Their experience was in remastering well recieved games.Are you saying they were going to shutter in 2021 if Sony didn't acquire & save them?
Is that based on anything or just speculation? Because they made very well received games for 15 years before being acquired, then released nothing for 5 years.
This. He's just hoping to stumble upon that cash cow live service game that will get Sony drowning in money and give him some kind of Hall of Fame nonsense but instead he's just greenlit failure after failure. He's a walking bad decision who saw an opportunity to boost his own ego and push his own studio's creation to the forefront as their mascot and none of it has worked.Herman Hulst is absolute fucking trash. I hope he fucks off into oblivion, fucking disgusting piece of shit. I can't believe they are wasting Bluepoint like this. Demons Souls, Shadow of the Colossus, all the excellent remasters they did, now just thrown in the bin. Greenlighting garbage like Concord, Fairgames, Hunters Gathering, instead of utilizing their real talent. Playstation and everyone involved in running it can go fuck itself, what a trash brand it has become.
They only people who do that are Sony fans themselves though, they've been conditioned to only expect high-budget releases.Maybe, maybe...the gamers shouldn't trash every games that doesn't have TLOUS production value and animations.
Suits have their fault, but the gamers should take their part of blame as well for the situation the industry is in.
Hey, Mr Hulst. Who let you out of the office?This is the studio most well known for butchering some of the greatest works of art ever produced by this industry, with their dog shit remakes (cough Demon Souls and Shadow of the Colossus Demakes), they won't be missed.
Should this be considered a good thing? When a studio with no expertise in GAAS decides to make a GAAS game just so the project gets approved and the studio can stay alive, what's the value in all of that? The project fails, the studio dies, and nothing of value comes out of it. Nothing.
Bluepoint could have worked on several better projects. They could have remastered collections of games that truly need remastering. That's their specialty. And those are projects that don't require an absurd budget and deliver a modest but reliable return. Sony's greed for live service brought nothing good to this studio. Five years more or less mean nothing. In fact, they're five years thrown in the trash.
Nixxes is for ports. Bluepoint is remakesCorrect me if I'm wrong but didn't Sony acquire them not long ago? Makes no sense at all if their purpose was to make ports
Sony has 3 franchises (Killzone, inFamous, Resistance) trapped on PS3 they could have remade/remasteredTheir experience was in remastering well recieved games.
They were bought because Sony believed they could make them lots of money.
Two very different things.
Maybe not, but Sony put practically every studio on GaaS bullshit this gen while they were trend chasing and then eventually cancelled most.Agree. Waste of a studio. Nothing I've seen seems to indicate that Bluepoint was acquired with the intent of being changed into a live service game studio.
Nothing in life is guaranteed. Obviously if Sony had a crystal ball they wouldn't have made the deal.Should this be considered a good thing? When a studio with no expertise in GAAS decides to make a GAAS game just so the project gets approved and the studio can stay alive, what's the value in all of that? The project fails, the studio dies, and nothing of value comes out of it. Nothing.
BluePoint didn't want to do that.Bluepoint could have worked on several better projects. They could have remastered collections of games that truly need remastering. That's their specialty. And those are projects that don't require an absurd budget and deliver a modest but reliable return. Sony's greed for live service brought nothing good to this studio. Five years more or less mean nothing. In fact, they're five years thrown in the trash.
If your audience (eg us) thinks you do great things, and the media (reviewers) thinks you do great things, but management doesn't see the value?
Then perhaps it is management that should be on borrowed time. The paper pushers and MBAs at Sony need to be taken behind the shed, not the studios. They don't see the 'intangibles', the value or brand, player loyalty, etc. Just spreadsheets.
Source: am MBA.
I would love a Resistance Remastered trilogy.Sony has 3 franchises (Killzone, inFamous, Resistance) trapped on PS3 they could have remade/remastered
Hulst isn't to blame.
This is where the market is and where it's headed. Chinese studios are 3x cheaper.
In what world did BluePoint deserve 5 more years based on their track record?
Nothing in life is guaranteed. Obviously if Sony had a crystal ball they wouldn't have made the deal.
BluePoint could have said no. BluePoint could have stayed making single player games.
BluePoint is to blame, not Sony.
BluePoint didn't want to do that.
Current CEO is literally Japanese, though.Well, no fucking shit. You sent them on an obviously ill-advised multi-million dollar pursuit of yet another live service game and it turned out poorly. Shocking.
When is PlayStation leadership going to finally get the axe and send the HQ back to Japan?
Even if that were the case, they probably had to as a self-preservation mechanism since they seen Sony overcompensating with GaaS and not green-lighting remakes people have been asking for, for years, nor many single player games outside of Marvel contracts.Show me the pitch then
RaaSThe video game industry is run by retards.
Hermen, is it you?This is the studio most well known for butchering some of the greatest works of art ever produced by this industry, with their dog shit remakes (cough Demon Souls and Shadow of the Colossus Demakes), they won't be missed.
Sony has 3 franchises (Killzone, inFamous, Resistance) trapped on PS3 they could have remade/remastered
BluePoint and Sony didn't want to remastered them. All 3 franchises sputtered out.Sony has 3 franchises (Killzone, inFamous, Resistance) trapped on PS3 they could have remade/remastered
I think that is short term thinking next quarter thinking with no eye to long term brand health.I feel like "remake studio" is a stretch. Bluepoint's output was firmly in the "remaster" camp until DeS. DeS also pissed off a lot of original fans. A lot of these big budget remakes seem to take as much time and money as new productions and then flop anyway (thinking of examples like Dead Space). Probably not a feasible path forward for a studio in the current industry climate so I'm not surprised they had wanted to pivot to working on their own projects. Still it's unfortunate they weren't just allowed to crank out Nathan Drake Collection-tier remasters of series like Infamous, Killzone, Resistance etc. Smaller and faster projects than betting the farm on more remakes.
Reminder that every single decision made on those remakes was fully on Japan Studio.Let me preface this by saying that I hope everyone affected land on their feet and that studios closing is never good for the industry. Fuck Snoy for buying the studio only to close it down and why the FUCK were they doing a live service game? This kind of bullshit is harsh.
HAVING SAID ALL THAT, and again I'm not celebrating this shitshow or defending Snoy, but I fucking hated what Bluepoint became and what they kind of pioneered even. They were great at remastering games somewhat faithfully up until Gravity Rush, but then they decided to mess with two absolutely legendary japanese games and the results gave me AIDS. I really, REALLY hope to stop seeing this kind of remaster/remake shit where they completely ignore tone and artistic intent of games. It's a shame too because their take on SOTC and DeS are the most readily available versions of these games but kid yourself not, playing them doesn't mean you played the original.
You know what failed to even come to market?BluePoint and Sony didn't want to remastered them. All 3 franchises sputtered out.
What the fuck is going on over there? BP releases one of the most graphically impressive games this generation at launch, then they get tossed around from GAAS to GAAS to end up here?
Does everyone in PS leadership have their head up their ass?