All I want for Christmas is a map inside the death star.
I want a "Snipe the Podracers" mode, where players are Tuskan raiders camped out in the canyons overlooking the podracing circuit. Bonus points for taking out Anakin.Yeah, I would love some kashyyk and naboo battles, and prequels have great vehicles too. Naboo Starfighter, the droid tanks, ...
I think this might be the first game in ages I buy the season pass for. Being a Star Wars fan it's all power fantasy come true
8Hey bros, what's the max party size?
Thanks, man!
When do we start the review thread?
ACG Review in Progress: https://www.youtube.com/watch?v=WLu_nGMu7_g
Tuesday.Is there an embargo?
When is it up?
What is the difference between X and A Wing or TIE Fighter and Interceptor in game?
Correct me if I'm wrong, but this game has 12 maps with 2 more coming next month, 9 multiplayer modes, 4 sp/coop mission types, 11 guns, 13 star cards, 6 charged star cards, 5 traits, 11 powerups, 10 vehicles, 6 playable heros and over 100 customisation options. Plus on top of that everyone saying it looks absolutely fantastic, runs well on each platform and has some of the best sound design ever.
If you're not buying the game because it doesn't have a campaign, that's completely fair. Don't dig the gameplay? Cool. If you're not buying it because there aren't 10 maps on your favourite mode, or because you'd like to be able to choose between 80 different laser guns, each with 10 scopes and grips to choose from, then don't buy it.
The lack of content argument is starting to sound pretty ridiculous to me at this point though. Especially when I consider how much time people seem to spend on 2fort, dust2 or metro.
By playing the beta, I felt like the A-Wing was more agile and easier to control, but that's probably just because it's smaller. I still rather use X-Wings, but only because of looks.
Also it's probably easier to crash with an X-Wing because its bulkier...
Yeah, the Endor map is an accomplishment. Love it.
Tuesday.
Fun how everyone loves it. Admittedly it is very well made, but that is why I actually do not like it. So much trees and green, to me, it is hell of a mess. I also dislike it that rebels have got such a big advantage on those green maps since they are dressed all green.
As beautiful as the map is, it made me wish this game had clamber. Getting around isn't as smooth as I want it to be.
Fun how everyone loves it. Admittedly it is very well made, but that is why I actually do not like it. So much trees and green, to me, it is hell of a mess. I also dislike it that rebels have got such a big advantage on those green maps since they are dressed all green.
The flight squadron mode is A++. So good. 8 hours into my trial now.
Honestly, I think the number of weapons is fine. Visual customization is laughable bad, given the entire universe that could have been mined, but hey, it doesn't affect gameplay.
My main gripe is the maps. Only four maps for two of your premier modes is just bad. There's no way around it. If Battlefield launched with four Conquest and four Rush maps, DICE would be eaten alive.
After the beta and playing the trial for a bit, the MP just feels extremely casual and I really don't see anyone getting really competitive with it like they do for CoD, Battlefield, or Halo.
I want this, but multi-player shooters kind of intimidate me. I'm not very good at FPSs.
Battlefield Bad Company 2 was launched with four maps for Conquest and four for Rush...
But those were different maps (8 at total) and later they added new maps...
My gripe here is about DLC. Given the price of the game, and the price of the Season Pass, I'm afraid that there will be only one planet per DLC.
In playing a few matches from last night I'm not a fan of how the spawning works. Since you can't pick where you spawn at all, except for your partner, it is very tough to pick a goal on the bigger maps and stick with it. If I want to go take a specific point in Walker Assault or be on defense or etc, I just have to hope that I spawn in that general area of the map. I can't really direct my efforts at all, so when a point falls when I'm not there it doesn't feel like I've failed, it feels like the game just didn't let me do the thing I wanted to. And that is frustrating.
For the most part, I have been able to traverse most areas okay, but I am puzzled that clamber was not included in this game.
You can't assume that every map in Battlefront is a gem on the level of dust2, or 2fort, or whatever example you want to use.
A ton of modes is not always a good thing
I'll give you Halo, but CoD and Battlefield are extremely far from being competitive, and I'm a huge battlefield fan.
I don't need my mass market Star Wars shooter to be anything like counter strike. I initially felt the same about Battlefront, it's shallow and too casual but this game crucially needs to be accessible by every demographic, it was never going to appeal to the hardcore and statistically tiny competitive communities. It's actually a good thing in my opinion, you should be able to fire it up for the first time and just have fun without a steep learning curve.
After the beta and playing the trial for a bit, the MP just feels extremely casual and I really don't see anyone getting really competitive with it like they do for CoD, Battlefield, or Halo.
But god damn, if these aren't the prettiest multiplayer maps in any game ever. Ever. The variety of modes I've played so far has been really fun too. While it may not scratch the itch of a teamwork focused game like CSGO or Halo, it has been mindless fun just blasting at Stormtroopers endlessly. I'll be picking this up on PC eventually
Regardless, it's not like you can choose to play walker assault on endor (afaik) because of matchmaking, so this is kinda moot. You get the map they give you for your chosen game mode.
I'm still convinced "lack of content" to most people complaining in this thread translates directly to "there's not enough maps in what I've already decided is my favourite game mode" - my answer to those people is more maps are already due next month, and who knows, you may even enjoy the other game modes(!) - but at the end of the day if you don't want to buy it then no one is forcing you.
I think one of the main issues is, even after all this time, people still insist on comparing this reboot to the earlier battlefronts and / or battlefield. I think if this game was coming from a new studio and looked and played like it does people would be doing backflips about it. It's just easy to slate a game people are still referring to as a sequel, based on unrealistic expectations imo.
I agree that it feels basic, but I'm having such a blast with the core gameplay that I can look passed that.god I can't stand this game. It feels so basic