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I saw it earlier today.
very very tempting
Goddamit you had better be joking.Who cares? Dude's fun to use. Especially when he destroys his sister and throws her off a cliff.
Then he's all like, "My sister! Noo! Sorry!"
I saw it earlier today.
Goddamit you had better be joking.Who cares? Dude's fun to use. Especially when he destroys his sister and throws her off a cliff.
Then he's all like, "My sister! Noo! Sorry!"
Yeah, I heard RTD say on a stream recently that Whoazz puts in like four hours a day in practice mode for APat which is crazy because Whoazz already has godlike execution.alpha pat has incredible potential but he's also one of the hardest characters to master due to his stringent moves, most of his damage come from just frame inputs, so if you aren't familiar with it then you'll have a long road ahead of you.
to put things into prespective, imagine inputting A in the first frame and B in the second frame, no overlappings allowed, no slow inputs allow, everything must be perfect. a frame is 1/60 of second.
Spoiler: SCV has the most retarded story yet in a series that is especially crap for story. Luckily everything else about it is great!Goddamit you had better be joking.
It's not a story thing, it's just something I noticed while was I was playing online.Goddamit you had better be joking.
according to ******** this game sold only like 500k+ copies, that's sad compare to SC4.
That´s unfortunate Alpha is one of the most enjoyable to watch characters. Too bad Namco slapped so many execution barriers into the game.Yeah, I heard RTD say on a stream recently that Whoazz puts in like four hours a day in practice mode for APat which is crazy because Whoazz already has godlike execution.
It's not a story thing, it's just something I noticed while was I was playing online.
I RO'ed her with a CE to finish the match. Then Pat's win segment was him crouching down saying, "Pyrrha! I didn't-..." (Made it seem like he was looking down out of the ring at her body or something.)
I lost it. What did the dumbass think would happen when he set her on fire and threw her off a cliff? Something good? Was he hoping she had Mishima genes? LOL.
That´s unfortunate Alpha is one of the most enjoyable to watch characters. Too bad Namco slapped so many execution barriers into the game.
Well yeah but Akira did end up getting an easy dragon lancer that works the same outside of a 10 pt damage difference .That's been Setsuka from SC3 onwards. SC's version of Akira.
I'm definitely aware of that. Just a little more focus on single player would've probably made this game the best SC ever all around.Spoiler: SCV has the most retarded story yet in a series that is especially crap for story. Luckily everything else about it is great!
This is so fucking funny that I couldn't help laughing while reading it.It's not a story thing, it's just something I noticed while was I was playing online.
I RO'ed her with a CE to finish the match. Then Pat's win segment was him crouching down saying, "Pyrrha! I didn't-..." (Made it seem like he was looking down out of the ring at her body or something.)
I lost it. What did the dumbass think would happen when he set her on fire and threw her off a cliff? Something good? Was he hoping she had Mishima genes? LOL.
However, the story is...well...um...
Hmm.
Okay, I'll just sum up the story with an image.
Yeah thats about what I got out of the story and main character's personality.
according to ******** this game sold only like 500k+ copies, that's sad compare to SC4.
according to ******** this game sold only like 500k+ copies, that's sad compare to SC4.
Well yeah but Akira did end up getting an easy dragon lancer that works the same outside of a 10 pt damage difference .
Seems bipolar to want to be more accessible yet insert more execution barriers . Especially the just frames and just guards which end up making online look worse.
I can agree with this in a way, although Alpha Pat is higher execution than Akira ever was since half of the good shit in his moveset is Akira's knee. And, like Akira, I think it's a bad idea to make a character that's supposed to be the poster character have the highest execution requirements in the game (I never understood why they didn't save this kind of gameplay for the boss character, TBH). It's okay for now since we have normal Patroklos, but going forward (which if sales are any indication doesn't look as hopeful) I would assume that Alpha Pat becomes the standard version of the character. Saying all that, having one execution heavy character isn't a problem because other than Alpha Pat and a handful of characters having a tough just frame move here and there the game is still really easy to play. Even just guard isn't all that hard, despite the timing being too tight for me to consistently feel comfortable using online.That's been Setsuka from SC3 onwards. SC's version of Akira.
Oh man.. that image even gives the story too much credit.Got this and I've been playing. Game is good. Feels better than 4 IMO, and creation mode is awesome.
However, the story is...well...um...
Hmm.
Okay, I'll just sum up the story with an image.
Yeah thats about what I got out of the story and main character's personality.
But you missed out on all the great brother/sister sexual tension!I skipped every single cutscene of story mode. lol
Oh man.. that image even gives the story too much credit.
I remember reading some GAFers thinking the story was really good too and when I played it, I realized it had pretty much every element that makes a bad story present.
The two final battles.. seriously what the fuck, they stopped giving a fuck there.
Play another character. Leave my awesome, technical, execution heavy characters alone. It's not bipolar if there are options for both camps.
But you missed out on all the great brother/sister sexual tension!
NOW WE CAN LIVE TOGETHER FOREVER.... brother.
The execution barrier and the possibility of even the best players missing inputs is the only thing that keeps him from being banned. Otherwise, he'd need a major damage, speed, or safety nerf that would effectively change him into another character. Plus a lot of excitement in watching that character comes from the tension in not knowing if the player will be able to pull those moves off under duress.I'm playing Natsu and Pyrhha. And both still have just frames. Thankfully it's just one a character.
It isn't that awesome when Woahzz is the only person that uses him. And even then his Alpha suffers more toward the end of tournaments than other characters. I don't see what is awesome about a character with imo the most entertaining to watch fighting style being non-existent in the scene because the execution bar is so ridiculous that even Akira players wouldn't touch him.
Created a Natsu stick.
Can see more images along with some gameplay of her mixing people the hell up here:
http://www.youtube.com/watch?v=lIV36g9hy3Y
I'm playing Natsu and Pyrhha. And both still have just frames. Thankfully it's just one a character.
It isn't that awesome when Woahzz is the only person that uses him. And even then his Alpha suffers more toward the end of tournaments than other characters. I don't see what is awesome about a character with imo the most entertaining to watch fighting style being non-existent in the scene because the execution bar is so ridiculous that even Akira players wouldn't touch him.
Created a Natsu stick.
Can see more images along with some gameplay of her mixing people the hell up here:
http://www.youtube.com/watch?v=lIV36g9hy3Y
So I went to a Super Arcade SC5 tourny. Went 2-2. Pretty disappointed. MoTempest destroyed me with Hilde, heh.
I got hit out of the ring by Chris G's Hilde while holding a perfect @ WB'12, happens to the best of us. Don't feel bad, games way too early to care. Haha. If anything though, tourneys have taught me a lot about match ups and other gimmicks. As long as you get something out of it right?
Oh man.. that image even gives the story too much credit.
Preeeeeeetty much. Yeah.
Shao's image is amazing. Goddamn this story must be turrible.
Spoiler: SCV has the most retarded story yet in a series that is especially crap for story. Luckily everything else about it is great!
Fuck this story.
*looks sister up and down*But you missed out on all the great brother/sister sexual tension!
NOW WE CAN LIVE TOGETHER FOREVER.... brother.
Akira still has that knee, and landing Akira's better juggles is a pain. (At least that was my impression when I tried to seriously learn him for a couple of weeks.)Well yeah but Akira did end up getting an easy dragon lancer that works the same outside of a 10 pt damage difference .
Seems bipolar to want to be more accessible yet insert more execution barriers . Especially the just frames and just guards which end up making online look worse.
rofl...natsu players. ..wow..you guys are really something.
I know I said my work here was done, but this thing started getting some macros elsewhere online so I thought I'd throw in two more in case "Patorklorp" keeps popping up anywhere as a mascot for this game.
Besides this story is really really stupid and can use more mockery IMO. Patorklorp is a real creeper what with him conjuring images of his mom in slut rags into reality based on what he wanted to see most and his obsession with living the rest of his life with his "lonely" sister.whose a bad girl ;D
Patorklorp...king of the fighting game creepers in my eyes. Voldo aka "ass meat" is now dethroned as creepiest Soul Calibur character now thanks to him.
Feel free to mention any other wonderful moments he had that I've failed to mention already. Guy is insane.
This is so fucking funny that I couldn't help laughing while reading it.
I can agree with this in a way, although Alpha Pat is higher execution than Akira ever was since half of the good shit in his moveset is Akira's knee. And, like Akira, I think it's a bad idea to make a character that's supposed to be the poster character have the highest execution requirements in the game (I never understood why they didn't save this kind of gameplay for the boss character, TBH). It's okay for now since we have normal Patroklos, but going forward (which if sales are any indication doesn't look as hopeful) I would assume that Alpha Pat becomes the standard version of the character. Saying all that, having one execution heavy character isn't a problem because other than Alpha Pat and a handful of characters having a tough just frame move here and there the game is still really easy to play. Even just guard isn't all that hard, despite the timing being too tight for me to consistently feel comfortable using online.
I barely remember the story but was it Pat that conjured it or was Elysium choosing a form that Pat would assume was his mother ? From SC4 at least Soul Calibur isn't good in the conventional sense.
Is the story mode really worth spoiler tagging?
When are people playing tomorrow? I kinda want to get some matches in.
If there is another game after the anemic sales performance and poorly received storyline/new characters I think we're headed for MK9/SF4/TK5 fanservice-y reboot territory.[snip]...the next game.
If there is another game after the anemic sales performance and poorly received storyline/new characters I think we're headed for MK9/SF4/TK5 fanservice-y reboot territory.
This kinda had the rebooty vibe to it already though, i mean they replaced a third of the mainstays with fresh faces.If there is another game after the anemic sales performance and poorly received storyline/new characters I think we're headed for MK9/SF4/TK5 fanservice-y reboot territory.
I don't care because I got the best damn SoulCalibur gameplay ever (pending a patch for G8 and QS4G and it's variations), but most people don't want fresh faces replacing their favorites. They want the same characters over and over with the appearance of a new storyline. I think we're going to have a bunch of old characters popping back up like in TEKKEN, which is something I really don't want. Some form of Talim, Zasalamel, Yun/Mina/Hwang, or Rock/Bangoo would be welcomed by me, but I don't want Xianghua, Taki, or the other directly replaced characters coming back. TEKKEN's roster is out of control and I don't want that in SoulCalibur. If not that, I could really see them just going the SF4 route where they drop SCVI somewhere in the time between SCIV and SCV. Either way, I don't think SCVI will be a direct followup. As long as we get a continuation of this engine I'm happy.This kinda had the rebooty vibe to it already though, i mean they replaced a third of the mainstays with fresh faces.