- Developer - Ubisoft Montreal
[*]Publisher - Ubisoft
[*]Platforms - Xbox 360, PC
[*]Release date - 360 US: April 13 UK: April 16 PC April 29
I'll try to update the reviews as they come out. Know that once I get the game though I probably will stop updating them :lol
Reviews
Edge: 8/10
Conviction is in reach of greatness. It's flaws stand out in the short singleplayer campaign, and it's tail end relies too much on the gunplay that the game otherwise relegates to a begrudging last resort. But when it hits it's stride, the enviroments unlock the player's tactical ambitions in a way that's truly empowering, launching you between shadow and light, discretion and aggression. In some ways it's sad to say goodbye to old, subtle Fisher, but as Splinter Cell goes from covert to overt, a new found dynamism emerges, happily driving players to return to it's vicious little sandbox battles, tempting them to obliterate enemies in ever slicker, quicker ways. And that's surely the hallmark of any true conviction: it bears repeating.
IGN: 9.3/10 Link
Game informer 9/10
- Graphics:
The environments are beautifully rendered, and Sams animations are killer. Black and White effects are used to freely, resulting in a detachment from the world.
- Sound:
Sams gravelly tones are fueled by emotion and backed by a suprisingly score.
- Playability:
I never once had to fuss with the controls. The stealth mechanics are easy to embrace, and the gunplay offers razor-sharp precision.
- Entertainment:
A Satisfying conclusion to Sam Fishers tale coupled with one of gamings most rewarding co-op experiences.
- Replay Value:
Moderately High.
A demo of the game can be found here
Media
Launch Trailer
Story Trailer
Co op Story trailer
Deniable Ops trailer
The Collector's Edition
The collector's edition will be available in the US on the Xbox 360. It will be priced at $79.99. The following items are ncluded in this edition:
* Two in-game multiplayer items
o MP5-SD3 submachine gun
o Third Echelon player skin
* A custom USB drive compatible with the Xbox 360, containing videos, wallpaper, concept art, storyboards, and several other types of media.
* "Fifth Freedom: The Art of Splinter Cell" - An artbook based on the Splinter Cell series with commentary from the developers.
* Two Xbox 360 decal stickers
* "Digging in the Ashes" - A comic book explaining the events preceding the game.
* Steelbook case
Limited Collector's Edition
The limited collector's edition will be released only in European, Middle Eastern, Asian and Pacific territories, for the XBox 360 on April 15th through April 16th, 2010. And for PC on April 30th, 2010. The items included in this version are different than the US collector's edition and are as follows:
* Four in-game multiplayer items not including the game mode
o MP5 submachine gun
o SC3000 assault rifle
o SR2 SMG pistol
o Shadow Armor player skin
* Infiltration Mode, an exclusive game mode
* A Sam Fisher statuette
* Steelbook case
* Game soundtrack
Plot Synopsis:
An investigation into his daughter's death unwittingly leads former agent Sam Fisher to discover he's been betrayed by his former agency, the Third Echelon. Now a renegade, Fisher finds himself in a race against time to thwart a deadly terrorist plot that threatens millions.
Key Features:
- Mark and Execute - When dealing with several enemies a player can mark his enemies or a piece of the dynamic environment to take out several enemies at once. The player first must perform a close combat kill in order to obtain the ability to Mark and Execute.
- Last Known Position or LKP - The LKP is a system that shows where the enemy saw you last. You can use this vital information to flank your enemies or avoid them all together
- Persistent Elite Creation or PEC - PEC is the experience system in Splinter Cell Conviction. Everything you do in the game from single player to multiplayer gives you experience points in which you can use to change the appearance of your character and level up your weapons.
- Deniable Ops - Deniable Ops is one of the multiplayer aspects of Conviction. In Deniable Ops there are several different game modes one can play.
Hunter: In Hunter mode you and your partner will traverse through a level while trying to eliminate all of the guards in the area before your time runs out. If you or your partner gets spotted reinforcements are called in making it more difficult to eliminate the OpFor.
Last Stand: Last Stand is Splinter Cell's take on the horde mode game type. In LS you and your partner must work together to defend a valuable piece of intelligence against waves of enemies.
Face Off: Face off is the lone adversarial mode. Face off pits spy vs spy vs enemy AI. The point of the game is to accumulate more kills than the other spy. You gain points for killing the AI and bonus points if you manage to kill the other spy.
Infiltration: Infiltration is exclusive to the Collector's Edition and by unlocking it using Ubisoft's Uplay system. You could also call Infiltration the hardcore mode. The objective is to work together to eliminate all opposing forces without being detected. If you are detected once it's game over.
- Co op Story mode - Conviction also has it's own co op story which serves as a prequel to the main single player story. It is said that this prequel story will last between 6 and 8 hours
Images
Try and be nice about the thread. It's my first official thread. I know it doesn't look the prettiest but I figure it gets the job done.