Tellaerin:
The problem with your post is: I don't really care. It was just a minor complaint in the grand scheme of mechanics/battle systems/exploration/gameplay, etc.
You're kinda talking to the wrong person, although I still post like we have the same RPG bit we did four years ago or so at GA, so that's kinda bad on my behalf.
My apprecation of mythos in videogames goes as far as this:
1) Motivational padding for progression/pretty artwork. The more adventurey the better.
2.) Charming characters to get a few laughs out of. The more comedic the script, the better.
My pet peeve: Videogame writers who take themselves too seriously. Espically those who do it to the point where we wind up with incoherent bullshit like MGS2 and Xenogears.
There's a fair slew of games where I apprecaite the narrative work. But there's never going to be a time where I consider it one of the main points of a game for me, nor will I ever sit around on a message board and discuss it in length.
I will always note what I feel about it, however. Well, at least I would if I still gave impressions.