I have the Hornet and the Avenger, might get the M50, as I plan to do quite a bit of racing, provided they make it interesting.
What's the point of racing in space? There's no friction, no drag, no tight corners,... that makes things interesting. The only thing I can think of are 'fly through all these hoops', which I find rather lame.
Well, Star Citizen will feature (more or less) accurate newtonian physics, so manoeuvring a twitchy space ship through a series of hoops might not be as easy as you may think, provided the hoops aren't a few kilometers apart. They could add asteroids or any other obstacles to the courses, force you to fly with some of the safety systems disabled, etc.
Yeah but that would be Superman 64 all over.
counting the number of ships already purchased with real money..the "economy" is already screwed..some people have already an immense adanage against people who will just buy the game at release.I don't have a problem with purchasing ships now as a way to finance the game. I do have a problem with the purchase of ships after the game is release and in a competitive environment.
That would not only allow people to directly purchase power, but would also damage the economy they produced.
Giving the player the option to purchase a limited amount of credits each month is not a big deal. Just simulates inflation.
counting the number of ships already purchased with real money..the "economy" is already screwed..some people have already an immense adanage against people who will just buy the game at release.
What's the point of racing in space? There's no friction, no drag, no tight corners,... that makes things interesting. The only thing I can think of are 'fly through all these hoops', which I find rather lame.
That's a PS4 devkit. Shit storm on their forums as we speak.
That's a PS4 devkit. Shit storm on their forums as we speak.
That's a PS4 devkit. Shit storm on their forums as we speak.
Holy shit, that's gonna get really ugly. Why would they think the viewers wouldn't recognize that box? Stoopid.
Wingman said:You know what is funny, when we get this uproar over nothing like Jason's right monitor stand - it honestly makes you think twice about doing walk around the office segments.
We want to show more stuff, but the panic is strong at times....
WM
Wingman said:Rob has had a 3DO on his desk for months so I am sure we are futher along on that port, and I have a Gizmondo on mine - the graphics are not quite the same there.
Come on folks...really?
Jason is our CTO - his job is to resarch technologies - and that is currently his right monitor stand. Everyone sends us tech to review and that is his job - nothing more to it than that.
WM
As long as it doesn't compromise the PC game I see no issue with SC being on consoles. And by that I mean CIG doesn't confine anything to console parameters and hires a studio to do all the console downscaling work for them, as in the Minecraft console versions, effectively making them separate games.
The thing is, I don't know what Sony's NDA is like, but there may literally be rules that you cannot take pictures in any of the hardware in any form. So fans may be shocked by the PS4 stuff, but who knows if it causes waves with Sony or not.You know what is funny, when we get this uproar over nothing like Jason's right monitor stand - it honestly makes you think twice about doing walk around the office segments.
As long as it doesn't compromise the PC game I see no issue with SC being on consoles. And by that I mean CIG doesn't confine anything to console parameters and hires a studio to do all the console downscaling work for them, as in the Minecraft console versions, effectively making them separate games.
Is there any way for people to NOT "put up with" it though? They've already paid their $70 or whatever, unless there is a mechanism in place for a refund. Maybe there is.I think a situation similar to Minecraft's is the most I'd be willing to put up with.
Is there any way for people to NOT "put up with" it though? They've already paid their $70 or whatever, unless there is a mechanism in place for a refund. Maybe there is.
Is there any way for people to NOT "put up with" it though? They've already paid their $70 or whatever, unless there is a mechanism in place for a refund. Maybe there is.
They don't. Read chapter IV: Charges and billing here. Yeah I know, we reads these damn TOS. I do at least .
Oh, that's not very nice. I backed it during the KS campaign not sure if that TOS was in place back then.
Kickstarter does not offer refunds. A Project Creator is not required to grant a Backers request for a refund unless the Project Creator is unable or unwilling to fulfill the reward.
From Kickstarter themselves:
Guess I'm SOL then. Good thing they aren't making this for PS4, right?
I don't get why you think the sole fact this could come to PS4 is a bad thing. As long as the development gets split up and the quality of a PC-centric game is still there (open multiplayer, modding, grafx settingz) you have no reason to complain.
The only thing at stake here is the pride of so-called gamers.
First stage: denial.
Yea me too. I paid 80 for the Arbiter package. 120 is a pretty steep price for a variant...I'm an Original Backer, so my prices may differ, but when I bought my Lightspeed package, it cost me 120 bucks. Dunno how much you paid for your Arbiter pack.
Okay thanks. So he doesn't need to create an account before?About gifting: Right now, you go into "My Hangar", then ferret out whatever you want to give. Click the triangle besides it so it shows the details. Right then and there is a "Reclaim" and a "Gift" button. Clicking it brings up this:
Fill it out, and your friend will get a mail detailing how to claim his prize.
I don't get why you think the sole fact this could come to PS4 is a bad thing. As long as the development gets split up and the quality of a PC-centric game is still there (open multiplayer, modding, grafx settingz) you have no reason to complain.
The only thing at stake here is the pride of so-called gamers.
Personally I'm really hoping for a console port, but using the currently pledged money for it would be just wrong. (But I doubt that they're doing that.)
I'll be annoyed if they pull a Terraria and have exclusive content/updates on the consoles first, but other than that, the more the merrier.
Yeah, who knows. Maybe by the time the game comes out there'll already be one or two attractively priced steamboxes that could run it.Not sure if I would count on it!
But good to see this game makes people from all platofrms excited. Maybe you should look into PC gaming
I feel like this thread always dwindles into the same old, tired discussion. A bigger ship does not give you a biger advantage over others. A F1 car won't beat a truck for transport delivery, that drag racing car won't be as nice as a Jeep for a trip through the woods and you don't need a Rolls Royce to get to work everyday. Well, if you're not a billionaire at least.
you are depicting a game without any sense of progression if "it doesn't matter if you have a better ship",what are you supposed to do things in the game for if not to buy better ships/upgrades for the ones you already have?
you are depicting a game without any sense of progression if "it doesn't matter if you have a better ship",what are you supposed to do things in the game for if not to buy better ships/upgrades for the ones you already have?
that not even counting that there are people who already have multiple ship in their hangar,so they have both the f1,the jeep and the drag racing car..maybe even the rolls royce..all with lifetime insurance
all with lifetime insurance
That's the intention.There is no progression in the traditional game sense. This is sim-like, a simulation of reality. Why do people get different cars in reality? Why do people do anything in reality? They find something interesting and engage in it.
There is progression. It's just what you want to do yourself. Want a big ship? Work for it, but know that handling it requires a big crew and quite a lot of flight experience. Want to be an explorer? Fit your small ship with long range engines and custom scanners and fly out. But there's always a trade-off. No one ship is better than all the others, there will be no 'I win' upgrades.
And you can only fly one ship at a time. The fact they would have five Hornets does not give them an advantage over you if all you have is a Retaliator.
The only significant benefit of lifetime insurance will be for the Scythe since it cannot be insured otherwise. Only ~500 of them were sold, though. It might also be significant for the Idris since insuring such a large ship may be a significant expense in the final game. These were also sold in limited numbers.
For everything else, the developers are quick to explain that hull insurance will be a minor fee and that you probably shouldn't be spending all of that money just for LTI.
I don't see the point in getting worked up about balance and pay to win bullshit until we see how combat works at the very least.
Do we know if the new ships released on the 26th will have LTI? God I hope not...for my wallet's sake.
Or does LTI expire on the 25th?