Edit: "Hmm, why is Violet coming to me directl-Oh shit !!" Get kraken'd
I mean, it's the most obvious move ever heh
I'm getting some lag kills, sorry about that
Edit: "Hmm, why is Violet coming to me directl-Oh shit !!" Get kraken'd
com error, sorry team.
How do you make the little banner that appears over your head in the lobby? Is it just the last thing you posted to miiverse?
Judd has a bias towards sleeping though...
Go one day without either; your heart will decide.But i love both...
Oh GAF, what to do?
The new map sucks
Map is lag roller and e-lagger 3k ping heaven, overall a miserable pile of dataFor people who are learning how to use charger - new map is pure awesomeness
Basically, yes.Map is lag roller and e-lagger 3k ping heaven, overall a miserable pile of data
Map is lag roller and e-lagger 3k ping heaven, overall a miserable pile of data
A map that heavily encourages E-liter usage in a game that constanly matches you with 300+ ping players and desperately tries masking the ridiculous delay client-side is trash by default. Ironically you don't know someone has you in their sights most of the time because you never see laglords' lasers, splats out of nowhere 24/7Moray Towers is fucking awesome.
I love how multifaceted it is and how there's a general sense of lonesome scale. It almost feels like you have to be more stealthy than usual due to how it's open season.
Also it finally gives E-Litre users a chance to shine. Out of all weapons, that one is the one that screamed the most "wasted potential" due to she slow charge being awful at covering range, up until now. Criticize their prevalence all you like but that's part of good thing about the map rotation and how it lets certain users plan their loadout accordingly. It's a good fit for this map and it adds a lot of tension knowing that someone has you in their sights.
Very, very cool map. My favorite so far.
A map that heavily encourages E-liter usage in a game that constanly matches you with 300+ ping players is trash by default
Plus the half of the matches is filled with E-liter clowns who can't play chargers on normal maps to save their lives
More like miraculous luck on your end somehow dodging Japanese playersSounds like plain bad luck on the matchmaking part since I've had no problems with lag what so ever yet.
Can't comment on the latter part actually having any sort of relevance to this particular map.
More like miraculous luck on your end somehow dodging Japanese players
It's about the games that are played on the non-Towers map in the rotation
Towers is babby mode with E-liter camping --> can't change loadouts between games so you get unskilled charger users on maps where they'd actually have to put in effort --> decrease in match quality whenever Towers is in rotation
Fair enough, I haven't played Tower to comment. I've only done Turf War and Splat Zones. I've had quite a deal of fun with the latter.
As an aside, this has to be the only map where the Aerospray MG is preferable to RG.
Wow, you guys having trouble with chargers on Towers? Yeah, I get splatted occasionally, but with Splattershot Jr, it is some of the most fun I have had with the game. There are many walls to climb, one of which is unreachable by chargers. Once you climb that wall, unless they look down at the map to see your incoming ink path, they are broken. Then your team makes their way in and it's a difficult fight for them from that point. I use bubbler to keep myself and incoming teammates alive.
I'd actually prefer that my opponents be using chargers. Then I know exactly where to find them.
you should join my game then I shall show you the E-light
The main issue are laggy chargers who get an insane advantage due to the map's geometry. I'm more than fine with adjusting to enemy chargers, what I'm not fine with is getting splatted from the other end of the map without having ever seen a laser.Wow, you guys having trouble with chargers on Towers? Yeah, I get splatted occasionally, but with Splattershot Jr, it is some of the most fun I have had with the game. There are many walls to climb, one of which is unreachable by chargers. Once you climb that wall, unless they look down at the map to see your incoming ink path, they are broken. Then your team makes their way in and it's a difficult fight for them from that point. I use bubbler to keep myself and incoming teammates alive.
I'd actually prefer that my opponents be using chargers. Then I know exactly where to find them.
Yeah he was pretty bad. I recorded a few of our matches for fun, hopefully the camera isn't too bad.Ugh, .52 just does so bad against blasters.
And what's up with the jet squelcher guy.
True. Once you are on your side's lower platform, you have to assume that you are seen by someone.The main issue are laggy chargers who get an insane advantage due to the map's geometry. I'm more than fine with adjusting to enemy chargers, what I'm not fine with is getting splatted from the other end of the map without having ever seen a laser.
I'll look for those walls next time I play it though.
True. Once you are on your side's lower platform, you have to assume that you are seen by someone.
When you are looking over at the enemy side, on the far left there is a tiny box at the top of the first ramp. Enemy will often perch there. The wall connected to that box has a ledge underneath where you can hide, ink up the side of the box, and you are free. Once you splat that one, everyone on the right side will notice and might aim down the ramp to you. Always hide behind the boxes. Bomb range up helps here. Eventually, you can work your way up the ramp. Just stay alive as long as possible as a distraction. Hoepfully your teammates can apply pressure as well.
What is Splatoon's AWP?
Well I tried going DS but you guys keep staying at max range. If you can't beat them, join them.the amount of chargers in here is getting slightly out of hand, lol