PepsimanVsJoe
Member
Still can't believe all this is running at 60 fps(okay I sort of can once I get cynical enough). The detail is astonishing.
Can't go wrong with ME: J-RPG version!N-Bomb said:I'm a bit sick of JRPGs, but I don't have much choice these days now that I've went through Mass Effect already![]()
I know. I can't believe it.jonnybryce said:This game is shockingly beautiful. Amazing.
rpgmonkey said:Meracle Chamlotte added to Characters. Rush Mode, Special Attacks, Symbology, Link Combo, and BEAT system added to Battle.
Game is 8,925 Yen (about 96 dollars. Jesus, guess this means FFXIII's price will be freaking insane unfortunately, as I planned on importing it...), and comes on 3 DVD ROMs.
Rush Mode
When in Rush mode you get two special effects added. "Perfect Guardless" and "Speed Up". Perfect Guardless reduces the damage received, while Speed Up increases movement and attack speed. Keep in mind enemies can use Rush Mode too, so watching their Rush Gauge will be pretty crucial to survival, especially against the tougher enemies.
Special Attack
Pretty self explanatory if you've ever played a game in the series. Special attacks character can use to fight. They consume MP, are learned through leveling up, and can linked into a combo (explained later). They have Skill Levels, which makes them stronger and stuff.
Symbology
Similar to Special Attacks, except they're the magic of Star Ocean. They have chanting times as always, and you use them in Link Combos. As if most people didn't expect this, they don't stop time in battles like SO1 and 2. They have Skills Levels as well.
Link Combo
Set skills to the L and R triggers to makes combos with them. It's possible to make combos with all skills, so I'm sure it encourages playing around with the system.
Spell combos also have been sped up to (or maybe even beyond) SO3's speed. After casting the second spell, you get instant cast (zero chanting time).
It's possible to have a maximum of six skills in a Lin Combo. And you don't have to use L->R->L->R sequences for a combo either. You can do things like L->R->R->L to mix things up. This should be really awesome with mages, since you can just put faster spells first, then let instant cast kick in for the more powerful (and slower) spells.
BEAT System
BEAT (or Battle Exalted Action Type...) is a new system created for you to customize characters to your style, and make up for a character's weak points. By participating in numerous battles with your BEAT type, your rank will go up. This will allow you to get new actions and increase your abilities.
One BEAT type is BEAT S, which specializes in the Sight Out system. It's a style that focuses on the enemy's blind spots with the Sight Out System and stats like Evasion and Attack. It's a technical style that ignores defense in favor of attack. As you can see in the pic, his stats go up with your BEAT ranks increases as well. You also gain new actions like "Sight Off" from it, which is an upgrade of Sight Out from repeatedly using it, and increases damage to the enemy when performing it.
I dunno, I had tons of fun using Sophia in SO3 pretty much since she joined, and doing Thunder Flare and Eruption all the way up Sphere 211 for insane battle chains....Error said:In SO3 or shit any game like this, it's not fun using mages because the melee fighters are faster with their attacks and stuff, I'm glad they are trying to make them fun to use.
Well, true. But come on, a fighter+mage character? that'll be so awesome! Hopefully that's what Faize is, as that type of character has never been done in the series before. Adray sucked so much lol.I dunno, I had tons of fun using Sophia in SO3 pretty much since she joined, and doing Thunder Flare and Eruption all the way up Sphere 211 for insane battle chains....
Guled said:This game looks so awesome in battle, but I hate the VA and character models. Who cares though this game looks ace.
"I'm going, grampa. 'kay?"Error said:I actually think the english VA is nice. :shrugs
Definitely better than IU. lol
Voice actors can't do much if the script is crap.Llyranor said:"I'm going, grampa. 'kay?"
2DMention said:I'm cautiously optimistic. I'll wait and see what impressions and reviews say first.
She speaks like that in the Japanese, too, FWIW.Error said:Voice actors can't do much if the script is crap.
I give you that line, but the rest sounded good to me.
I wouldn't put it past them, tri-Ace isn't exactly known for awesome scripts. Well, I doubt they are actually doing scriptwork for this, prolly outsourced to edgeworks like they've been doing since Radiata Stories.john tv said:She speaks like that in the Japanese, too, FWIW.
IU was outsourced to ORG.Error said:edgeworks like they've been doing since Radiata Stories.
We can only hope. Ugggh, Adray.... the only thing about him that didn't suck was his alternate costume with the giant Clair tattoo.Error said:Well, true. But come on, a fighter+mage character? that'll be so awesome! Hopefully that's what Faize is, as that type of character has never been done in the series before. Adray sucked so much lol.
Error said:defending the english script... is this a semi-confirmation that 8-4 is handling SO4? :O
We're currently wrapping up Star Ocean: The Last Hope with Square Enix, which we're really excited about.
Rpgmonkey said:That's...kinda awesome.
I have a feeling NA's gonna get something that kinda moves away from the sci-fi feel this did so well though. :/
And Reimi can kick? That's pretty cool.
Nif said:NA boxart will probably be Hero + Heroine cut and pasted in front of a space background with some lens flare.![]()
lol-resolution pics from famitsu, huh?Error said:
Error said:it's a prequel in terms of story, don't think you'll miss anything. probably references scattered around for vets of the series, but nothing big. All SO games stand alone fairly well.
FFChris said:EU getting fucked over again, dammit.
Looks so good as well! Will I be able to use the other vesions on my PAL 360?