Black Rock Shooter-5
This has to be an allegory on the mental health care system in Japan. This is the only way I can make sense out of any of this. Yomi's mother knows her child is mentally off her rocker.
Yomi is so far off the range, she can't even see the fence around the perimeter anymore. Yet instead of addressing this, she allows her daughter to go to school. I understand public perception is king in Japan but when your daughter is doing shit like this:
It might be uh time to give her some home-schooling. And don't tell me Yomi's family can't afford it when they live up in that huge mansion. We then have psychologists/counselors giving students neck massages in their spare time.
Looks so relaxing. I feel like most of the issues in the show could possibly be talked through and addressed.
Hey, Mato feels the same as me. Yay! So we're going over to Yomi's house to have a proper chit-chat about friendship!
So this episode directly address the fantasy world of BRS and I'm finding the answer provided here to be unsatisfactory. While it's an extension of groundwork laid in the OVA, I think there's a big key difference here. In the OVA, there is the implication that the darkness in Yomi's heart was possessed by a creature turning her into Dead Master. The resulting fallout thus wasn't all Yomi's fault and as a consequence, keeps her somewhat likable as a character. Here however Dead Master is the alter ego of Yomi and so carries the burdens of Yomi. Dead Master existing is all real life Yomi's fault for being a crazy bitch.
I don't understand how killing your alter-ego somehow lifts the burden from you as instead all the emotions should shift to one party. It also doesn't make sense in that what happens if a person develops sorrow/mental issues after their alter-ego has already been killed? Does a clone pop up that needs to be struck down too? If everybody has an alter-ego then why is the other world so dead?
Anyway so the fight scenes for this episode and the upcoming one were done by Akira Amemiya, also of Trigger fame. Back when he did real work. You might be familiar with him for his directorial work on Inferno Cop and currently airing Ninja Slayer. He's also from the Kanada school of animation, as is most action animators nowadays, however he's much more extreme in the style such as exaggeration of keyframes.
http://a.pomf.se/mrztyk.webm
Oh hey I'm watching Age of Ultron again.
I don't think his storyboarding is as exciting in this show as some of the stuff Imaishi has done, partially because he doesn't shift the camera very much in as dynamic of a fashion. In addition the actual premise for the intro fight is fairly bland despite some cool moments.