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Splatoon 2 |OT| Fresh Squids 2 Go

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I really can't enjoy Salmon Run when I'm given the charger.

Also if you're the last person alive, the egg quota has been met and there are 3 seconds left until the end of the round, why don't you just find a safe place to wait it out rather than try and do a Rambo....Fuck sake.

Unless there are people near me I can revive I always just focus on staying alive when the 10 second timer starts....

Oh and while I'm complaining, why the fuck do some people spend the whole match protecting the rainmaker base near spawn. You're not actually helping!

I like the core gameplay but playing with randoms is getting frustrating.
 
I'm gonna have to stop playing, otherwise I'm taking a hammer to the cartridge, how can a roller outranhe a gun, how can I hit someone multiple times from behind and they can turn round and kill me in 1 or 2 shots, how can teammates be so fucking terrible in the last 30 seconds of a round after we have held 85% of the map for the rest of the game.

Fucking garbage


Edit

And why is there one person who doesn't even do anything on one team or the other every 3rd fucking game.
The worst was yesterday with Moray Towers and people only trying to go up one way. There is three ways to get close to the end, choose one that is better instead of continuously dying at the same spot.

Had like four matches where my teammates were fucking garbage and wouldn't push forward so we lost by points. I've made a path, swim in it!!!

And people not doing anything is just going to happen. Sucks when you respawn and the same guy is always sitting there not doing anything. Part of the problem is if you hit the button to quick it puts you in the queue and you can't back out, so you either get a disconnect or just do whatever you were going to do and let the controller sit there.
I really can't enjoy Salmon Run when I'm given the charger.

Also if you're the last person alive, the egg quota has been met and there are 3 seconds left until the end of the round, why don't you just find a safe place to wait it out rather than try and do a Rambo....Fuck sake.

Unless there are people near me I can revive I always just focus on staying alive when the 10 second timer starts....

Oh and while I'm complaining, why the fuck do some people spend the whole match protecting the rainmaker base near spawn. You're not actually helping!

I like the core gameplay but playing with randoms is getting frustrating.
I sometimes don't see that my team is dead and have been in spots where I should have evaded, just didn't know. Wish there was a "You're the last one" message or something.
 
If we're on the topic of being tilted, I'm usually fine with most losses even accounting for other users. Thankfully this game is largely stress-free for me past the point of unlocking the League for all the modes.

That said.. when I see one inkling standing in the same spot, just outside of spawn, spraying around in a semi-circle spraying ink, for the entire match on Spray Zones, Rainmaker, whatever, I flip a bin lid. I can get not understanding the rules of the game (it's shitty, but it happens so meh), but the people that seem to have no grasp of any concept in the game just break my face.

Oh actually, the worst is when someone in Salmon Run picks up a golden egg and just holds it the entire round. Just continues killing. Fuck that.
 
Rainmaker is tough. Too many don't know wtf to do. Was doing great then we got that mode and win 50% ratio started. Not sure if gonna try and rank up during that mode again.
 
Gotta love brainless fucking morons who ignore the 3 people fucking screaming for help to go jump by themselves into a giant fucking pack of salmonids and then jump into the fucking water because they're too stupid to live.
 
I got thrown straight to B- in rainmaker from C and it was a pain in the butt to get OK but I managed in the end. Feel like people don't want or don't know that they're supposed to walk the rainmaker to the finish line. When a team knows what they're doing compared to one that doesn't the games can end in 45 seconds
 
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Which shoes are these? The ones that inkling girl (amiibo) is wearing
 
I got thrown straight to B- in rainmaker from C and it was a pain in the butt to get OK but I managed in the end. Feel like people don't want or don't know that they're supposed to walk the rainmaker to the finish line. When a team knows what they're doing compared to one that doesn't the games can end in 45 seconds
This.
 
So the main ability on a piece of gear can never be re rolled right? And does every piece of the same gear have the same main ability? Like will two polos always have the same main ability, is it random?
 
So the main ability on a piece of gear can never be re rolled right? And does every piece of the same gear have the same main ability? Like will two polos always have the same main ability, is it random?

You can't reroll them like with Murch, but you can get alternate versions of gear's main abilities via Annie on the SplatNet app.

Grizzco abilities just seem random.
 
I really can't enjoy Salmon Run when I'm given the charger.

Also if you're the last person alive, the egg quota has been met and there are 3 seconds left until the end of the round, why don't you just find a safe place to wait it out rather than try and do a Rambo....Fuck sake.

Hah, glad to know I'm not the only person to do this. I generally book it to the other side of the map as fast a possible.
 
Oh man, the Goo Tuber is totally worthless in Salmon Run.

Yeah, I'm not bothering with this SR session. I tried two times, both times got the Goo Tuber and wiped on round 1 and 2 respectively. I'm not risking my Profreshional status because of some shitty weapons and and shitty stage.

Like, chargers are already very limited in terms in utility for Salmon Run. They're pretty much only good for SteelHeads, Steel Eels, Drizzlers, and Mothership rounds. The add to that the fact that the Goo Tuber takes longer to charge and has less range and you have a recipe for failure.
 
Chargers are fine in Salmon run, just not the Goo Tuber.

It charges too slowly, and the range doesn't make up for the fact that salmons will be on your ass in seconds.
 
Yeah, I'm not bothering with this SR session. I tried two times, both times got the Goo Tuber and wiped on round 1 and 2 respectively. I'm not risking my Profreshional status because of some shitty weapons and and shitty stage.

Like, chargers are already very limited in terms in utility for Salmon Run. They're pretty much only good for SteelHeads, Steel Eels, Drizzlers, and Mothership rounds. The add to that the fact that the Goo Tuber takes longer to charge and has less range and you have a recipe for failure.

I mean, I feel like it's still doable with the Goo Tuber, but you're way more prone to RNG. Felt like I was standing there forever trying to charge to hit a Steelhead, and by the time I hit it, I was surrounded by Cohocks and stuff. Ended up going to 600p, but didn't put up any particularly high scores.

Had a pretty funny failure earlier today. We had one high tide wave where we wiped almost immediately. We took out a Stingray thing on the right on that little nub that juts out a little. And right as 3 of us went for the eggs, a Steel Eel spawned from the backside, went straight for us, and bumped all 3 into the water. Just half a second sooner and I would have cleared him.
 
Any idea if the soundtrack is commercially available? That last minute of Turf War is stuck in my head permanently.

They'll do one but it might be awhile. The first game had a big music update that added a couple of new bands and the first soundtrack had those on it.

Then again they might just release the soundtrack and release the new stuff as singles, like they did for Wet Floor.

 
Not sure if this is a popular opinion, but does anyone else hate the music? One track reminds me of if the Rugrats musician covered Laura Brannigan's "Gloria".

Aside from the music, and some real questionable design decisions (why do I have to watch that long ass intro every time, even if I only want to play SP? Why only 2 MP stages at a time?), it's fun. The SP has some cool puzzle solving elements, even though I haven't seen half the interesting mechanics from the SP levels in MP.
 
I just came across this tweet. This photo taken by an unknown photographer in 1954 in Japan already has more than 90k retweets


Wonderful photo with top notch composition for sure... well... the internet is already doing it's thing and one guy did this:


LOL! And that edit already has more than 1k retweets. Japan freaking loves Splatoon, damn!
 
I just came across this tweet. This photo taken by an unknown photographer in 1954 in Japan already has more than 90k retweets



Wonderful photo with top notch composition for sure... well... the internet is already doing it's thing and one guy did this:



LOL! And that edit already has more than 1k retweets. Japan freaking loves Splatoon, damn!
Bucket users. Way ahead of the meta back in the day.
 
I'm still confused as to how the whole scrubbing slots, super snails, etc all works. Can i use whatever gear I want and get the abilities i need? Or should i be looking for specific things when I shop for gear
 
I just came across this tweet. This photo taken by an unknown photographer in 1954 in Japan already has more than 90k retweets



Wonderful photo with top notch composition for sure... well... the internet is already doing it's thing and one guy did this:



LOL! And that edit already has more than 1k retweets. Japan freaking loves Splatoon, damn!

The eyes in the logo are a nice touch, tbh
 
I'm still confused as to how the whole scrubbing slots, super snails, etc all works. Can i use whatever gear I want and get the abilities i need? Or should i be looking for specific things when I shop for gear

The first ability can't be changed. So try go with one you like. Rest can be changed and slots be added on clothes you do like. Then with super snail's you can spend 1 to reroll the last 3 once you got them. Faster and easier than using ability chunks but you have to be lucky. I did it on everything my char wears and besides 1 ability I'm happy. Cost one shell per added slot I think. I still got a bunch of them left after 1 splatfest.
 
Nekketsu Kõha;245607192 said:
The first ability can't be changed. So try go with one you like. Rest can be changed and slots be added on clothes you do like. Then with super snail's you can spend 1 to reroll the last 3 once you got them. Faster and easier than using ability chunks but you have to be lucky. I did it on everything my char wears and besides 1 ability I'm happy. Cost one shell per added slot I think. I still got a bunch of them left after 1 splatfest.

But you can't use snails to change just one of the three slots? Seems dumb.
 
I'm still confused as to how the whole scrubbing slots, super snails, etc all works. Can i use whatever gear I want and get the abilities i need? Or should i be looking for specific things when I shop for gear

As far as I understand it (and please someone correct me if I'm wrong):

(All of these are at Murch)

Scrubbing:
  • Have 20,000 coins (2,000 for Splatfest tshirts)
  • He will set all of your secondary abilities to ( ? ) again
Rerolling

  • Have a sea snail and an item filled out (3 secondary slots, all rolled)
  • All of your secondary abilities will be rerolled
Adding a slot

  • Have a sea snail and an item with a slot missing
  • Your item will gain a new slot - ( ? ) -
Ability Chunks

  • Have an item with abilities you want chunks of
  • Reroll or scrub the item
  • Any secondary abilities cleared will give a chunk for that ability
  • You need 10 chunks to slot an ability into an item
  • If you want all three secondary abilities the same, it will cost 10, then 20 and finally 30.
 
Nekketsu Kõha;245598028 said:
Rainmaker is tough. Too many don't know wtf to do. Was doing great then we got that mode and win 50% ratio started. Not sure if gonna try and rank up during that mode again.

It's the only mode I make use of the "This Way" button, and I use it a lot.
 
I'm still confused as to how the whole scrubbing slots, super snails, etc all works. Can i use whatever gear I want and get the abilities i need? Or should i be looking for specific things when I shop for gear

The gear you buy in the Galleria shops have main abilities set to them that cannot be changed. Stores refresh their stock once every 24 hours at midnight. Annie runs the SplatNet shop through the Switch app and has a rolling selection that's updated with one new item every 2 hours. These gear pieces have different main abilities attached to them than the in-store defaults.

As you play, experience goes toward leveling up those gear pieces and semi-randomly unlocks sub abilities on any open slots. Gear can start off with one, two, or three slots open, and you can spend a Super Sea Snail to unlock new slots in a piece of gear if it has less than three. If you level up something but don't like the sub abilities unlocked on it, you can pay Murch 20,000G to "scrub" the slots and return them to their open state (aka "?" slots). You can then re-level the gear as usual.

Any time you remove sub abilities from gear (be it through scrubbing or rerolling), the ability taken off becomes a "chunk," which you can collect up and use to manually place a desired ability onto any gear piece. The chunk-cost of manually attaching subs goes up if you want to place an ability that already has that type of sub on it (in other words, making gear with three of the same sub on it can cost a LOT of ability chunks). In this way you can tailor your gear over time to suit your playstyle, and just as importantly, your fashion sense.
 
I'm still confused as to how the whole scrubbing slots, super snails, etc all works. Can i use whatever gear I want and get the abilities i need? Or should i be looking for specific things when I shop for gear

Scrubbing slots simply "resets" the gear you scrubbed, basically reverting back to the gear you bought at the shop retaining only the main ability. You get ability chunks (the sub abilities "scrubbed" from the gear) from those. Ability chunks can be used to place a sub ability you want on the gear you want, but you need 10 pieces of that certain ability chunk. You can for example, collect 30 chunks of run speed up and place them all in a shoe of your choice provided it has 3 slots.

Super sea snails does two things: add a sub ability slot to a 1-star or 2-star gear, and re-rolls a 3-star gear giving you new sets of sub abilities (random) in case you don't want the current sub abilities attached to that gear. You want to use this to make a weak gear that you want to always wear (due to fashion) more powerful, and in the case of a 3-star gear, gives you new sets of abilities without the process of scrubbing them and leveling them up again, though what you get is random.

Gears bought at the shops have a constant main ability by default, and you can only purchase them once. However, Annie's shop in Splatnet provides the same gears with different main abilities, though they are more expensive. You might want to monitor that shop for certain abilities you want.
 
It's the only mode I make use of the "This Way" button, and I use it a lot.
Same. Then I watch my teammates go the opposite way and die lol also a lot of them refuse to pick it up.

I do like the mode itself when games are good.


Continuing to report folks for unsportsmanlike behaviour in Splatnet when they repeatedly hit ZL after a kill.
Have yet to see that happen once, in Europe.
 
It's the only mode I make use of the "This Way" button, and I use it a lot.

Not Salmon Run as well? Find it's extremely useful in that

I went from C- to B- on tower control straight off, what happened to C, C+ etc

You can skip ranks if you do well enough. I went from C- to B in Splat Zones ad Tower Control, and then to C in Rainmaker. Just got into B- for Rainmaker, the rest are holding steady.
 
It's the only mode I make use of the "This Way" button, and I use it a lot.

I use "This Way" all the time except in Turf War. It's very useful especially in Tower Control when the whole opponent team gets wiped out and you want to call all your squad to ride the tower to make it move faster. They get it most of the time.
 
I just came across this tweet. This photo taken by an unknown photographer in 1954 in Japan already has more than 90k retweets



Wonderful photo with top notch composition for sure... well... the internet is already doing it's thing and one guy did this:



LOL! And that edit already has more than 1k retweets. Japan freaking loves Splatoon, damn!
At least it's not the Tri-Slosher
 
The ๖ۜBronx;245607504 said:
As far as I understand it (and please someone correct me if I'm wrong):

(All of these are at Murch)

...
Nice summary! As far as I'm aware that's all accurate. The only other thing I'd mention is that you can get random ability chunks as a reward from Salmon Run.
 
The ๖ۜBronx;245607504 said:
As far as I understand it (and please someone correct me if I'm wrong):

(All of these are at Murch)

Scrubbing:
  • Have 20,000 coins (2,000 for Splatfest tshirts)
  • He will set all of your secondary abilities to ( ? ) again
Rerolling

  • Have a sea snail and an item filled out (3 secondary slots, all rolled)
  • All of your secondary abilities will be rerolled
Adding a slot

  • Have a sea snail and an item with a slot missing
  • Your item will gain a new slot - ( ? ) -
Ability Chunks

  • Have an item with abilities you want chunks of
  • Reroll or scrub the item
  • Any secondary abilities cleared will give a chunk for that ability
  • You need 10 chunks to slot an ability into an item
  • If you want all three secondary abilities the same, it will cost 10, then 20 and finally 30.

Does that stack only if you're manually adding abilities? So if you roll a natural 2, and then add a third from chunks, it will cost 10 or 30?
 
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