nial
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A common sentiment is that the PS5 has had an eternal cross-generation period with the PS4, something that is reasonable to think. The weird part is seeing people blaming Sony for it, something that doesn't really make much sense, at all.
Sony had already announced these new PS5 games before the launch of the console in November 12, 2020, with cross-gen PS4 titles bolded:
Meanwhile, all of the rest of the first-party PS5 titles, from Rise of the Ronin to Stellar Blade, Astro Bot and Marvel Tokon: Fighting Souls, have all skipped (or will skip) the PS4. Even something like Lego Horizon Adventures, that came out on Nintendo Switch, still skipped the PS4; something that could be also said for MLB The Show 25.
Just look at third-party publishers, Bandai Namco Entertainment has released Bleach: Rebirth of Souls, Elden Ring Nightreign, Pac-Man World 2 Re-Pac and Little Nightmares III on PS4 this year. Sega has released Like A Dragon: Pirate Yakuza in Hawaii, Shinobi: Art of Vengeance and Sonic Racing Crossworlds on PS4 this year. Koei Tecmo Games has released Warriors: Abyss, Atelier Yumia: The Alchemist of Memories & the Envisioned Land, Venus Vacation Prism: Dead or Alive Xtreme and Atelier Resleriana: The Red Alchemist & the White Guardian on PS4 this year. Square Enix will release Octopath Traveler 0 on PS4 this year. And that's without even getting to way smaller publishers like Nippon Ichi Software or Compile Heart, all of which have kept supporting the PS4 up to this year (bar Nihon Falcom, perhaps).
And the thing is, SIE's big cross-generation titles in 2022 were actually 2021 releases delayed due to pandemic issues (and some other problems) at the time. So basically, Sony only really intended to support the PS4 (aside of MLB The Show games) on PS5's first year in 2020-2021, and then just drop the platform altogether.
So, where exactly are people getting that Sony will support the PS5 several years into the PS6 generation?
Sony had already announced these new PS5 games before the launch of the console in November 12, 2020, with cross-gen PS4 titles bolded:
On the other hand, the only new PS4 games that Sony announced after the PS5 launch were the following:Astro's Playroom (November 12, 2020)
Demon's Souls (November 12, 2020)
Marvel's Spider-Man: Miles Morales (November 12, 2020)
Sackboy: A Big Adventure (November 12, 2020)
Destruction AllStars (February 2, 2021)
Returnal (April 30, 2021)
Ratchet & Clank: Rift Apart (June 11, 2021)
Horizon Forbidden West (February 18, 2022)
Gran Turismo 7 (March 4, 2022)
God of War Ragnarök (November 9, 2022)
So, what do we have here? Four yearly sports titles (with this year's release skipping the console even when releasing on less powerful hardware like the Nintendo Switch), a standalone release of the multiplayer mode of a different game, and a free demo Gran Turismo title mostly made to promote Gran Turismo 7, a PS4 game.MLB The Show 21 - April 20, 2021
Ghost of Tsushima: Legends - September 3, 2021
MLB The Show 22 - April 5, 2022
MLB The Show 23 - March 28, 2023
MLB The Show 24 - March 19, 2024
My First Gran Turismo - December 6, 2024
Meanwhile, all of the rest of the first-party PS5 titles, from Rise of the Ronin to Stellar Blade, Astro Bot and Marvel Tokon: Fighting Souls, have all skipped (or will skip) the PS4. Even something like Lego Horizon Adventures, that came out on Nintendo Switch, still skipped the PS4; something that could be also said for MLB The Show 25.
Just look at third-party publishers, Bandai Namco Entertainment has released Bleach: Rebirth of Souls, Elden Ring Nightreign, Pac-Man World 2 Re-Pac and Little Nightmares III on PS4 this year. Sega has released Like A Dragon: Pirate Yakuza in Hawaii, Shinobi: Art of Vengeance and Sonic Racing Crossworlds on PS4 this year. Koei Tecmo Games has released Warriors: Abyss, Atelier Yumia: The Alchemist of Memories & the Envisioned Land, Venus Vacation Prism: Dead or Alive Xtreme and Atelier Resleriana: The Red Alchemist & the White Guardian on PS4 this year. Square Enix will release Octopath Traveler 0 on PS4 this year. And that's without even getting to way smaller publishers like Nippon Ichi Software or Compile Heart, all of which have kept supporting the PS4 up to this year (bar Nihon Falcom, perhaps).
And the thing is, SIE's big cross-generation titles in 2022 were actually 2021 releases delayed due to pandemic issues (and some other problems) at the time. So basically, Sony only really intended to support the PS4 (aside of MLB The Show games) on PS5's first year in 2020-2021, and then just drop the platform altogether.
So, where exactly are people getting that Sony will support the PS5 several years into the PS6 generation?

