I don't really know what the variable names are for the stuff in Splatoon, but what do those two stats specifically mean? Is it that at max range, it caps at 80 pts damage and at min range it caps at 120? Or are these the normal values that can be buffed? I would assume these are the normal pre-buff values.
Interesting if they let the bucket OHKO instead of capping it like the Nozzlenose. It's kinda like a roller terms of the flick motion, so I guess it would make sense.
It tells you what the minimum and maximum dmg ranges of the weapon are without any dmg up boosts. For example the jet squelcher has a critical range damage of .31 and a max range damage of .155. Both of these are scaled with dmg up, but since its max dmg is .31 or a four shot kill you cannot increase its max damage to greater than .33. Its minimum dmg will keep increasing however as you stack dmg up even though its max dmg will stay at .33.
This is similar to how the charger works with dmg up. The maximum charge dmg of chargers are all greater than 100, so its a ohko weapon. With enouch dmg up you can make the chargers kill when their charge dmg is at 80 or 85.