Jeff Vader
Member
Another rockenberg brand to get the run subsWhat hat/ability should I use for my Sanic loadout?
Another rockenberg brand to get the run subsWhat hat/ability should I use for my Sanic loadout?
What hat/ability should I use for my Sanic loadout?
18K Aviators.What hat/ability should I use for my Sanic loadout?
18K Aviators.
Somehow, the team I was on managed to lose.
It was 4 (us) vs 2 (them).
I covered 1940 turf.
The rest of my team managed 300. Combined.
What. In. The. Hell.
Lagging rollers are the fucking worst
My little sister is playing online for the first time. The lobby is 1, 1, 2, 4, 6, 9, 24, 32.
~Matchmaking~
The 24 and 32 probably suck. ...Probably. Hopefully for your sisters' sake I'm right on that one.
You've been trolled? Hopefully...?
The 24 and 32 probably suck. ...Probably. Hopefully for your sisters' sake I'm right on that one.
Ah, cool. Now the lobbys are in a 4-9 range.
She's got a lot of silly play quirks, but she's wiping the floor with a lot of the other low ranks. Consistently the first/second on the team. ^^
Edit: 2, 2, 2, 4, three somethings, FORTY-NINE JAPANESE PLAYER AEROSPRAY RG AHOOOOYYYYY
Round ended and they had 1657 points. Freaking LOL, Nintendo.
Took me a long time to notice that. Still want some with some subs on top, for further testing.
Throw some splat bombs into the hoop.
You need three subs on top of three mains to reach the cap, right?
Throw some splat bombs into the hoop.
If the 2ch info was accurate, there is no hard "cap" for number of abilities, just a gradual leveling-off of the curve of how effective additional points in a stat would add.
Throw some splat bombs into the hoop.
...?
Can't play this moment, but will check this out in a moment...
Something with super jump speed up to complete the triforceWhat hat/ability should I use for my Sanic loadout?
What hat/ability should I use for my Sanic loadout?
Pretty sparkles :0
EDIT: I never noticed I could see the back of the great zapfish from here lol
Do you find ink saver (main) worthwhile? I don't, except on the blasters and jet squelcher, both of which do not use run speed well.What hat/ability should I use for my Sanic loadout?
Why did you make me see this lol, now I can't stop seeing them either.The 0.0 looks like eyes and nose on the back of your inkling
And there are eyes everywhere
oh my god I can't unsee them
The 0.0 looks like eyes and nose on the back of your inkling
And there are eyes everywhere
oh my god I can't unsee them
The 0.0 looks like eyes and nose on the back of your inkling
And there are eyes everywhere
oh my god I can't unsee them
Something with super jump speed up to complete the triforce
0.0I do have the straw hat with quick respawn/super jump
They know. D:Watching Japanese stream; they mention the article of gaijins being afraid of Japanese D:
So on Camp, when they're on your base is it best to suicide, or run it back and try to get through their side entrance?
Also, on Mall what's the best opening pathway? I try to just take whichever one nobody else is on, or go the hallway path if someone without Wall went the direction.
They're two of my favorite RM maps, but I wing a lot on all stages. Them included.
I'm level 31. The next highest person in my group is 15.
By suicide you mean super jump back, right?So on Camp, when they're on your base is it best to suicide, or run it back and try to get through their side entrance?
Also, on Mall what's the best opening pathway? I try to just take whichever one nobody else is on, or go the hallway path if someone without Wall went the direction.
They're two of my favorite RM maps, but I wing a lot on all stages. Them included.
Means nothing. I'm only lol 7 and I stomped a 44.
By suicide you mean super jump back, right?
Not to take away you glory but many high level players test new weapons in Turf Wars. Which may explains a bad play.