Thought I lost. :O
Ninjas out here camping my super jump position in the last second like it's going to win them the game to kill me at second 1. lmao
Why you jumping at the last second thoughNinjas out here camping my super jump position in the last second like it's going to win them the game to kill me at second 1. lmao
Well yeah, it's a comentary on American style democracy, obviously. The most popular idea wins no matter How good it is!only on the internet can we find people that don't understand "principles" and reduce everything down to "you are angry about not getting X"
no I am angry because it is straight up bullshit and doesn't reward people for doing their best, but rather rewards them if they side with the popular vote... why even battle then? it clearly doesn't matter. should just be everybody votes 2
SM239 is 100% asshole confirmed.
Revoking status as GAF's hero of Mario Kart 8.
500% asshole
500% asshole
It probably has the best coverage of circumstances out of all the weapons I've used thus far. The Splattershot main and Suction Bomb sub make it good at covering close to mid range fights, pincering enemies, and fighting enemies on higher ground or over walls. Inkzooka can be used for anti-zoning, fighting multiple targets at once, or to even just get a quick splat since the first Inkzooka shot is difficult to react against. It's not overpowered, but relative to other weapons the Tentatek Splattershot doesn't have to work as hard overall imo.I finally get why everyone swears by it in ranked. Thing is a monster.
I never said that or meant that. I was saying aiming is very lenient for roller. You cover a wide area that can cause damage and possible OHKO while every other weapon other than the Blasters require you to aim exactly at the opponent (ignoring arcing shots which the rollers also have). The difficulty with it comes from getting close to the opponent to get a OHKO.
Quick note, I'm only talking about the rollers. Dynamos belong in a separate category.The bigger problem with rollers is that accuracy isn't really an issue with rollers. There's some RNG involved with where the flick goes, but generally, it is enough. Every other weapon have to deal with accuracy.
Your solution doesn't solve the balancing issue while simultaneously restricting the possible loadouts.For Splatoon 2, perhaps they could just give all players an amount of "points" to spend as they customize everything (from weapons and their stats to abilities and their levels to slot extensions).
There was no team element in that match
I'm about to join SM for exactly one match before I eat dinner. lol.Who's on now?
Ahh, my bad. I was talking about the roller class in general. Everything I've said definitely applies more to the Dynamo than the others.Quick note, I'm only talking about the rollers. Dynamos belong in a separate category.
I wasn't being literal but you seem to think it's easier than it is. You are right the roller requires less accuracy than a straight shooting gun however its similar to the inaccurate guns in that while you can kill someone you aren't aiming directly at it isn't reliable. The roller flicks or "shoots" ink and it requires you to land a certain amount of shots to get a kill. It's impossible to test this but I assume that each shot does the same amount of damage. Let's say for example the roller shoots 6 shots and each shot does 40 points of damage. I have to land 3 of those shots to get a kill. The shots spread out the farther they go which is why you can't kill someone in one hit that's far away. The ink also arks forcing you to aim just right or the shot will go too high or too low. I often have to hit someone two or even three times to get the kill because they're too far away or my aim is bad.
You are right that the biggest difficulty is traversal however aiming requires much more skill than you're implying.
I want to see how far the Dynamo's fling will go on this map.
Praise the squid god
Com error. I was walking around waiting for it to kick me which took over a minute. Then it took a long time to load the breaking news. Not sure what was going on.Red was quite laggy that match. 4 times I killed him and had to run away until the confirmation came up 10-15 seconds later.