. A portable PS5 would be extremely costly. They would also need to buy an existing PC storefront. Only way I could see a future PlayStation handheld is if Sony bought someone like CDPR and leveraged GOG.
You can play PS4 games on PS5 because the PS5 is capable of downclocking nearly all of its specs to PS4 levels. It has to be designed that way right from the start. However, achieving the same capability for a handheld design is nowhere near as easy or feasible. You're right, PSVR and Project Q are also very niche. But the point is that neither of those systems encourages consumers to buy games outside of the PlayStation ecosystem, which means Sony won't receive licensing fees for those games, unlike your plan does.
Now you're just shifting from one bad example to another. Discman and Minidisc are two different products, but the point is that you wouldn't be encouraging consumers to buy products from a storefront where you can't charge licensing fees. That's the issue with the concept of a "Playstation Portable PC."
My counterpoint still holds true; you're just using another flawed example. If Sony were to launch a handheld PC, they would be encouraging people to buy games from a storefront that cuts them out of their main source of revenue: licensing fees on every single game sold on PlayStation. Releasing software on PC (which they typically do a year later or even longer) doesn't have the same impact. The only thing they miss out on is a licensing fee, but they still make a profit because it's their own title.
People aren't holding off on buying a PS5 just because a few Sony Playstation games appear on Steam one or two years after release, but releasing a PC handheld specifically designed for third party storefronts will certainly result it lost profits. It's a counterproductive idea.
Simple: To earn sales from hardware.
I'd be down for that.No, it's actually Xbox that should.
Why not release a Playstation Portable PC (PPP)? Imagine the PPP being able to play PC games,
And Sony has historically released hardware without guaranteed software income.You can play PS4 games on PS5 because the PS5 is capable of downclocking nearly all of its specs to PS4 levels. It has to be designed that way right from the start. However, achieving the same capability for a handheld design is nowhere near as easy or feasible. You're right, PSVR and Project Q are also very niche. But the point is that neither of those systems encourages consumers to buy games outside of the PlayStation ecosystem, which means Sony won't receive licensing fees for those games, unlike your plan does.
Now you're just shifting from one bad example to another. Discman and Minidisc are two different products, but the point is that you wouldn't be encouraging consumers to buy products from a storefront where you can't charge licensing fees. That's the issue with the concept of a "Playstation Portable PC."
My counterpoint still holds true; you're just using another flawed example. If Sony were to launch a handheld PC, they would be encouraging people to buy games from a storefront that cuts them out of their main source of revenue: licensing fees on every single game sold on PlayStation. Releasing software on PC (which they typically do a year later or even longer) doesn't have the same impact. The only thing they miss out on is a licensing fee, but they still make a profit because it's their own title.
People aren't holding off on buying a PS5 just because a few Sony Playstation games appear on Steam one or two years after release, but releasing a PC handheld specifically designed for third party storefronts will certainly result it lost profits. It's a counterproductive idea.
Okay, let me get this straight:That wouldn't happen. To PC player this is just yet another option. To console player they will continue to buy games on PS4/PS5 and stream on this. Console players ain't going to switch to buying on PC through this.
Because you're releasing a Playstation product which allows game purchases outside of the Playstation eco system. Someone isn't going to pay 80$ for a game on Sony's store when they can get the same game 10$ cheaper on steam.Why and how will this encourage PS console fans to buy games outside PS ecosystem?
Another insane comparison. A laptop is a multifunctional device. A dedicated handheld PC is specifically designed for gaming and targets the same audience.And Sony has historically released hardware without guaranteed software income.
I played steam games on my sony vaio 20 years ago. Sony seemed ok.
Absolutely no reason for them to care.
But what you're suggesting is essentially proposing that Sony should compete with itself.
None of these “PC handhelds” consoles are successful in comparison to other video game hardware. They represent an incredibly small niche and are so marginal compared to regular consoles that even describing it as “peanuts” is too generous.
The overwhelming majority of a console's profits come from the licensing fee that is charged for every single game sold on that system. Hardware profits only make up a fraction of the total.
So when you say, “Well, Sony should launch a handheld PC that allows people to play PC games purchased from Steam or elsewhere,” you're essentially saying, “Sony should develop a handheld that encourages players to buy games from places where Sony can't charge licensing fees since a PC is an open platform.”
In other words, you're suggesting that Sony should encourage people to buy games elsewhere. Your point that “It should run low level PS4 games” isn't helping either. That's just not how it works. PS4 games are specifically designed to run on PS4 hardware. To make them work on a handheld PC would require significant porting efforts or emulation, neither of which is feasible on a PC handheld device.
Sorry, mate, but I don't think you have fully thought this concept through
You can't reasonably develop a handheld that is similar in specs towards a Series S for a reasonable price. That is not feasible.
There is no portable that would have the power of the series s, decent size, decent battery, and not be extremely expensive. It would not sell 10s of millions of units.
They aren't close to the Series S, because you can't run a handheld device that performs on the same level as a Series S for very long.The Steam Deck is almost 2 years old already and we are seeing other handhelds similar to S at this point. Produced in mass, it's very close.
They aren't close to the Series S, because you can't run a handheld device that performs on the same level as a Series S for very long.
Given the success of ASUS ROG Ally, the rumors of an upcoming Lenovo Legion Go and the increasingly popularity of other portable PC such as AYA NEO and Steam Deck in recent years, its bizarre Sony haven't capitalize on the momentum and use their handheld experiences to create their own portable PC.
Instead we got a streaming-only accessories 'Project Q'
Why not release a Playstation Portable PC (PPP)? Imagine the PPP being able to play PC games, customized OS instead of Windows, stream PS5 games (like the Project Q) and PC games. compatible with all PC peripherals in desktop mode like keyboard/mouse, external storage to play video/music/images, native media apps, HDMI output to a TV etc
With unique feature of being able to install selected low end PS4/PS5 games from your existing PS library natively like Hades and Final Fantasy Pixel Masters, so existing PS fans have a portion of PS games ready to be installed and play without internet on it.
Also DualSense support for compatible games, and able to buy and play classic PS1, PS2, PS3, VITA and PSP games.
Add in OLED screen, touch pad, back touch pad, back buttons, and 8 to 12 hours battery life, better specs than ROG Ally, a price tag of $499 they could easily outsell other portable PCs. I will definitely buy a bunch of PPP for myself and friends.
some random concept art of a Sony portable handheld
Yes, and I have that and the Ally. I didn't know they could natively play any of these platforms?Steam deck is like 399 already
Given the success of ASUS ROG Ally, the rumors of an upcoming Lenovo Legion Go and the increasingly popularity of other portable PC such as AYA NEO and Steam Deck in recent years, its bizarre Sony haven't capitalize on the momentum and use their handheld experiences to create their own portable PC.
It shouldn't be Playstation branded. I said that in my first post in this thread.Okay, let me get this straight:
You're suggesting Sony should create a PLAYSTATION branded handheld device that is a PC for 499$, and somehow, it targets PC gamers and not console players (you know, the ones that typically buy Playstation products?). But that's okay because Playstation gamers won't buy any PC games on this device to run natively because....idk, reasons. Instead, they will use their 499$ device to stream PS5 games. Did..did I get all that?
Because you're releasing a Playstation product which allows game purchases outside of the Playstation eco system. Someone isn't going to pay 80$ for a game on Sony's store when they can get the same game 10$ cheaper on steam.
Another insane comparison. A laptop is a multifunctional device. A dedicated handheld PC is specifically designed for gaming and targets the same audience.
Just need to add a 1 before that price point.OLED display + highest end AMD chipset + discounted games + imaginary chipset able to deliver 8-12 hrs battery life while PC gaming.
Did I sleep and wake up on April 1st?
That part of my post was intended for Art.It shouldn't be Playstation branded. I said that in my first post in this thread.
Sony made gaming monitors a year or two ago. They have displayport. Guess what? Gaming PCs use displayport, not consoles.
Sony is first and foremost a hardware company.
It will play games with ps5 settings.Well then they can scrap the Project Q if you don't want pointless machines.
A handheld PC is different from a home console connected to a TV. It doesn't encourage customers to stop buying a playstation anymore than the GBA encouraged played to not buy a PS2.That part of my post was intended for Art.
You still don't seem to grasp the main issue with these comparisons: A gaming monitor has no impact on software sales for any of their PlayStation systems, none whatsoever. If someone is buying a PC gaming monitor, it's safe to assume they already own a PC.
The situation is entirely different with a handheld PC gaming device. This device actively urges players to spend money and buy games from storefronts where Sony won't receive any licensing fees. It's counterproductive. You're literally pushing consumers to spend their money elsewhere.
Hardware doesn't make money. Or even if it does, it makes much less than software/services.
Noooo. Closed ecosystem is still the thing that are good for games so what the point in doing PC when you can do PS portable.
What they need to do is portable PS4 (fully compatible with PS4) - so they continue to develop for two very popular systems and sell games to very wide install base. (PS4 + PS5).
Everyone will buy that and today hardware is ready.
It will play games with ps5 settings.
Just as you would play steam deck games. In your bed I’m home lol.
Let’s be real. We use these things mostly in home anyway. Might at least play ps5 quality in my hand rather than low settings at 30fps
That doesn’t explain the existence of the portable PCs in the market in the past years